Category: Venators

Venators: Magic Unleashed by Devri Walls: Welcome to Eon in this Promising YA Fantasy Introduction

Venators: Magic UnleashedVenators: Magic Unleashed

by Devri Walls
Series: Venators, #1

Paperback, 354 pg.
Brown Books Publishing Group, 2018
Read: April 17 – 18, 2019

Back in 2016, I read and blogged about Venators: Through the Arch, which was later picked up by a new publisher, given a re-write, a spiffy new cover, and was re-born as Venators: Magic Unleashed. I haven’t read that old post in a long time, and won’t until I finish with this one, I’m only linking out of habit. I hate to say it, but I remember very little about the original version of this book beyond a vague grasp of the plot outline, some vague notions of characters and an overall positive regard. Oh, and a strong interest in volume two. This revamped version is stronger, with some of the rough edges smoothed out, and strengths sharpened. Brown Books and Walls made good use of the relaunch. But let’s set aside the comparisons and focus on Magic Unleashed.

This is a portal fantasy about a world called Eon, populated by humans, elves, vampires, werewolves, elves, dragons, etc. There are connections between Earth and Eon, allowing travel between the two — although they’re not as strong as they once were. It turns out some humans from Earth have a certain invulnerability to the kinds of magic employed by the various races (like a werewolf or vampire bite, but not, say, an invulnerability to a werewolf tearing off their head). Thee humans also have other enhanced physical attributes allowing them to go toe-to-toe in combat with members of these races. Which has made these humans a powerful force for good, and a potentially tyrannical force as well. Eon’s known more of the latter lately, which has led to a lack of recruitment.

But now, society’s on the verge of collapse into chaos, warring tribes trying to wipe out other races in a fight for dominance, and the end of law. So some people have taken it upon themselves to reintroduce these humans, Venators, to Eon. Enter Tate, a warrior who is convinced that Venators are the key to Eon’s survival — he’s been to Earth before, and now returns to bring back some people he observed then. Six years ago, he encountered a young teen named Grey Malteer — who was forever changed by their brief encounter. Now in college, Grey is about as well-read in the lore of the supernatural and weird as is possible for someone to be while stuck on Earth and not being known as a crackpot (although he’s regarded as pretty eccentric, probably well on his way to crack-pot status).

An acquaintance of his from childhood, now attending the same college, Rune Jenkins is repulsed by the same things that Grey is focused on (while also drawn to them). Rune is totally unprepared to accept that the supernatural is anything but wild fiction until she’s attacked by goblins and rescued by a large blue man (the aforementioned Tate). Which really can only make her a believer — or drive her to some sort of psychotic break. Thankfully, she goes with the former. Tate brings Rune and Grey into Eon and sets before them the calling of Venator.

To oversimplify things: from here out, the two are introduced to this world, the beings that populate it, the political realities that govern it (and see them only as pawns), and they begin to embrace their new identities, while engaging in a brief battle or two. While Rune and Grey are introduced to all this, so is the reader — and it’s clearly the point of this book — to bring the reader and these two into Eon, give us all a taste of what’s to come and help us get to know the players. There is a clear plotline and definite story here — don’t get me wrong — but the major function is to provide a foundation for things to come.

The book would have to be a lot longer to serve as anything other than an introduction — the ruling council alone is made up of enough characters we’d need a few more chapters to really get to know them and their goals — although they can be summed up in lust for power and influence for themselves and their race to the possible detriment of every other council member/race. Then you throw in Tate; his allies (however temporary) the vampire Veridia and the shapeshifter Beltran; the two humans; and the council’s enemy, Zio — and really, you’ve got enough players that you really can only skim the surface within 354 pages.

We get to know Grey and Rune enough to see they’re well-developed and three-dimensional, and many of the rest show signs of being that developed, but we don’t get to see that fully displayed — but we see enough to know that given the opportunity, the characters will be easily fleshed out. One thing I noted in particular while reading this is just how many seeds Walls planted in the characters and situations to come back to in future installments. This foundation is built in such a way that several books can be built on it — it’s really impressive to note.

Yes, this is written for the YA market, so there’s a bit more action than others might use. There’s a focus on certain kinds of emotional beats, and that sort of thing. But it’s more of an accent to the storytelling than other writers would’ve made it. For some reason, Mercedes Lackey’s Hunter series and Brandon Mull’s Beyonders Trilogy come to mind as I think about similar series — but the YA-ness of both of those comes through more strongly than it does with this book.

Book Two, Venators: Promises Forged releases today, and I’m hoping to start it in a day or two — I’m looking forward to seeing how Walls takes all these ideas, characters, and potential and develops them. This is a good starting point, and what comes next can’t help but be better when she can focus more on exploring the world she’s created and shown us rather than just establishing it here. This is a good book and I do encourage people to read it, but its foundational nature should be borne in mind.

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3.5 Stars

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Venators: Through the Arch by Devri Walls

Venators: Through the ArchVenators: Through the Arch

by Devri Walls
Series: Venators, #1

Kindle Edition, 300 pg.
Superstorm Productions, 2016
Read: October 7 – 10, 2016

So this is a strange double-portal fantasy — six years ago Tate and some other creatures come into our world and run into Grey Malteer and some others, and disappear soon afterwards. Tate (and some others) comes back to check up on Grey and let him know about his destiny. In the meantime, Grey’s discovered he has some strange supernatural abilities — and has been teaching himself to use them in secret — he’s also been doing some research into the supernatural in the open, which is not such a great idea for a socially awkward teen — he might as well attach a “Kick Me” sign to his back himself.

About the same time, Rune’s twin, Ryker starts acting a little strange (and definitely takes advantage of the metaphorical “Kick Me” sign). Rune starts to feel differently about her brother and the supernatural, but there’s nothing she can put her finger on — so she bows to parental pressure and devotes herself to three things: academics, sports, and keeping Ryker from self-destruction. She excels at all three.

Six years later, the three are in college and Tate returns to bring Rune and Grey back to his world. A world where they are Venators (hunters) — keeping the vampires, werewolves, goblins, elves, fae, dragons, etc. in line. Eon is home to pretty much every mythological creature you can think of — and a few that Walls has invented on her own. The Venators are a line of human hunters supernaturally immune to the various abilities and magics of them all, whose duty it is to keep order in the land.

For various and sundry (largely undisclosed) reasons, most of the Venators are dead and gone — only these two remain. Tate and some of his allies, under the watchful (and not entirely corrupt) eye of the Council will train them to fulfill their destiny and restore the Venators to their rightful place.

Throw in a distrustful populace, a mysterious and powerful enemy, and a couple of super-powered impetuous and idealistic youths and you’ve got yourself a heckuva story.

Walls writes with a confidence and flair that helps the reader trust that she’ll be able to make sense of a fairly jumbled beginning (not bad, but could’ve been easier to navigate). Once we get into Eon, she balances plot, character work and worldbuilding to create a foundation for a promising series. I wondered a couple of times if the characters could’ve been developed a little more fully, but the work as a whole was strong enough that I was willing to roll with it and assume she’ll give us fuller characters next go around.

A quick-moving introduction to an interesting new reality. Give this one a shot — Walls will entertain you.

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3.5 Stars

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