The Ballad of Bonaduke—
Episode 58: Into the Night
DETAILS: Series: The Ballad of Bonaduke, #58 Format: Kindle Vella Story Read Date: November 8, 2024
The Story So Far…
A drunken Michael Bonaduke decides to use a grift (with maybe some sort of magic/magic-like “help”) to win on a scratch-off lottery ticket so he has money to buy more to drink. He pulls off whatever he did, gets his money and some booze and stumbles off into the darkness to drink himself into oblivion so he can start again the next day. He’s hit by dark memories (probably what’s driving him to the drinking) of fire, pleading, and screaming. There’s going to be a price to pay for his grift, and he’s trying to be ready.
He’s abducted by some representatives of a mysterious group who subject him to a test—if he passes, everything will be explained to him (and hopefully the reader, too). He passes—and is brought somewhere for answers, or maybe training, or maybe another test. Time will tell (or things are going to get really annoying). Answers aren’t quick to come—but the mysteries and questions keep piling up.
Things get hairy and Bonaduke leaves and finds himself back in the neighborhood he started from. He takes refuge in a homeless encampment shortly before a police raid. He’s apprehended and finds himself an interrogation room and shortly escapes after using his grift (but with results he didn’t quite intend). He finds himself by a group of squatters who seem to have strapped a woman to a chair for reasons that can’t be good. He attempts to rescue her before he even realizes what he’s doing, and seems to have succeeded—well, the two of them got away from the group anyway—breathing but bruised. They make their way to a fast-food taco joint and Bonaduke really needs to refuel to keep going. He tries, but fails to get food because he keeps passing out. Thankfully, the clerk is the same guy from the liquor store and he both recognizes him and gives him first aid. The woman (Zero) wakes up and shows some abilities of her on as she helps them escape from her captors who’ve tracked her down. One thing leads to another—Zero and Bonaduke’s magics don’t mix well (at least until they understand what each other can do?), and they end up in a video-game race against the squatters in a tricked-out version of Eric (the clerk’s) car. Note, I said video-game race, not a video-game-style race. They’re actually in one. When dumped back into reality, he’s surrounded by bruised and broken bodies (of people and cars). And then he gets into a supernatural fight and survives…just.
Or maybe not. But he gets better. And then his new…friends? Acquaintances? People who keep popping up in his life?…start explaining exactly what’s going on to him while they set up a new HQ and try to teach him about his abilities (and everyone tries to understand them) while they try to fund their further work. This plan doesn’t go so well, they end up stealing a book that contains (for lack of a better word) a malignant presence (something like a demon or nasty djinn), and things have gone really poorly since then. It’s almost like they’ve been cursed.
What’s Into the Night About?
This is basically fallout from the last episode. The team regroups and starts to plan how to use the power source they now possess, as they plan, Bonaduke takes umbrage at the way they’re treating him and throws a fit (maybe I’ve just spent too much time with an 18 month old lately, but that’s what it read like to me) and walks out.
So, what did I think about Into the Night?
Bonaduke has been hard to like before…but this might be him at his most petulant. Self-destructive and rash is one thing, but acting like an entitled brat is a whole different kettle of fish. This whole episode felt forced, like Slaywood realized the last two episodes weren’t leading the story where he wanted it to go–or maybe he just changed his mind–and this episode is him yanking the narrative steering whieel hard to one side to send it screeching down another road. It just didn’t feel natural.
I am plenty curious about the new direction, though, so there’s that. I don’t have much more to say about this one than that.