Tag: Red Dead’s History

My Favorite Non-Fiction Books of 2024

My Favorite Non-Fiction Books of 2024
My 2024 Wrap-up continues and now we’re on to the Non-Fiction list. While I liked a number of works that didn’t make this list, I felt strange calling them a “favorite.” So, we have 9 instead of the nigh-obligatory 10. These are the ones that stuck with me through the year; the ones I cited in conversation; that I thought about when reading something else or watching something on TV. Yeah, there’s some overlap between this list and the audiobook list from yesterday—lately, most Non-Fiction books I work through are in audiobook format. So it makes sense, even if it makes this post seem like an echo.

As always, I only put books that I’ve read for the first time on this list. I don’t typically return to NF books (outside of looking up things for one or three points), but occasionally I do—for example, The Pleasures of Reading in an Age of Distraction by Alan Jacobs would get a permanent spot on this list, were it not for this rule.

(in alphabetical order by author)

42: The Wildly Improbable Ideas of Douglas Adams42: The Wildly Improbable Ideas of Douglas Adams

edited by Kevin Jon Davies

My original post
This collection of material from the 60 boxes of personal artefacts, compiled by a longtime collaborator is moving (which I didn’t expect), funny (duh), strange (more duh), and fascinating (of course). I found this to be mind-bogglingly delightful. Which is pretty much what I expected, true. But there’s expecting to appreciate a book and then getting to experience it and discover that you were right. It’s is kind of a doubling of pleasure.

If you’re a fan of Adams, you’re going to find at least one thing here that will interest you more than you anticipated. If you’re a big fan of Adams, you’re in for a treat. He was the hoopiest of hoopy froods, and this book gives you a glimpse into just how hoopy that is.

5 Stars


Cover of Comedy Book by Jesse David FoxComedy Book: How Comedy Conquered Culture–and the Magic That Makes It Work

by Jesse David Fox

I ended this book thinking if Fox doesn’t know something about stand-up comedy, it’s probably not worth knowing. That doesn’t mean I agree with all of his opinions about it, but, wow. It’s like listening to an encyclopedia of stand-up. He talks history, he talks current stars, political humor (and the role of comedic news programs), lowbrow, how minority comics can help their communities–and how those communities can make new comics, he talks about some big names, some big names that fell apart, cancel culture (and how long that’s been a thing. Hint: ages.). He runs the gamut with insight, wit, and some third thing that I can’t think of at the moment, but is impressive.

4 1/2 Stars


Cover to Mystery Science Theater 3000: A Cultural History by Christopher J Olson and Matt FoyMystery Science Theater 3000: A Cultural History

by Matt Foy and Christopher J. Olson

My original post
This is the second year in a row that I’ve had a book about MST3K in my favorites. This is the more academic version of the book I featured last year, essentially. It’s geared more toward media studies and the impact the show has had on culture–media culture, in particular, as well as Internet commentary–as it was/is shaped by it.

I felt smarter after reading this, appreciated the show in a new angle or two, and was driven to watch an episode or three. (sure, it’s not a perfect book, it gave me an allergy to the term “intertextuality” for a couple of months)

4 1/2 Stars


Cover of Soundtrack of Silence by Matt HaySoundtrack of Silence: Love, Loss, and a Playlist for Life

by Matt Hay

WOW, this was fascinating. Both the way he talked about music, referenced music, did his best to pound certain songs and sounds into his brain so that when we went deaf, he’d be able to play them in his brain–such a great idea, you couldn’t help but get inspired by that.

And then when he describes the medical treatments, the agonzing process of ups and downs he went through to work on the tumor/side effects? It got even better–and I couldn’t stop talking about it. Hay describing this in his own voice adds so much to it all.

I’m so, so, so glad I listened to this one. (I don’t remember why I only gave it 3 1/2 Stars, I won’t argue with past me, but present me would rate it higher. Maybe you have to sit with it for awhile.)

3 1/2 Stars


The Body's KeepersThe Body’s Keepers: A Social History of Kidney Failure and Its Treatments

by Paul L. Kimmel, M.D., read by Lane Hakel

My original post
I have been learning about Kidney Disease, Transplants, Dialysis as an interested observer since my 20 year-old-son was 3 days old. But listening to this book made me feel like I’d never heard of any of it those things before. Granted, Kimmel focuses on other types of Kidney Disease (seemingly every other kind than he had), but still, a lot of what he wrote applies.

Just hearing about the early work on what we now call dialysis made this book worth it. (looking at a dialysis machine in 2024 and thinking about those passages is a little freaky). But then again, so is almost every chapter.

I have referenced this book in my own thoughts, conversations with family, friends, and coworkers so many times since I listened to it that I feel like I owe the author/narrator some royalties, and if I don’t move on to the next book on this list, I’m going to end up writing another 8 paragraphs on this book.

4 Stars


Cover of Red Dead's History by Tore C OlssonRed Dead’s History: A Video Game, an Obsession, and America’s Violent Past

by Tore C. Olsson

My original post
Fantastic idea for a class. Fantastic idea for a book. Taking a look at the historical setting and historical accuracy of a game that had the reputation of realism is so smart. It’s not a critique (generally), it’s an exploration of all the things that are shown, giving the background, showing all the things it got right (and would’ve got righter if they’d changed the year). Showing the ways that the real history was even worse–and occasionally better–than the game depicts.

It does so in an engaging way, too. American History buffs and/or video game aficionados should give this a read. Or people who get the appeal of either, but don’t have the energy for them (like me).

4 Stars


The Secret Lives of Booksellers and LibrariansThe Secret Lives of Booksellers and Librarians:
Their Stories Are Better Than the Bestsellers

by James Patterson and Matt Eversmann; Read by: Tom Force, Nancy Peterson, Jenn Lee, Jennifer Pickens, Amy Jensen, Deanna Anthony, Jane Oppenheimer, Susan Hanfield, Marni Penning, Daniel Henning, Rob Reider

My original post
Is this an overly-romanticized look at bookselling/being a librarian? Yes. Do I care? Not one whit.

This is an inspiring and entertaining look at the people who connect others with the books they want or need—whether they realize they want or need them or not. For a booklover, this is great to hear. They sound like what you want them to sound like.

The big problem with this book is that you’re going to fight the impulse to quit your job and go get your MLS or start working as a clerk in a bookstore as soon as you finish (or by the mid-point). As downsides go, it’s a pretty tame one, but it’s there.

4 Stars


Cover of Making It So by Patrick StewartMaking It So

by Patrick Stewart

My original post
I think I said it all yesterday (oops, should’ve left a little something) or in my original post. So, I’ll just repeat myself.

First off, any audiobook narrated by Patrick Stewart is worth your time. And then some. That’s a given, right?

When it’s him recounting events from his life–especially when he makes it clear that he was in the wrong, or foolish, or less-than-ideal in some way? It makes it even better.

I was captivated, I hung on to every word (as much as I could while working/driving). I annoyed my family (only some of who are fans of some of his work, the others don’t really care one way or the other) by retelling the stories. Oddly, none of them found them as entertaining as I did. Not that it stopped me…

If you’re a fan of any one of Stewart’s roles, it’s worth the listen just to hear him talk about that role. If you like multiple roles, you’ll have even more fun. If you listen to the whole thing, you’ll be a fan of the man, not just the actor.

4 Stars


Cover of Planet Narnia by Michael WardPlanet Narnia: The Seven Heavens in the Imagination of C. S. Lewis

by Michael Ward, read by Nigel Patterson

I honestly don’t know if a week has gone by since last January that I haven’t thought about this book (probably, but not many). One of my reading goals for the year is due to it (more on that soon). I don’t know that I accept Ward’s thesis (which I won’t restate here, go click on the links above). I do know that I can’t discount it. I also know I’m not smart enough to go further than that, I also don’t know Lewis well enough to argue one way or the other.

I discovered new depths to the beloved series here, regardless of what I think of Ward’s argument. It inspired me to think about this series more. I also clearly need to re-read the first two-thirds of his Space Trilogy (and to actually read the last third) as well as some of Lewis’ other work.

It’s dense. It’s thorough (at least it seems to be). It’s provocative. It’s absolutely worth your time, and I probably should’ve given it more stars just because of the space it’s taken in my brain since.

3 1/2 Stars

PUB DAY REPOST: Red Dead’s History by Tore C. Olsson: A Historian Looks at the U.S. Shown in the Game

Cover of Red Dead's History by Tore C OlssonRed Dead’s History:
A Video Game, an Obsession, and America’s Violent Past

by Tore C. Olsson

DETAILS:
Publisher: St. Martin's Press
Publication Date: August 06, 2024
Format: e-ARC
Length: 288 pg.
Read Date: July 13-18, 2024
Buy from Bookshop.org Support Indie Bookstores

What’s Red Dead’s History About?

Like so many people around the world, the author got back into video games in 2020 as a way to fill the hours he wasn’t interacting with people in real life. Like so many others, one of the games that captured his attention was Red Dead Redemption II. Unlike so many people Tore C. Olsson is an American History professor, so while he was fun doing whatever it is exactly that you do in the game*, part of his brain was looking at the history and time being depicted in the game. Because if there’s one thing the game is known for, is being the most popular and influential game set in American History since The Oregon Trail from the 80s.

* It should be obvious that I don’t play video games at all, not even the one in question.

Olsson went on to make headlines—and pack lecture halls—by teaching a history course based on the games, and he’s now turned it into a book.

This is not a book about the game (although he talks about it a lot), it is not a point-by-point examination of the historical details (but it comes up a little), it’s primarily using the game, and the things shown/talked about/alluded to in it as a launching pad to discuss themes, movements, and particulars from post-Civil War America.

The focus for the book is Red Dead Redemption II, but Red Dead Redemption comes up from time to time—but not any of the other games in the franchise. Olsson’s discussion follows the geographic order and proportions of the game—starting with adventures in the West, moving to the Deep South (for the majority of the book), and then wrapping things up in Southern Appalachia.

Historical Accuracy of the Game

From the start, Olsson is clear, he’s not going to get into slicing and dicing the historical accuracy of Red Dead Redemption 2, but…he can’t help talking about it every now and then. He has a lot of good things to say about the history of the game (really, he wouldn’t have taught a class or written a book inspired by it without that), but the biggest note seems to be—if the game had been set 20-30 years earlier than it was, it would’ve been better.

There are particular points here and there where he will offer specific critiques and commendations—but that’s essentially the point he keeps coming back to.

Now, I don’t know enough about the storylines of Red Dead Redemption or Red Dead Redemption II to know why the developers insisted that the game takes place when it does—and it certainly seems like they did have an eye for historical detail—they just missed it. It might be a game continuity thing, there might be all sorts of explanations for it. I don’t know.

Now, Olsson isn’t sitting there like Neil de Grasse Tyson tweeting about the scientific inaccuracies in movies, the point of the book isn’t to critique the depictions of the era. But while he’s talking about the various topics, he will mention them briefly. It doesn’t take anything away from the game for him.

The West

The first section focused on is the one that the game is best known for (and, I’ll be honest, the only thing I thought the game had)—a strong take on the West. I’d like to say that I’d read a book about the subject of each chapter were Olsson to expand them, and that’s true in a perfect world, but I’m not sure I really would. But I’d be willing to.

I should note that it’s probably very easy to read several books on the topics of each chapter right now. And you never know, I just might.

This section covers things as nebulous as the concept of “The American West”—and when did it start dying/disappearing (if ever). Controversial topics like The Indian Wars, the amount of violence in the West (and some of the notable persons behind it), how Justice/Laws were enforced, and so on. Olsson also covers things you’d expect (especially if you actually know the game)—the construction of and use of the railways; cowboys; The Pinkertons; Butch Cassidy and The Sundance Kid.

I learned so much about all of these things—and I’m very tempted to go out in search of some of the books footnoted here.

The Deep South

As anyone who teaches American History—particularly in a place like Tennessee—is aware, talking about the Deep South in a post-Civil War era is a daunting task. But as that’s where the bulk of the gameplay takes place, the bulk of the book gets that treatment as well.

As with the rest of the book, Olsson talks about the game’s portrayal of this area and the topics, how media culture(s) depict of this area and the topics, and finally looking at the history of the area itself.

In this Part of the book, Olsson talked about such non-controversial topics as: The Paradox of Race; From Old South to New South; The White-Hooded Menace; The Tragedy of Lynching; In the Fields (largely post-War); Working on the Chain Gang; Mr. Jim Crow; The Lause Cause; New Orleans, 1899; and Votes for Women.

Obviously, there’s far, far too much to say about any of these topics than he has time for in a book of this size and scope—but what’s there is provocative (in a good way), thoughtful, and well-footnoted so curious readers (and there will be many after these chapters) can do some follow-up reading. Yes, that’s a sentence that applies to the book as a whole, but it seems apt to emphasize it here.

Southern Appalachia

This part feels very timely considering how much Appalachia, Appalachia, and portrayals of the area/its residents in the media have been in the last few weeks.

Olsson only gives three chapters to this part of the book (about 11%) as much as he might be kicking himself for that now. Like with Part I: The West, he starts by discussing “The Appalachian Myth.” Just what makes up this part of the country? Why has it captured the imagination the way it has? How much of what we think of when we think “Appalachia” is true now or ever was?

He then looks at the race to claim parts of it after the Civil War and how that shaped the culture and history of it. Then he spends a chapter looking at Blood Fueds—obviously focusing on the Hatfield/McCoy feud, what lies at its root—and the surprising ways it actually broke along family lines.

I was a little too tired while reading this section to get as much out of it as I think I ordinarily would’ve—and really should revisit it once the book is released, I think I missed some good stuff.

So, what did I think about Red Dead’s History?

I had some really good history professors and teachers over the years, so I really don’t want to say that Olsson is the professor I wish I had—but really, I don’t imagine many will read this book and not want to take a class or two from Olsson.

The writing is engaging, witty, and insightful. He has a real knack for making you care about something you really didn’t care about just a few pages earlier—for that matter, you may not have been aware it was a thing you could care about/be interested in just a few pages earlier. I’m not going to suggest you’ll agree with him all of the time, because you won’t. But you’ll almost certainly enjoy his perspective as well as his presentation of the facts.

I’m not really the target audience for this book—I figure that’s game players who want to dive in to get more depth about the context of the game. To learn the stories behind the game’s stories. Or those who now have an interest in American History and don’t know where to go get more information outside a stuffy-looking textbook. Given that, I think it says a lot when I tell you that I had a great time reading this, and am more curious the game than I had been before. Not so curious to actually play it (or buy the game, a console to play it on, etc.)—but enough to talk to my son who has played through it—and has spent a lot of time doing sidequests and whatnot, and maybe even to watch some gameplay videos online. And that’s more than I typically am interested in doing.

This is a great way to approach American History; it’s a good way to approach this type of media (games or otherwise); and it’s just an entertaining read regardless. It moves a little slower than a novel—but not much (for those who are daunted by non-fiction reads). Really, there’s not much to not commend about this book. You really should check it out.

Disclaimer: I received a copy of this book from St. Martin’s Press via NetGalley—thanks to both for this.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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Red Dead’s History by Tore C. Olsson: A Historian Looks at the U.S. Shown in the Game

Cover of Red Dead's History by Tore C OlssonRed Dead’s History:
A Video Game, an Obsession, and America’s Violent Past

by Tore C. Olsson

DETAILS:
Publisher: St. Martin's Press
Publication Date: August 06, 2024
Format: e-ARC
Length: 288 pg.
Read Date: July 13-18, 2024
Buy from Bookshop.org Support Indie Bookstores

What’s Red Dead’s History About?

Like so many people around the world, the author got back into video games in 2020 as a way to fill the hours he wasn’t interacting with people in real life. Like so many others, one of the games that captured his attention was Red Dead Redemption II. Unlike so many people Tore C. Olsson is an American History professor, so while he was fun doing whatever it is exactly that you do in the game*, part of his brain was looking at the history and time being depicted in the game. Because if there’s one thing the game is known for, is being the most popular and influential game set in American History since The Oregon Trail from the 80s.

* It should be obvious that I don’t play video games at all, not even the one in question.

Olsson went on to make headlines—and pack lecture halls—by teaching a history course based on the games, and he’s now turned it into a book.

This is not a book about the game (although he talks about it a lot), it is not a point-by-point examination of the historical details (but it comes up a little), it’s primarily using the game, and the things shown/talked about/alluded to in it as a launching pad to discuss themes, movements, and particulars from post-Civil War America.

The focus for the book is Red Dead Redemption II, but Red Dead Redemption comes up from time to time—but not any of the other games in the franchise. Olsson’s discussion follows the geographic order and proportions of the game—starting with adventures in the West, moving to the Deep South (for the majority of the book), and then wrapping things up in Southern Appalachia.

Historical Accuracy of the Game

From the start, Olsson is clear, he’s not going to get into slicing and dicing the historical accuracy of Red Dead Redemption 2, but…he can’t help talking about it every now and then. He has a lot of good things to say about the history of the game (really, he wouldn’t have taught a class or written a book inspired by it without that), but the biggest note seems to be—if the game had been set 20-30 years earlier than it was, it would’ve been better.

There are particular points here and there where he will offer specific critiques and commendations—but that’s essentially the point he keeps coming back to.

Now, I don’t know enough about the storylines of Red Dead Redemption or Red Dead Redemption II to know why the developers insisted that the game takes place when it does—and it certainly seems like they did have an eye for historical detail—they just missed it. It might be a game continuity thing, there might be all sorts of explanations for it. I don’t know.

Now, Olsson isn’t sitting there like Neil de Grasse Tyson tweeting about the scientific inaccuracies in movies, the point of the book isn’t to critique the depictions of the era. But while he’s talking about the various topics, he will mention them briefly. It doesn’t take anything away from the game for him.

The West

The first section focused on is the one that the game is best known for (and, I’ll be honest, the only thing I thought the game had)—a strong take on the West. I’d like to say that I’d read a book about the subject of each chapter were Olsson to expand them, and that’s true in a perfect world, but I’m not sure I really would. But I’d be willing to.

I should note that it’s probably very easy to read several books on the topics of each chapter right now. And you never know, I just might.

This section covers things as nebulous as the concept of “The American West”—and when did it start dying/disappearing (if ever). Controversial topics like The Indian Wars, the amount of violence in the West (and some of the notable persons behind it), how Justice/Laws were enforced, and so on. Olsson also covers things you’d expect (especially if you actually know the game)—the construction of and use of the railways; cowboys; The Pinkertons; Butch Cassidy and The Sundance Kid.

I learned so much about all of these things—and I’m very tempted to go out in search of some of the books footnoted here.

The Deep South

As anyone who teaches American History—particularly in a place like Tennessee—is aware, talking about the Deep South in a post-Civil War era is a daunting task. But as that’s where the bulk of the gameplay takes place, the bulk of the book gets that treatment as well.

As with the rest of the book, Olsson talks about the game’s portrayal of this area and the topics, how media culture(s) depict of this area and the topics, and finally looking at the history of the area itself.

In this Part of the book, Olsson talked about such non-controversial topics as: The Paradox of Race; From Old South to New South; The White-Hooded Menace; The Tragedy of Lynching; In the Fields (largely post-War); Working on the Chain Gang; Mr. Jim Crow; The Lause Cause; New Orleans, 1899; and Votes for Women.

Obviously, there’s far, far too much to say about any of these topics than he has time for in a book of this size and scope—but what’s there is provocative (in a good way), thoughtful, and well-footnoted so curious readers (and there will be many after these chapters) can do some follow-up reading. Yes, that’s a sentence that applies to the book as a whole, but it seems apt to emphasize it here.

Southern Appalachia

This part feels very timely considering how much Appalachia, Appalachia, and portrayals of the area/its residents in the media have been in the last few weeks.

Olsson only gives three chapters to this part of the book (about 11%) as much as he might be kicking himself for that now. Like with Part I: The West, he starts by discussing “The Appalachian Myth.” Just what makes up this part of the country? Why has it captured the imagination the way it has? How much of what we think of when we think “Appalachia” is true now or ever was?

He then looks at the race to claim parts of it after the Civil War and how that shaped the culture and history of it. Then he spends a chapter looking at Blood Fueds—obviously focusing on the Hatfield/McCoy feud, what lies at its root—and the surprising ways it actually broke along family lines.

I was a little too tired while reading this section to get as much out of it as I think I ordinarily would’ve—and really should revisit it once the book is released, I think I missed some good stuff.

So, what did I think about Red Dead’s History?

I had some really good history professors and teachers over the years, so I really don’t want to say that Olsson is the professor I wish I had—but really, I don’t imagine many will read this book and not want to take a class or two from Olsson.

The writing is engaging, witty, and insightful. He has a real knack for making you care about something you really didn’t care about just a few pages earlier—for that matter, you may not have been aware it was a thing you could care about/be interested in just a few pages earlier. I’m not going to suggest you’ll agree with him all of the time, because you won’t. But you’ll almost certainly enjoy his perspective as well as his presentation of the facts.

I’m not really the target audience for this book—I figure that’s game players who want to dive in to get more depth about the context of the game. To learn the stories behind the game’s stories. Or those who now have an interest in American History and don’t know where to go get more information outside a stuffy-looking textbook. Given that, I think it says a lot when I tell you that I had a great time reading this, and am more curious the game than I had been before. Not so curious to actually play it (or buy the game, a console to play it on, etc.)—but enough to talk to my son who has played through it—and has spent a lot of time doing sidequests and whatnot, and maybe even to watch some gameplay videos online. And that’s more than I typically am interested in doing.

This is a great way to approach American History; it’s a good way to approach this type of media (games or otherwise); and it’s just an entertaining read regardless. It moves a little slower than a novel—but not much (for those who are daunted by non-fiction reads). Really, there’s not much to not commend about this book. You really should check it out.

Disclaimer: I received a copy of this book from St. Martin’s Press via NetGalley—thanks to both for this.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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