Category: Venators Page 1 of 2

Venators: Legends Rise (Audiobook) by Devri Walls, Daniel Thomas May: The Venators Have Their Hands Full in this Packed Adventure

For the last part of my Tour Stop, I’ll be talking about the Audiobook version of Venators: Legends Rise, as I have with the first two books in the series this year as part of The Write Reads Tours for them. And, as before, I largely copied what I said about the paperback-but tweaked things a little bit and added something about the narration (just in case you read the earlier post and think I’m repeating myself, you’re right, I absolutely am.)


Legends Rise

Venators: Legends Rise

by Devri Walls, Daniel Thomas May (Narrator)
Series: Venators, #3

Unabridged Audiobook, 18 hrs. 9 min.
Tantor Audio, 2020

Read: October 6-9, 2020
Grab a copy from your local indie bookstore!

“How long ago were we here?” she asked.

“I don’t know. Two weeks? Three? I’ve lost track of the days.”

She sat with that for a moment, trying to reconcile the timeline. “Why does it seem like forever ago?”

“Because it was.” Grey rested his forearm across the saddle horn, face pensive. “We’ve lived a lifetime since then.”

I’m glad to see that I’m not the only one who couldn’t believe how little time went by in the first two books.

What’s Legends Rise About?

At the end of Promises Forged, Tate is taken by the Fae and is sent back to the Gladiator games that he’d escaped from not that long ago. He’s doing this so he can get his wife and son to safety (and maybe see them for the first time in years, too).

But our heroes, Grey and Rune, need to get him free from thatpreferably without letting the Council know he’s been taken. So while they’ve been assigned to go rein in the remnants of the Werewolf pack they let get away in Magic Unleashed, and maybe bring another pack to order, they’ll use that assignment as cover for their real concern.

A neat trick if they can pull it off.

Along the way they get to train, they get to experience more of their new world and abilities than they’ve been able to thus far in their crash-course introduction to the ways and mores of Eon. The training, obviously, is really important if we’re to continue to believe their success in combat. A couple of lucky breaks like we’ve seen so far is one thing, but at a certain point, we need to see some competence out of them.

Venator Development

This book sees Rune and Grey getting to know each other betterGrey shares a lot with Rune and she responds as she ought. They both settle into roles as partners, their individual personalities helping them support the other in weak spots while working together.

Grey continues to be the character I’m most invested in and most interested in for this serieshis strengthscompassion, empathy, concernare seen even more clearly than before. He’s quite the contrast to the Venators of legend on Eon. Yes, it gets him into trouble. Yes, he has flaws and stumbles into being someone I really don’t like during the final battle of the book. But assuming he can keep himself from that in the future, and stay true to who he is, he’ll be the hero that Eon needs and will keep me reading the series.

Rune on the other hand…I change my mind about her repeatedly in each book. As a character, Walls keeps developing her along the lines we’ve seen so farparticularly in Promises Forged, building on those traits and showing herself, her trainers, Grey, and the Council what she’s capable of. I’m not crazy about some of her choices and actionsbut I think most of them will be good for the series, and one of them will lead to melodrama and problems (and will be a source of delight for most readers).

I’m glad that I’m not all-in with either characterit makes them feel more real, more grounded that I like aspects of them, and am troubled by others. It also points to the tendency Walls showed in Promises Forged for the Venator powers to shape the thinking and attitudes of the individuals and how much these two need to strive against that. Give me a complex protagonist any day.

Some Skin in the Game

Zio makes a move herea lot sooner than I expected her to, too. It’s not a big attack, it’s more of a surgical strike, just to sound out her opponents and test out her pet Venator. If more happens and she gains some big advantages while she’s at it, all the better.

She’s craftier than I gave her credit for and I think that this was a smart move by Wallsboth for the progression of the story and for the development of Zio as a character. It’d be easy to write her off as a Skeletor-type, just a power-hungry magic-user trying to cause chaos and destruction for her own gain. And, yes, I still think she is thatbut I think there’s more to her than that.

A Bonanza of Backstory

Two of the most important figures for our Venators are Beltran and Verida. We know there was some sort of romance in their past, and that it didn’t well at all. We get that filled in a little bit, which is good. But more than that we get looks into their pastswhat brought them to the point they were at when we first encountered them.

We see a lot of what motivates Verida in her desire to train these Venators, to aid the resistance. We get some insight into what drove the wedge between her and her father. We even meet some of her family and can see that she could very easily have been a different kind of person. I walked away from this book liking Verida a lot more than I did before.

We see more of Beltran’s story, too, and come a lot closer to understanding himI think Walls is keeping a surprise or two about him up her sleeve, though. I’d like to think that someone with his centuries of experience would possess a little more maturity, and not be quite so emotionally adolescentbut maybe for his species you don’t hit that for a few more hundred years.

An Almost Entirely Frivolous Sartoirial Question

Does anyone on Eon wear loose clothing? Every time* someone’s pants are described, the words “tight” and “leather” appear. From just about everything I’ve ever read, leather pants are really uncomfortable. Maybe society would be better, people would be more prone to get along if Rune introduced them to denim? Could Grey get people to wear chinos and with the improved blood flow help cooler heads to prevail?

* No, I haven’t done a search on e-copies of this to verify this, there may be exceptions—roll with the hyperbole here.

At the very least, from this point can’t we just take it as read that every time Walls says “pants” that she means “tight” and “leather” and trim 1-2% of her word count?

Is this petty? Sure. But Walls spends enough time talking about clothing that questions arise. If I were so inclined (and someone would have to pay me to be), I think I could do an entire post on the clothing of Eon.

My Big, Not-Frivolous Question

What are people (the Council/Zio/Resistance) fighting for? Control of Eon? Power? Sure, that’s obvious. But Power for the sake of Power is dull and hard to care about as a reader. If you look at Panem, you can get an idea why people are fighting for it (on either side), ditto for The Society in Red Rising, Luna from The Lunar Chronicles—you get the idea.

What are the ideals of this society? What has the Council betrayed? Are they pretending to uphold something from the past that they’ve actually abandoned and that the resistance are trying to restore? (see the Rebel Alliance in Star Wars)—while at the same time, Zio has another idea entirely?

What’s the point of this Resistance movement? What are their goals? When are we going to finally meet them?

Where’s the joy in this world? Where’s The Good (or just good)?

We spend some time in a city and in a village here—they couldn’t be less similar, so we’re getting two separate looks at Eon society. The city puts Mos Eisley to shame, and the poor village is just…well, poor. Even before tragedy hits (thanks to the Venators, in a way) this village, I don’t see that there’s a lot going for it or its citizens.

I guess that I was just struck by the question, “why?” Why are these factions working so hard to gain control of this place? I don’t doubt for a moment that Walls has a handle on this question—she knows it. I just hope she clues her readers in soon.

How was the narration??

Daniel Thomas May really impressed me this time. He balances the action and emotion well, keeping the focus on the characters. Walls gave him a large cast of characters to work with in these pages and he handles it well. I feel like I should have more to say, but I really don’t. He does a good job and kept me entertained.

So, what did I think about Legends Rise?

This was by far the most ambitious of the Venators novels (I know it’s only book 3, but I read two versions of book 1, so I’m counting this as the fourth), and I applaud Walls for taking a big swing here. I wonder if she maybe tried to do too much, though. I’ve tossed this idea around a lot over the last few weeks and I’m undecided. I’m hoping that listening to the audiobook for the upcoming Book Tour will help me decide.

We got some good backstory on pivotal characters, we see a lot more of the world and have a better understanding of parts of it, the Earthlings get a chance to acclimate a bit more to Eon and spend some time with citizens. And, yeah, there are some pretty great action sequences. There’s even some romance for those who want that sort of thing—and I’m certain almost every reader of this series will be very pleased by it (I actually don’t mind a romantic subplot, I just can’t stand this one and think it’s a bad move for everyone involved).

Regardless of what the stars may suggest—I enjoyed this book and recommend it. Furthermore, I like this series, I’m really curious about what’s going to happen next and I think anyone who reads them will, too.


3.5 Stars

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

EXCERPT from Venators: Legends Rise by Devri Walls


For the next part of my stop on The Write Reads Blog Tour for Venators: Legends Rise by Devri Walls, I have this nifty excerpt provided by the author. Enjoy!


from Venators: Legends Rise by Devri Walls (available from Brown Books Publishing Group)

After such a long day and a full meal, Rune and Grey were both yawning. Beltran was feeling the exhaustion himself, but he needed Rune to be at least partially awake for the conversation he had planned for tonight. He got to his feet and brushed off his pants.

     Verida eyed him from across the fire. “Where are you going?”

     “I tried to explain before we left but was rudely interrupted.” He crossed to the packs and started pulling out shimmering pieces of fabric, grinning at Verida’s silent glower. “I have gifts from Arwin.”

     Grey leaned back on the palms of his hands, craning his neck. “What is that?”

     “Your tents.” Beltran strolled behind Grey, separating one from the rest and dropping it in his lap.

     “This is my tent?” The fabric whispered through his hand, sliding away like liquid silk and pooling in his lap. Grey’s face fell. “We’re going to freeze.”

     “On the contrary.” Beltran handed one each to Verida and Rune. “Tonight you will be warm, comfortable, and most importantly, unnoticeable to anything passing through the area.”

     Given his ability to shift, Beltran didn’t actually need a tent—he could sleep just about anywhere in a well insulated form. But he was endlessly fascinated with Arwin’s abilities and wasn’t about to pass up the opportunity to experience the wonder of magic by volunteering to turn himself into a bear.

     Besides, with Rune so nearby, he was particularly attached to this human form, and would rather not be covered in fur in the middle of the night. Although, considering the cold shoulder she’d given him since the incident, an unexpected tent visit from Rune was probably a touch optimistic.

     “How are we supposed to use this?” Grey asked. “Are there stakes or ropes or—”

     “Grey.” Beltran tsked. “We’re dealing with a wizard. Arwin would be offended. Observe.” He flipped the fabric outward, the way Arwin had shown him. It snapped in the air. He gave it a sharp yank, pulled it over his head, and released. The fabric fluttered down around him and caught, puckering as if suspended by something, and then draping to the ground.

     At first Beltran could only see the brightness of the fabric, but then a translucent circle appeared at the center point above his head. The effect grew larger, flowing down like rain water until it appeared that he was surrounded by nothing at all. The only tell-tale sign of the tent’s presence was the occasional shimmer that rippled across the inside.

     Beltran saw everything, but to an outsider, he’d just become invisible.

    Verida looked at the fabric in her hand like it was a viper, and Beltran stifled a laugh. She hated magic. The lack of control, understanding, and predictability ate her alive.

   “Go ahead,” he called. “Try it.”

   Rune’s nose crinkled. “Not very soundproof, is it?”

   “Intentional. I asked Arwin to leave it that way.”

   “Why would you have done that?” Verida took out her nervousness on the first thing she found, gesturing wildly. The delicate fabric clenched in her hand, flipped, and rolled. “What if Grey snores?”

   Grey’s head snapped up, his brow furrowed. “But…I don’t.”

  Well, Verida darling, that way, when you try to kill me in the middle of night, Rune and Grey will hear my screams and come running to my aid.” He poked his head between the flaps and would’ve winked—he wanted to—but the look on Verida’s face said she’d probably remove the offending eyeball.

   “I’ll speak to Arwin about the glaring flaw in his design when we return.”

   “I’ll let him know to expect you.”

  “Hey,” Rune said. “Why didn’t we use something like this instead of nixie bubbles?”

  Verida whirled, shouting, and shaking the tent in the air. “Because I didn’t know Arwin could do this, and we weren’t walking around the council house openly asking for help to disobey the council!”

   “All right, all right,” she held up a hand. “Sorry I asked.”

  Don’t worry Rune, it’s not you,” Beltran said, stepping out from the tent. “Verida hates magic.”

  “Stop. Talking!”

  He shoved his hands in his pockets, and shrugged at Rune as if to say…see?

  “I don’t think I’m understanding,” Grey interjected. “Did you really choose not to soundproof this because you were afraid she’d murder you in your sleep?”

  “Would you blame me?” Beltran mimicked Verida’s earlier flailing and grinned. “But no. Arwin said I could have invisibility or sound protection. I chose what I thought would be the most beneficial.”

   “It would’ve been nice to know you brought tents before I packed the regular ones,” Verida snapped. “We could’ve done without the additional weight.”

   “We’ll need both. Arwin gave me a very long speech loaded with copious amounts of wizardly terms that I wasn’t completely familiar with, but basically meant that fabric doesn’t hold magic as well as earth. He infused a stone—and proceeded to instruct me no less than fourteen times not to lose it—and then connected the rock to the fabric via another spell. It was very convoluted but amounted to the simple fact that the fabric can only hold so many hours of magic before needing to be placed back in the pack with the stone. These should last until morning, but once the tents are depleted, they’ll need to rest for at least a full day before they can be used again.”

   He smiled at Verida, who asked, “then why are we using them tonight?”

    “I thought it best to test out their capabilities.”

“I see.” She pulled in a tight breath through her nose. “And hope we don’t need them tomorrow? Excellent.”

    “A better option than pulling them out when we desperately need them and discovering they don’t work.”

   “Hold up,” Rune interrupted. “Let me get this straight. Our tents have to… charge?”

   Beltran looked at her blankly. “I have no idea what that means.”

   Rune rolled her lips in.

   Grey burst into laughter, holding up the tent like he’d found the prize of an era. “Rune! Look! It’s the new upgraded iTent! The Bluetooth connection is non-existent but it’s new, improved, and doubles as a shelter.”

   “But,” she snickered. “How’s the screen size?”

   The two Venators continued, laughing hysterically, and dropping one joke after the next.

   “I have absolutely no idea what they’re talking about,” he said dryly, glancing to Verida. “And I’m really starting to dislike how often that’s happening.”

   “Agreed.”

   At least they agreed on something.


Read the rest in Venators: Legends Rise by Devri Walls.

Thanks to Devri Walls for this excerpt! Also, thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

BOOK SPOTLIGHT: Venators: Legends Rise by Devri Walls

I’m very pleased today to welcome The Write Reads Blog Tour for Venators: Legends Rise by Devri Walls. How excited about this am I? I’m posting this on a Saturday, and I never do this kind of thing on a Saturday. This Tour Stop consists in this little spotlight post, an excerpt from this novel coming up soon, and then my take on the audiobook coming along in a bit. Let’s start by learning a little about this novel, okay?

Book Details:

Book Title: Venators: Legends Rise by Devri Walls
Publisher: Brown Books Publishing Group
Release date: July 14, 2020
Format: Ebook/Paperback/Audiobook
Length: 448 pages

Book Blurb:

The path will be forged in sweat and blood.

Rune, Grey, the shape-shifter Beltran, and willful vampire, Verida, set out to rescue their friend and mentor, Tate, from the gladiator games. But first they must navigate the perils of Eon and its warring factions. Each of this band of four carries with them a secret that threatens to tear their group apart from within. Rune now bears the mark of the promise she made to save Grey’s life – a nixie bubble lodged in her arm that could call her away to do their bidding or spell her death.

Even as their loyalty to their cause and to one another faces its greatest test, Rune’s twin brother Ryker is forging an alliance with their mortal enemy, the powerful sorceress Zio, who has plans of her own for the Venators and Eon.

Hearts will be bared, secrets unveiled, and relationships made and destroyed in this stunning new installment of the Venators series.

About the Author:

Devri WallsDevri Walls is an international best selling author. She lives in Meridian, Idaho with her husband, two children and one adorable little mutt. Writing in all things fantasy, she would do just about anything for a working magic wand.

Mostly because she’s a walking disaster and a wand would be of enormous help…although she’d probably trip and break it. So, there’s that.

She graduated with a degree in theater and has studied vocal performance most of her life. She now teaches voice lessons when she’s not writing novels, cooking dinner, playing taxi, spending time with her amazingly supportive husband or trying to read.

Social Media:

Facebook ~ Twitter ~ Youtube ~ Instagram ~ Pinterest ~ Bookbub ~ Amazon ~ Goodreads

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

Venators: Legends Rise by Devri Walls: The Venators Have Their Hands Full in this Packed Adventure

The surest sign that the end of July and all of August got away from me is this: I haven’t posted about Venators: Legends Rise yet. I wanted to get my initial impressions of this out before now, closer to the e-book release date, but now with the Paperback release this week, this will have to work. I’ll be taking part in a book tour for this book in a month—and will have new thoughts, second impressions, and things to say about the audiobook then (as I have with the first two books this year). But here’s where I am at this point.


Legends Rise

Venators: Legends Rise

by Devri Walls
Series: Venators, #3

Kindle Edition, 575 pg.
Brown Books Publishing Group, 2020

Read: July 22-25, 2020
Grab a copy from your local indie bookstore!

“How long ago were we here?” she asked.

“I don’t know. Two weeks? Three? I’ve lost track of the days.”

She sat with that for a moment, trying to reconcile the timeline. “Why does it seem like forever ago?”

“Because it was.” Grey rested his forearm across the saddle horn, face pensive. “We’ve lived a lifetime since then.”

I’m glad to see that I’m not the only one who couldn’t believe how little time went by in the first two books.

What’s Legends Rise About?

At the end of Promises Forged, Tate is taken by the Fae and is sent back to the Gladiator games that he’d escaped from not that long ago. He’s doing this so he can get his wife and son to safety (and maybe see them for the first time in years, too).

But our heroes, Grey and Rune, need to get him free from thatpreferably without letting the Council know he’s been taken. So while they’ve been assigned to go rein in the remnants of the Werewolf pack they let get away in Magic Unleashed, and maybe bring another pack to order, they’ll use that assignment as cover for their real concern.

A neat trick if they can pull it off.

Along the way they get to train, they get to experience more of their new world and abilities than they’ve been able to thus far in their crash-course introduction to the ways and mores of Eon. The training, obviously, is really important if we’re to continue to believe their success in combat. A couple of lucky breaks like we’ve seen so far is one thing, but at a certain point, we need to see some competence out of them.

Venator Development

This book sees Rune and Grey getting to know each other betterGrey shares a lot with Rune and she responds as she ought. They both settle into roles as partners, their individual personalities helping them support the other in weak spots while working together.

Grey continues to be the character I’m most invested in and most interested in for this serieshis strengthscompassion, empathy, concernare seen even more clearly than before. He’s quite the contrast to the Venators of legend on Eon. Yes, it gets him into trouble. Yes, he has flaws and stumbles into being someone I really don’t like during the final battle of the book. But assuming he can keep himself from that in the future, and stay true to who he is, he’ll be the hero that Eon needs and will keep me reading the series.

Rune on the other hand…I change my mind about her repeatedly in each book. As a character, Walls keeps developing her along the lines we’ve seen so farparticularly in Promises Forged, building on those traits and showing herself, her trainers, Grey, and the Council what she’s capable of. I’m not crazy about some of her choices and actionsbut I think most of them will be good for the series, and one of them will lead to melodrama and problems (and will be a source of delight for most readers).

I’m glad that I’m not all-in with either characterit makes them feel more real, more grounded that I like aspects of them, and am troubled by others. It also points to the tendency Walls showed in Promises Forged for the Venator powers to shape the thinking and attitudes of the individuals and how much these two need to strive against that. Give me a complex protagonist any day.

Some Skin in the Game

Zio makes a move herea lot sooner than I expected her to, too. It’s not a big attack, it’s more of a surgical strike, just to sound out her opponents and test out her pet Venator. If more happens and she gains some big advantages while she’s at it, all the better.

She’s craftier than I gave her credit for and I think that this was a smart move by Wallsboth for the progression of the story and for the development of Zio as a character. It’d be easy to write her off as a Skeletor-type, just a power-hungry magic-user trying to cause chaos and destruction for her own gain. And, yes, I still think she is thatbut I think there’s more to her than that.

A Bonanza of Backstory

Two of the most important figures for our Venators are Beltran and Verida. We know there was some sort of romance in their past, and that it didn’t well at all. We get that filled in a little bit, which is good. But more than that we get looks into their pastswhat brought them to the point they were at when we first encountered them.

We see a lot of what motivates Verida in her desire to train these Venators, to aid the resistance. We get some insight into what drove the wedge between her and her father. We even meet some of her family and can see that she could very easily have been a different kind of person. I walked away from this book liking Verida a lot more than I did before.

We see more of Beltran’s story, too, and come a lot closer to understanding himI think Walls is keeping a surprise or two about him up her sleeve, though. I’d like to think that someone with his centuries of experience would possess a little more maturity, and not be quite so emotionally adolescentbut maybe for his species you don’t hit that for a few more hundred years.

An Almost Entirely Frivolous Sartoirial Question

Does anyone on Eon wear loose clothing? Every time* someone’s pants are described, the words “tight” and “leather” appear. From just about everything I’ve ever read, leather pants are really uncomfortable. Maybe society would be better, people would be more prone to get along if Rune introduced them to denim? Could Grey get people to wear chinos and with the improved blood flow help cooler heads to prevail?

* No, I haven’t done a search on e-copies of this to verify this, there may be exceptions—roll with the hyperbole here.

At the very least, from this point can’t we just take it as read that every time Walls says “pants” that she means “tight” and “leather” and trim 1-2% of her word count?

Is this petty? Sure. But Walls spends enough time talking about clothing that questions arise. If I were so inclined (and someone would have to pay me to be), I think I could do an entire post on the clothing of Eon.

My Big, Not-Frivolous Question

What are people (the Council/Zio/Resistance) fighting for? Control of Eon? Power? Sure, that’s obvious. But Power for the sake of Power is a dull and hard to care about as a reader. If you look at Panem, you can get an idea why people are fighting for it (on either side), ditto for The Society in Red Rising.

What are the ideals of this society? What has the Council betrayed? Are they pretending to uphold something from the past that they’ve actually abandoned and that the resistance are trying to restore? (see the Rebel Alliance in Star Wars)—while at the same time, Zio has another idea entirely?

What’s the point of this Resistance movement? What are their goals? When are we going to finally meet them?

Where’s the joy in this world? Where’s the Good (or just good)?

We spend some time in a city and in a village here—they couldn’t be less similar, so we’re getting two separate looks at Eon society. The city puts Mos Eisley to shame, and the poor village is just…well, poor. Even before tragedy hits (thanks to the Venators, in a way) this village, I don’t see that there’s a lot going for it or its citizens.

I guess that I was just struck by the question, “why?” Why are these factions working so hard to gain control of this place? I don’t doubt for a moment that Walls has a handle on this question—she knows it. I just hope she clues her readers in soon.

So, what did I think about Legends Rise?

This was by far the most ambitious of the Venators novels (I know it’s only book 3, but I read two versions of book 1, so I’m counting this as the fourth), and I applaud Walls for taking a big swing here. I wonder if she maybe tried to do too much, though. I’ve tossed this idea around a lot over the last few weeks and I’m undecided. I’m hoping that listening to the audiobook for the upcoming Book Tour will help me decide.

We got some good backstory on pivotal characters, we see a lot more of the world and have a better understanding of parts of it, the Earthlings get a chance to acclimate a bit more to Eon and spend some time with citizens. And, yeah, there are some pretty great action sequences. There’s even some romance for those who want that sort of thing—and I’m certain almost every reader of this series will be very pleased by it (I actually don’t mind a romantic subplot, I just can’t stand this one and think it’s a bad move for everyone involved).

Regardless of what the stars may suggest—I enjoyed this book and recommend it. Furthermore, I like this series, I’m really curious about what’s going to happen next and I think anyone who reads them will, too.


3.5 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, opinions are my own.

Venators: Promises Forged (Audiobook) by Devri Walls, Daniel Thomas May: Out of the Frying Pan and into the . . . Clutches of a Life Siphoning Fae?

Promises Forged

Venators: Promises Forged

by Devri Walls, Daniel Thomas May (Narrator)
Series: Venators, #2

Unabridged Audiobook, 12 hrs., 14 min.
Tantor Audio, 2020

Read: May 22-27, 2020
Grab a copy from your local indie bookstore!


Like the Ultimate Blog Tour for the first Venators novel, Venators: Magic Unleashed, back in March, I’m going to take what I posted last year when the novel was initially released and then add on some new thoughts, with a focus on the recently published audiobook.

So the ending of the previous book (Venators: Magic Unleashed) focused on a dragon being unleashed by the series’ (apparent) Big Bad, the sorceress Zio. Not surprisingly, the series central characters survived the encounter. This book starts with a quick recap of that survival from the point of view of Zio—which is a great way to get the reader back into the moment and build on their understanding of what happened and Zio.

We quickly return to our Earthlings, Grey and Rune and the aftermath of their unauthorized excursion to rescue humans from a werewolf pack, which culminated in the aforementioned dragon attack. Rune’s proving to be a quick study of Council politics and was able to turn things to their advantage and buy them some leniency from the Council. The ways the two humans respond to and interact with Council members is pretty interesting and I suspect will be one of the more interesting developments from this point forward in the series. I suspect the Venator abilities that make these two the warriors they are in this world are in play with Rune’s politicking—no one mentions mental acuity when talking about Venator abilities, but maybe they should. Watching Rune play the games (both successfully and less-so) that the various Council members throw her way is probably my favorite part of the character.

And she has to do a lot of politicking and game playing here because her co-Venator and friend Grey has found himself in quite the pickle. After their ordeal with the werewolves, the two Earthlings’ need for training was even more apparent. They get just a little of it (a good, promising start) before getting momentarily side-tracked. Before they get a chance to build on that, Grey is lured into the one place the two have been told they absolutely cannot go. Because forbidding people from going somewhere always works out (how many Hogwarts students stayed out of the forest? How long did Belle stay out of the West Wing? Even the Federation had to know that forbidding landing on Talos IV wouldn’t work for long).

Grey has found himself in the clutches of a powerful Fae, Feena. Feena will spend days/weeks/years sucking the life out of her prisoners to feed her own magics. Given that Grey is more powerful than your typical Eonian, you know she’ll drag it out as long as possible. It’s a torturous experience for Grey, but he does what he can to resist and fight back. On the one hand, watching him stupidly and blindly put himself in this situation was maddening. But after that, watching Grey endure what he has to and struggle in response is pretty cool. As much as I appreciate Rune’s playing politics, I enjoy watching Grey in action.

So the book boils down to this—can Rune get permission to run a rescue mission—or at the very least, find a window in which she can pull off another unauthorized mission? Can Grey survive long enough for the cavalry to arrive? Assuming they do, how can Grey be rescued and the Venators get back to their training without causing a diplomatic incident that will shake up everything?

The actions of the Venators’ guides, teachers, allies confuse me. They’ve got these two kids in a world they clearly don’t understand, with abilities they don’t understand and then expect them to react appropriately in new situations. Even worse, all of them are keeping things from Grey and Rune—telling them half-truths, deflecting legitimate questions, and delaying explanations. It’s maddening. It’s bad enough that the Council, who are clearly only using these two for their own ends do that, but the people who supposedly are looking to them to change the world? A little honesty, being a little forthcoming, helping them to avoid the minefields they keep running into rather than saying “oh, you shouldn’t have done that”—it would make it a lot easier for this reader to stomach them.

The Council? I need to see more of them. I have little patience for them as individuals or as an entity at the moment, but as individuals and as an entity there’s great potential for something interesting to happen. Feena’s a good villain—she’s not worth several books, but for one novel? She’s a good opponent. The Fae? It’s simple—any universe, any world, any author—when it comes to Fae politics, Fae dealings with other Fae, Fae dealings with non-Fae? It’s complicated, tricky, and messy. It’s good to know you can count on something.

So much is happening in a very short period of time, it’s hard to know what kind of impact the events are having on anyone—it’s been less than two weeks since these two jumped into this world, leaving St. Louis behind. It’s hard for them—or a reader—to really take it all in. We do know that already both Venators are changing because of their abilities (as well as the experiences in this new world)—both are self-aware enough to see how it’s happening (at least in part) and are both resisting and embracing the changes. Both are, naturally, deluded about how easy it will be to resist this kind of thing—denial’s not just a river on Earth.

I’m enjoying these books—I do hope that under the new publisher, they’re able to come out pretty regularly, it’ll help sustain my interest (and, I’m guessing, the reading public’s). I know that Walls has several more books planned, so it makes it okay that I’m still on the fence about the series as a whole—there’s a lot of potential to the series and these characters and she has time to help them reach their potential. There are aspects of the books (the prospective—and lingering—romantic entanglements, for example) that I’m withholding an opinion on until more happens. And I’m not sure if I should appreciate how little we’re getting with Zio and Rune’s brother, or if it should annoy me. Is Walls building suspense, or is she simply being obfuscatory? I’m hoping that after Book 3, I’ll be more settled with my expectations about these books—I know I’m enjoying them, I’m just not sure if I should wait on them getting better.

May’s narration is as strong as it was last time. He captures the emotion and characters and tone with both skill and art. He’s doing the narration for another series due to be released in a couple of weeks and I’m looking forward to seeing how he handles that.

This time through, two characters really stood out to me: Ryker and Tashara (a succubus who sits on the Council). I’m not sure if Walls is setting Ryker up for a major redemptive arc or if she’s going to cause an irreparable rift between the twins (or both). I guess this ties into what I said above about him and Zio. As far as Tashara, she’s a complex character—May does a great job of depicting that—and I’m intrigued by both her and her relationship to Grey (her incubus counterpart, on the other hand, just annoys me).

One last thing. This is just a personal hangup, I’m sure, but I hate Arwin’s name. Last year, when I got to ask Walls some questions, I talked about how much it reminded me of a certain Lady of Rivendell. This year, when I listened to the books, it kept making me think of Lloyd Alexander’s Arawn Death-Lord. He’s hands-down my favorite Council member (I’m waiting for Walls to pull the rug out from under me and reveal he’s a turncoat or more Machiavellian than the rest), but his name trips me up in print or audio.

Again, I find myself rating this a tad higher in audio than in print. I’m not sure where that comes from, also not sure if it matters. Walls and May are a great combination. An interesting world, great characters (even if they frustrate me), good action—and a fast-moving plot. This YA fantasy is a crowd-pleaser, I’m sure of that—you should join the crowd.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, opinions are my own.

BOOK SPOTLIGHT: Venators: Promises Forged by Devri Walls

I’m very pleased today to welcome The Ultimate Blog Tour for Venators: Promises Forged by Devri Walls. This Tour Stop consists in this little spotlight post and then my take on the audiobook coming along in a bit. Let’s start by learning a little about this novel, okay?

Book Details:

Book Title: Venators: Promises Forged by Devri Walls
Publisher: Brown Books Publishing Group
Release date: April 30, 2019
Format: Ebook/Paperback/Audiobook
Length: 428 pages

Book Blurb:

It has been mere days in the world of Eon, where Rune Jenkins, her twin brother Ryker, and their friend Grey have been trapped, fighting for their lives. After discovering the truth of their ancestry, the three are far from home, and far from anything resembling their mundane lives of the past.

While Ryker is still held captive by the eerily beautiful Zio and her goblins, Grey falls into the clutches of Feena, the Fae queen. She begins to drain his soul bit by bit to feed her dark underground garden, and Grey has no hope of escaping on his own.

It is now up to Rune to save Grey, as his precious time slips away inexorably. But the Council has denied her permission to embark on a rescue mission, until she can harness her Venator gifts and prove herself capable of venturing into the Fae queen’s territory. As Rune discovers that promises in Eon are forged with life-or-death consequences, she realizes that she must act quickly, or else be swallowed—and Grey along with her—by the dangers of Eon.

About the Author:

Devri WallsDevri Walls is an international best selling author. She lives in Meridian, Idaho with her husband, two children and one adorable little mutt. Writing in all things fantasy, she would do just about anything for a working magic wand.

Mostly because she’s a walking disaster and a wand would be of enormous help…although she’d probably trip and break it. So, there’s that.

She graduated with a degree in theater and has studied vocal performance most of her life. She now teaches voice lessons when she’s not writing novels, cooking dinner, playing taxi, spending time with her amazingly supportive husband or trying to read.

Social Media:

Facebook ~ Twitter ~ Youtube ~ Instagram ~ Pinterest ~ Bookbub ~ Amazon ~ Goodreads

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

Venators: Magic Unleashed (Audiobook): This Introduction to a Fantasy Series Continues to Entertain on my Third Time Through


Venators: Magic Unleashed

Venators: Magic Unleashed

by Devri Walls, Daniel Thomas May (Narrator)
Series: Venators, #1

Unabridged Audiobook, 10 hrs., 20 mins.
Tantor Media, 2020

Read: February 26-27, 2020
Grab a copy from your local indie bookstore!


When I saw that The Write Reads was doing one of their Ultimate Blog Tours for this book, I jumped to volunteer without thinking—sure, I’d be more than happy to help Walls promote her book. Shortly after I committed, however, I started to have second thoughts. What on earth, am I going to be able to say? I talked about the first edition of the novel back in ’16 and then again with the second, retitled, and improved edition last year. How is it possible to do anything but rehash what I’d said before? Then, Walls announced that an audiobook edition was going to be released. Phew.

If you remember what I said about the post last year*, you can skip the next seven paragraphs, because I’m going to basically plagiarize myself for a bit until I talk about Daniel Thomas May’s work.

* No, I can’t imagine anyone does, I didn’t. It’s just a joke.

This is a portal fantasy about a world called Eon, populated by humans, elves, vampires, werewolves, elves, dragons, etc. There are connections between Earth and Eon, allowing travel between the two—although they’re not as strong as they once were. It turns out some humans from Earth have a certain invulnerability to the kinds of magic employed by the various races (like a werewolf or vampire bite, but not, say, an invulnerability to a werewolf tearing off their head). Thee humans also have other enhanced physical attributes allowing them to go toe-to-toe in combat with members of these races. Which has made these humans a powerful force for good, and a potentially tyrannical force as well. Eon’s known more of the latter lately, which has led to a lack of recruitment.

But now, society’s on the verge of collapse into chaos, warring tribes trying to wipe out other races in a fight for dominance, and the end of law. So some people have taken it upon themselves to reintroduce these humans, Venators, to Eon. Enter Tate, a warrior who is convinced that Venators are the key to Eon’s survival—he’s been to Earth before, and now returns to bring back some people he observed then. Six years ago, he encountered a young teen named Grey Malteer—who was forever changed by their brief encounter. Now in college, Grey is about as well-read in the lore of the supernatural and weird as is possible for someone to be while stuck on Earth and not being known as a crackpot (although he’s regarded as pretty eccentric, probably well on his way to crack-pot status).

An acquaintance of his from childhood, now attending the same college, Rune Jenkins is repulsed by the same things that Grey is focused on (while also drawn to them). Rune is totally unprepared to accept that the supernatural is anything but wild fiction until she’s attacked by goblins and rescued by a large blue man (the aforementioned Tate). Which really can only make her a believer—or drive her to some sort of psychotic break. Thankfully, she goes with the former. Tate brings Rune and Grey into Eon and sets before them the calling of Venator.

To oversimplify things: from here out, the two are introduced to this world, the beings that populate it, the political realities that govern it (and see them only as pawns), and they begin to embrace their new identities, while engaging in a brief battle or two. While Rune and Grey are introduced to all this, so is the reader—and it’s clearly the point of this book—to bring the reader and these two into Eon, give us all a taste of what’s to come and help us get to know the players. There is a clear plotline and definite story here—don’t get me wrong—but the major function is to provide a foundation for things to come.

The book would have to be a lot longer to serve as anything other than an introduction—the ruling council alone is made up of enough characters we’d need a few more chapters to really get to know them and their goals—although they can be summed up in lust for power and influence for themselves and their race to the possible detriment of every other council member/race. Then you throw in Tate; his allies (however temporary) the vampire Veridia and the shapeshifter Beltran; the two humans; and the council’s enemy, Zio—and really, you’ve got enough players that you really can only skim the surface within 354 pages.

We get to know Grey and Rune enough to see they’re well-developed and three-dimensional, and many of the rest show signs of being that developed, but we don’t get to see that fully displayed—but we see enough to know that given the opportunity, the characters will be easily fleshed out. One thing I noted in particular while reading this is just how many seeds Walls planted in the characters and situations to come back to in future installments. This foundation is built in such a way that several books can be built on it—it’s really impressive to note.

Yes, this is written for the YA market, so there’s a bit more action than others might use. There’s a focus on certain kinds of emotional beats, and that sort of thing. But it’s more of an accent to the storytelling than other writers would’ve made it. For some reason, Mercedes Lackey’s Hunter series and Brandon Mull’s Beyonders Trilogy come to mind as I think about similar series—but the YA-ness of both of those comes through more strongly than it does with this book.

So, how does this translate into audio? Very well. I’ll admit that it took me a while to get into May’s narration. For some reason, I’d expected a female narrator—someone like Kathleen McInerney, Khristine Hvam, or Lorelei King—so May threw me a little. Which isn’t a reflection on him, just on my preconceived notions. And I thought the initial chapters were a little rough—it seems like it took him a bit to “get into” the bok. But I think that’s a characteristic of the novel itself, it doesn’t really take off until the humans leave Earth.

Once there, the book—and the narration—settle in. The Venators find a sense of calm on Eon that they’ve been denied on Earth, and it’s May captures that—but what really sealed the deal for me was his portrayal of the vampire Verida—it sounded like he had extra long teeth that he had to talk through. From there, it was smooth sailing. Tashara and Beltran were a couple of the other highlights—most of the Council were captured well, also. I’m not suggesting that he didn’t do a fine job with Tate, Grey or Rune—it’s just those others seemed a bit more interesting (and Tate’s accent seemed to wander around awhile before becoming consistent).

May narrates with a good energy, a nice pace, and shows the text to be what it is—very approachable. I had no problem sticking with him and didn’t want to speed up the narration or skip ahead or anything else. He captures the tone of the book, the emotions of the moments, and the characters. All in all, it’s exactly what you want in an audiobook.

On this tour, we were encouraged to ask Devri Walls a question as part of our posts, so here’s the one that kept coming to me while I listened: Why are the Venators immune to Vampire Bites, Werewolf Bites, but not at all immune to succubi, incubi, [Book 2 Spoilery things]? I have a theory, but I’d like to hear it from the horse’s mouth (if for no other reason than my theory is probably wrong).

I ended up rating it a little higher this time—I’m not sure if it’s because I’m more familiar with the material so I can appreciate the little things more, if it was May’s narration, me just being in a generous mood, or what. Or it’s just me being inconsistent. Eh, whatever. It’s a fun little story. It is a foundation-setting kind of story, introducing the world, the magic system, the fantasy races, and many characters, so we don’t get too deep with anything. But now that things are established, the path is clear for more subtle, more layered storytelling to come.

In Print (electronic or paper) or on Audiobook, this is a solid YA fantasy that’s sure to please. Go get it for your own enjoyment and so TPTB continue to let her produce these books.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, opinions are my own.


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

BOOK SPOTLIGHT: Venators: Magic Unleashed by Devri Walls

I’m very pleased today to welcome The Ultimate Blog Tour for Venators: Magic Unleashed by Devri Walls. So I’ve got this little spotlight post and my take on the audiobook coming along in a bit. But let’s start by learning a little about this novel, okay?

Book Details:

Book Title: Venators: Magic Unleashed by Devri Walls
Publisher: Brown Books Publishing Group
Release date: April 10, 2018
Format: Ebook/Paperback/Audiobook
Length: 236 pages

Book Blurb:

THE DARK UNKNOWN BECKONS

Welcome to Eon. An alternate dimension where fantasy and paranormal is reality, and humans sit at the bottom of the food chain. In this world of unadulterated power and ability, the innocent suffer greatly. The ruling council of Eon has selected two humans, born of the Venator bloodline, and brought them through the gate—wishing to manipulate their strength and special abilities for the council’s corrupt purposes. But, Grey and Rune have very different ideas.

When their college dorm is infiltrated by creatures from another realm, Rune Jenkins, her twin brother Ryker, and old friend Grey Malteer are thrown into unexpected, twisted chaos. While Rune and Gray are able to escape, Ryker is kidnapped away to Eon, the alternate world from whence these dark beings came.

With the help of a supernatural guide, Rune and Gray must now travel to Eon to save Ryker, and discover the illuminating truth about their ancestry. In this new world of fae, vampires, werewolves, and wizards, power is abundant and always in flux. Rune and Grey are being set up as pawns in a very dangerous game and must find their way through – and out of – Eon before it consumes them.

Fast-paced and supernaturally entertaining. It will leave you hungry for more!” –Addison Moore, New York Times bestselling author of the Celestra series

What an original and captivating fantasy! Venators: Magic Unleashed will suck you in, keep you guessing, and leave you breathless for more. I can’t wait for the next book!” –Chelsea Fine, bestselling author of the Archers of Avalon series.

About the Author:

Devri WallsDevri Walls is an international best selling author. She lives in Meridian, Idaho with her husband, two children and one adorable little mutt. Writing in all things fantasy, she would do just about anything for a working magic wand.

Mostly because she’s a walking disaster and a wand would be of enormous help…although she’d probably trip and break it. So, there’s that.

She graduated with a degree in theater and has studied vocal performance most of her life. She now teaches voice lessons when she’s not writing novels, cooking dinner, playing taxi, spending time with her amazingly supportive husband or trying to read.

Social Media:

Facebook ~ Twitter ~ Youtube ~ Instagram ~ Pinterest ~ Bookbub ~ Amazon ~ Goodreads

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

A Few (more) Quick Questions With…Devri Walls

Ages ago (it seems), Devri Walls stopped by to talk about her stand-alone The Wizard’s Heir, and gave us a little taste of her upcoming series, Venators (including a cover that I don’t think I ever saw again). Since then, I’ve actually spoken to her at book store events and a comic convention (sat in on a couple of her panels, too). At the book launch for her most recent book, Venators: Promises Forged, (see my earlier post) she did a Q&A that got a couple of questions percolating in the back of my mind. Before I knew it, I had enough for one of these posts and Devri was able to find a time to answer them.

Before I get to the Q&A, a word about that book launch — Devri seems to have a good number of solid fans, it’s encouraging to see — from a wide age-range, too. She had more people in the front row of her reading than were in the audience of the last reading I’d been to at Rediscovered Books (and that author had one of the major publishing houses behind him) — and she had some Facebook live viewers, too. It’s good to see an indie author getting that kind of support.

As is usual when I get a second shot with someone, we got a little more into details of the particular book/series in question—but I don’t think you have to be a Venators-reader to appreciate these answers. Check them out and then go grab her books.

You’ve talked about how everyone’s favorite character is Beltran (I demur), given his appeal/popularity—how hard is it to keep him from taking over the series? How are you going about that?
This book is different in that there really are a lot of main players. This is going to allow Beltran to have a large role, and you’re going to see him really stepping into that in book three. But yes, he cannot take over. I think the key when working with strong supporting characters is that although they can have a heavy-handed part in the story, at the end of the day, they can’t be the hero. They can assist the hero, they can motivate the hero, they can set up a hero, but they can’t actually “pull the trigger”, so to speak. Given who Beltran is this will be tricky, but it has to be done in order for the climax to feel satisfactory to the readers.
Let’s talk about names for a minute: there’s a lot of creativity and strangeness in names (up to Rune from Earth), but then you give us Tate. An oddly Earthy name. Is that just to mess with people? I’ve always wondered, but never asked anyone—how do you come up with character names? Is the process different per series/world/book?
This made me laugh! No, I was not trying to just mess with you. Although I will admit to giving the giant race ridiculously human names because it amused me. However I promise to keep it consistent. With Tate on the other hand, he is part Venator, which means he’s part human. It made sense to me that given the backstory of this world and its connection to earth that there would be human names floating around both in the human villages as well as the Venators.

When it comes to choosing names there is there rare occasion that I will just completely make a name up, but for the most part I lean heavily on baby name websites. People are ever disappointed when I give this answer because they think that we authors pull all of these things out of our heads. The thing I looove about the baby name websites is that I can sort the results. For example, I can choose to look at old Scottish names specifically or only Norse names. This allows me to keep a consistent feel through an entire story, or in a book like Venators, a consistent feel within different species.

Normally before I even start a book I will visit baby name websites. Trying to choose names is both a time suck and a momentum killer for me. If I have a list of names both male and female that I have decided I like ready to go, then I have a very short list to reference when I add a new character.

Talk to me a little more about Arwin the wizard. First, how am I not supposed to think about Liv Tyler/the Lady of Rivendell? Secondly, the brilliant character who probably knows more about what’s going on than anyone, but plays the doddering, clumsy fool is a mainstay. How hard is it to pull that character off convincingly? And why have you gone that route with him—is it just because that’s more interesting than the super-powerful, all-wise type?
I think anytime you’re working with a genre like fantasy there’s always going to be things that remind you of other stories. It’s, dare I say, almost unavoidable. But instead of fighting this, I did lean into the tropes on purpose. I wanted to play on the idea that all the stories and legends we tell today originated in Eon. In order to do that some of the threads needed to feel very familiar, while others I purposely twisted. Just like in the game telephone the end result will have some aspects of truth and some other things that have drifted far from the truth. That’s the basis that I was working from when deciding lore and chapter traits to keep or leave.

As far as Arwin’s character is concerned, I did choose to portray him as doddering very specifically. I needed to balance the story. When you look at the council you have a werewolf, vampire, incubus, succubus, elf, fae and wizard. From that list, three characters are very intense and serious. One of the characters is cruel and although she think she has a sense of humor, it’s dark and malevolent. Two of the characters have the ability to break tension in a scene but the sexual themes that run through that tension break is only sustainable for so long. And although all of these characters are much, much deeper than their facades, it’s the facades that they must present at the council house in order to keep themselves and their own people safe. Which means that by default every council scene will become unavoidably stifling. I needed someone to diffuse the situation and add a lightness to the writing. Thus, Arwin’s portrayal was born. Now, we are too early in the edits so I can’t guarantee that this scene will stay, but in book three we get a delightful taste of Arwin dropping that part of himself and showing the reader exactly what he is capable in a Council meeting by breaking up a argument between Dimitri and Silen. I think both you and the readers will be very happy with the result.

Now that you’ve told me about it, the scene has to stay. At the very least it needs to be included as a cut scene in an appendix. Or there will be rioting in the streets! (assuming I can figure out how to instigate one)

Can you tell me about the timeline for this series? A lot has happened in less than 2 weeks in Eon (assuming my memory/math is right), your poor characters have barely been able to catch their breath—are you planning on some kind of time jump? Is it going to keep going at this pace?

I’m a big believer in whatever timeline is natural and working for the story is the timeline that I’m going to use. Most of my work has always been a continual line without a lot of time jumping. For the first few books in the series I expect that will continue with small time jumps added to account for travel days. When we get past book five, I suspect we may need a time jump and some summarization of their day to day life when their world is not completely falling apart. But yes, overall I take it as it comes and I like a very logical and linear progression.
At the book launch, you talked a lot about what you’ve got worked out for the future in terms of plot and character—but I want to look at the world. How much of Eon have you mapped out (mentally or literally), do you know this world’s geography or is it more of a case of “I need an area like X, I’ll put it overrrrrr…here!”
Oh geography, I hate geography. Maps really do hurt my head. By happy accident I made a new writer friend who looooves making maps. So much so that she actually sat down with me and offered to map out the first general idea of Eon. It was very basic. However, as I’ve been writing book three and thinking through the plot points for the next couple of books, I realized that in order to set things up properly the geography absolutely had to be handled. Almost all of the council members areas have now been mapped out with the exception of Tashara and Shax for reasons I will explain in another book. But yes, there is actually a solid map on my wall now and despite the process causing me an aneurysm, I do really like the end result. Having something solid to refer to has been great. I definitely see the advantage to mapping things out at the start of the story and will probably move more toward doing that earlier in future projects.
I’m glad you were able to find some time in your hectic schedule for these answers and hope Promises Forged is a big success (and that you survive the editing process for #3!)

Venators: Promises Forged by Devri Walls: Out of the Frying Pan and into the . . . Clutches of a Life Siphoning Fae?

Venators: Promises ForgedVenators: Promises Forged

by Devri Walls
Series: Venators, #2


Paperback, 428 pg.
Brown Books Publishing Group, 2019

Read: May 3 – 7, 2019

I’m about a month late with this one — every time I sat down to write it, I decided I wanted to chew on things a bit more (and then I arranged to do a Q&A with the author in conjunction with the post and so I bought myself some time to let things stew while she found time to get the answers done). Now that I have her answers in my inbox, I have no excuse to put this off. So, despite some of my thoughts still being half-baked, here we go…

And yes, that was one very convoluted series of food metaphors. That really doesn’t inspire a lot of confidence in this post, does it?

So the ending of the previous book (Venators: Magic Unleashed) focused on a dragon being unleashed by the series’ (apparent) Big Bad, the sorceress Zio. Not surprisingly, the series central characters survived the encounter. This book starts with a quick recap of that survival from the point of view of Zio — which is a great way to get the reader back into the moment and build on their understanding of what happened and Zio.

We quickly return to our Earthlings, Grey and Rune and the aftermath of their unauthorized excursion to rescue humans from a werewolf pack, which culminated in the aforementioned dragon attack. Rune’s proving to be a quick study of Council politics and was able to turn things to their advantage and buy them some leniency from the Council. The ways the two humans respond to and interact with Council members is pretty interesting and I suspect will be one of the more interesting developments from this point forward in the series. I suspect the Venator abilities that make these two the warriors they are in this world are in play with Rune’s politicking — no one mentions mental acuity when talking about Venator abilities, but maybe they should. Watching Rune play the games (both successfully and less-so) that the various Council members throw her way is probably my favorite part of the character.

And she has to do a lot of politicking and game playing here, because her co-Venator and friend Grey has found himself in quite the pickle. After their ordeal with the werewolves, the two Earthlings’ need for training was even more apparent. They get just a little of it (a good, promising start) before getting momentarily side-tracked. Before they get a chance to build on that, Grey is lured into the one place the two have been told they absolutely cannot go. Because forbidding people from going somewhere always works out (how many Hogwarts students stayed out of the forest? How long did Belle stay out of the West Wing? Even the Federation had to know that forbidding landing on Talos IV wouldn’t work for long).

Grey has found himself in the clutches of a powerful Fae, Feena. Feena will spend days/weeks/years sucking the life out of her prisoners to feed her own magics. Given that Grey is more powerful than your typical Eonian, you know she’ll drag it out as long as possible. It’s a torturous experience for Grey, but he does what he can to resist and fight back. On the one hand, watching him stupidly and blindly put himself in this situation was maddening. But after that, watching Grey endure what he has to and struggle in response is pretty cool. As much as I appreciate Rune’s playing politics, I enjoy watching Grey in action.

So the book boils down to this — can Rune get permission to run a rescue mission — or at the very least, find a window in which she can pull off another unauthorized mission? Can Grey survive long enough for the cavalry to arrive? Assuming they do, how can Grey be rescued and the Venators get back to their training without causing a diplomatic incident that will shake up everything?

The actions of the Venators’ guides, teachers, allies confuse me. They’ve got these two kids in a world they clearly don’t understand, with abilities they don’t understand and then expect them to react appropriately in new situations. Even worse, all of them are keeping things from Grey and Rune — telling them half-truths, deflecting legitimate questions and delaying explanations. It’s maddening. It’s bad enough that the Council, who are clearly only using these two for their own ends do that, but the people who supposedly are looking to them to change the world? A little honesty, being a little forthcoming, helping them to avoid the minefields they keep running into rather than saying “oh, you shouldn’t have done that” — it would make it a lot easier for this reader to stomach them.

The Council? I need to see more of them. I have little patience for them as individuals or as an entity at the moment, but as individuals and as an entity there’s great potential for something interesting to happen. Feena’s a good villain — she’s not worth several books, but for one novel? She’s a good opponent. The Fae? It’s simple — any universe, any world, any author — when it comes to Fae politics, Fae dealings with other Fae, Fae dealings with non-Fae? It’s complicated, tricky and messy. It’s good to know you can count on something.

So much is happening in a very short period of time, it’s hard to know what kind of impact the events are having on anyone — it’s been less than two weeks since these two jumped into this world, leaving St. Louis behind. It’s hard for them — or a reader — to really take it all in. We do know that already both Venators are changing because of their abilities (as well as the experiences in this new world) — both are self-aware enough to see how it’s happening (at least in part) and are both resisting and embracing the changes. Both are, naturally, deluded about how easy it will be to resist this kind of thing — denial’s not just a river on Earth.

I’m enjoying these books — I do hope that under the new publisher, they’re able to come out pretty regularly, it’ll help sustain my interest (and, I’m guessing, the reading public’s). I know that Walls has several more books planned, so it makes it okay that I’m still on the fence about the series as a whole — there’s a lot of potential to the series and these characters and she has time to help them reach their potential. There are aspects of the books (the prospective — and lingering — romantic entanglements, for example) that I’m withholding an opinion on until more happens. And I’m not sure if I should appreciate how little we’re getting with Zio and Rune’s brother, or if it should annoy me. Is Walls building suspense, or is she simply being obfuscatory? I’m hoping that after Book 3, I’ll be more settled with my expectations about these books — I know I’m enjoying them, I’m just not sure if I should wait on them getting better.

An interesting world, great characters (even if they frustrate me), good action — and a fast moving plot. This YA fantasy is a crowd pleaser, I’m sure of that — you should join the crowd.

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3.5 Stars
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