Kitty Saves the World
by Carrie Vaughn
Series: Kitty Norville, #14ARC, 325 pg.
Tor Books, 2015
Read: July 14 – 15, 2015
Easy title to live up to, no?
About the same time that I posted my review of the previous book, Low Midnight, where I talked about “future Kitty novels,” Carrie Vaughn announced that this one would be the end. So much for my predictive ability. Now, at the end, I see that Low Midnight was well-placed in the series, and I have a better understanding of the role it played in setting up this book. Which is not to say that I wouldn’t have preferred a few more books in this series, but if Vaughn had to end it now, I’m glad she did it like this.
This couldn’t be less obvious a last novel. Kitty name checks and/or visits everybody we’ve met along the way, it’s like the last few minutes of “The End of Time” before The Doctor regenerates into Matt Smith. But Vaughn does it so smoothly, it’s only when you stop and think about who’s shown up that you even notice what she’s done.
I don’t really have much to say about this — it’s the 14th and final novel in a series. Don’t let this be the first one you read — do let this be the last. Start with one of the first few (if not the first, Kitty and the Midnight Hour).
This is different than the rest of the series, not just because it’s the end. There’s plenty of action to be found — not a lot of time for character development, growth, relationships, new characters (well, maybe a couple) — it’s all about Regina Luporum and her allies versus Dux Bellorum, anything else is a distraction (however pleasant a distraction). Which isn’t to say that the characters are unimportant — it’s Carrie Vaughn, characters are the core. But they’re very busy here, and don’t have a lot of time to chat, reflect, or anything like that — they have a world to save.
The final showdown with Roman didn’t go as expected, but better. The scenes following that were great, and the ending was everything a fan could hope for.
One criticism — and, now that I think about it, this applies to the series as a whole — Kitty tells us time after time that her pack is what’s important, it drives her restaurant/bar New Moon, it keeps her in Denver, it’s what motivates her, blah, blah, blah. But really, outside of the occasional chat while picking up an order with Shaun and references to the group hunting on the Full Moon, we don’t see them. The pack that Kitty cares about is the other one — Ben, Cormac, Amelia, Alette, Odysseus Grant, Tina, Rick, Matt, and the others that fill her life and align themselves with her against the Long Game. I’d be fine with it if Kitty were just a little bit more honest with herself/us about it.
I’m going to miss Kitty, Ben, Cormac and the rest, and the next year is going to feel a little strange not getting any new adventures from them. But this was a great way to say goodbye.
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