Tag: Science Fiction Page 32 of 34

Winter by Marissa Meyer

WinterWinter

by Marissa Meyer
Series: The Lunar Chronicles, #4

Hardcover, 824 pg.
Feiwel and Friends, 2015

Read: January 19 – 22, 2016

So, the first book I really blog about is the conclusion to the tetralogy — not the best way to go about it, but it’ll have to do.

Primarily because I started this blog after I’d read the first two books in this series, and only slightly due to laziness, I’ve only blogged about one other of The Lunar Chronicles — the “.5” preceding this one, Fairest. Which makes this a little hard to do, but not that much. Basically, what Meyer has done is combining and intertwining the stories about Cinderella, Little Red Riding Hood, Rapunzel and Snow White; removing the magic, inserting computers, cybernetics, and space ships; and setting the entire thing in a future where Earth and the Moon are on verge of war. Couple that with Meyer’s voice and skill? This series is a crowd pleaser.

During Part I, I felt like The Grandson in The Princess Bride, “Is this a kissing book?” There was just so much smooching, significant looks, and avowals of affection that it got close to annoying. That said, it was so nice reading a YA book where (almost) everyone was open and honest about their attractions and (almost) everyone had their feelings reciprocated. Those that weren’t that open might as well have been, they were all pretty horrible at keeping things secret. Over all, it was sweet, it was cute, it was like a fairy tale.

What are the odds, right?

But after that? A great mix of character moments and action. On the one hand, Meyer takes her time setting things up — but on the other hand — she doesn’t have to take time and introduce anyone knew this time. All the players are known quantities, the relationships are set up between all of them, and there are two major goals at work — Stop Levana, or Stop Cinder. Everything else is frosting.

Clear directions, clear motives, it’s a crisp, well-paced adventure story at this point — yeah, there’s a little politics, there’s a little subterfuge — but basically, it’s “Let’s raise an army and storm the castle.” Which doesn’t mean everything’s a cake walk, of course. There’s some tension, real hardships and peril — am I allowed to say that there were a couple of times when thing seemed pretty Grimm?

This is based on a fairy tale, and that needs to be borne in mind as you read it. That being said, Meyer makes it very easy to forget that and by the time that the part of Winter that was the most-Snow White-y, I’d forgotten that’s what this novel was about. You’d have thought between a. the cover, and b. the time I’ve spent in the world of Indexing lately, I’d have seen it coming. But I didn’t until I was right in the middle of the scene — which made it much more effective for me.

Meyer is great with her characters, and you can get attached to even those we meet for the first time in these pages — for those who’ve been around since the beginning? Hate to say good-bye to them, especially Iko the android. In the end, I think this is one of the more emotionally satisfying series conclusions I’ve read recently.

—–

4 1/2 Stars

Reread Project: The Hitchhiker’s Guide to the Galaxy by Douglas Adams

The Hitchhiker's Guide to the GalaxyThe Hitchhiker’s Guide to the Galaxy

by Douglas Adams
Series: The Hitchhiker’s Guide to the Galaxy Trilogy, #1

Mass Market Paperback, 216 pg.
Del Rey Books, 1995 (originally, 1979)
Read: January 14 – 15, 2015

If I’m not really careful, this will be the longest thing I ever post here. Let’s see how much restraint I have, shall we?

I think I read The Hitchhiker’s Guide to the Galaxy for the first time in 1987 (maybe 1988), and have read it countless times since then. I quote it all the time (frequently unconsciously and unintentionally) — I think I’ve even plagiarized it a couple of times (really unintentionally). The only reason that my PIN isn’t 4242 is because it seems to be too obvious. I love this book. Rereading it is still fun. Even though I have paragraphs committed to memory, I can hear large portions of it in the voices of the original radio play actors, still the act of reading it is enjoyable, it’s like coming home after a long day at work.

The fixation on digital watches seems so quaint. It starts in the first paragraph and doesn’t really let up until late in the book. I so wish Adams was with us to see what he’d do with our smartphone addictions.

So much of what Adams does here has been repeated by others that he inspired, it’s tough to see some of it as fresh anymore, but he didn’t so much break the mold as ignored it and accidentally created a new one.

The Vogons are fantastic creatures. From the description of their evolutionary process — abandoned though it may be — their anatomy, their inherent meanness, to the commentary on civil servants. Just a fun alien race to read about. But is Adams satisfied with that? No. He adds the monstrosity that is their poetry (and the swipe at the old schoolmate) and they near perfection.

The Babel fish, what can you say about that? They are inspired. They take care of a problem that every space-bound Science Fiction story has to deal with in a way that’s actually more believable than technology-based solutions (Doctor Who does the same thing a bit less convolutedly, but less amusingly, too).

The Python-esque dialogue of the representatives of the Amalgamated Union of Philosophers, Sages, Luminaries and Other Thinking Persons. Is just a delight and picks up what could be a lull in the story.

Another little bonus that’s easy to over look is cop ex machina appearance of the Blagulon Kappa police officers — they’re a great commentary on law enforcement, notions of masculinity, depictions of both in the media — and how all three were undergoing a change at the time.

Strip away all the laughs, the jokes, the satire, the general zaniness and you still have a decent story — not a great one, mind you, but a decent one. There’s some good character work here, too — but it’s hard to see. The reactions of both Arthur and Trillian to the destruction of Earth are a lot deeper and real then Adams needed to make them. Unfortunately, that’s about all the good that Adams does with Trillian. Arthur still has some good treatment in his future.

It’s not perfect, don’t get me wrong — there are some problems with the characters (see Trillian), it being an adaptation of the radio program makes things a bit episodic with clunky transitions, and other hiccups (like the multiple introductions of Ford Prefect). Still, the highs are higher than the lows are low and there are a lot more of them.

    I stopped taking notes of particular lines on page 5 this time, there are just too many to count, and far too many to list. Still, there are a few I have to note:

  • “Time is an illusion. Lunchtime doubly so.”
  • “This must be Thursday. . . I never could get the hang of Thursdays.”
  • “You’d better be prepared for the jump into hyperspace. It’s unpleasantly like being drunk.”
    “What’s so unpleasant about being drunk?”
    “You ask a glass of water.”
    (I’m not sure why, but this has always made me chuckle, if not actually laugh out loud. It’s just never not funny)
  • “He had found a Nutri-Matic machine which had provided im with a plastic cup filled with a liquid that was almost, but not quite, entirely unlike tea.”
  • “In those days spirits were brave, the stakes were high, men were real men, women were real women and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centuari. And all dared to brave unknown terrors, to do mighty deeds, to boldly split infinitives that no man had split before . . . “
  • “Look,” said Arthur, “would it save you a lot of time if I just gave up and went mad now?”
  • Slartibartfast
    (okay, not technically a line, but that name…c’mon)

It’s a classic, you just need to read it if you haven’t. If you have, is it time for a re-read?

—–

5 Stars
(only because I don’t have time to make a 6-star graphic) 6 out of 5 stars, easy.

An Unwelcome Quest by Scott Meyer

An Unwelcome QuestAn Unwelcome Quest

by Scott Meyer
Series: Magic 2.0, #3
Kindle Edition, 434 pg.
47North, 2015
Read: December 3 – 4, 2015

On this dry, stony outcropping, there was a castle so Gothic it might as well have been wearing black eyeliner.

Beneath the shadow of that Phillip and three of his friends/fellow wizards have learned that they’re part of a real life video game, with real life stakes.

How’d they get there? Well, one of the first things that every wizard is told when they come back to Medieval England is that if they become a threat to the wizards way of life, they’ll be stripped of their powers and returned to their own time. In Spell or High Water, we saw one wizard find a work-around for that. Turns out, he inspired another one, Todd, to do the same. Todd’s careful, and he bides his time before revealing to anyone he’s come back so that he can cook up an elaborate revenge scheme against those that he primarily blames for his exile. They have to survive a lethal video game for a chance to battle Todd face to face.

Since Todd was sent away before Martin and Roy arrived, Todd ignored them, leaving Marvin free to go grab Brit (the Younger) and Gwen to help. Their experience in the game is a little different than the others’ — for one, Todd doesn’t realize they’re there, so what happens to them is just part of the program, there’s no interaction between Todd and them, so there’s no obstacles or challenges designed with them in mind.

Once the setup was explained, I figured there’d be a lot of satire of video games, or this would end up being a parody of some. Not at all — sure, this isn’t a particularly well-designed game, so there’s some critiquing of the game, but that’s about it. Meyer finds his humor elsewhere (phew!). Mostly, the game is pretty easy — sure, there’s some disgusting bits, some dangerous parts, but on the whole, the “players” spend a whole lot of time without much peril. Parts of the experience were almost nice:

The men also agreed that the woods were quite nice and that hiking through them might be rather pleasant if they had a choice, but they did not. Unfortunately, human nature dictated that anything, no matter how pleasant it is, can become hateful if you feel you must do it. Just ask anyone who’s ever entered a pie-eating contest.

As is the norm by now, this book is filled with Meyer’s particular brand of humor — some word play, some situational humor, some sarcasm, some character-driven humor. There’s some friendship, some romance, a little villainy, and some stupid pranks. All told in a charming, engaging way.

I do think it’s time for this series to end, but I’m going to miss these characters and their banter, this world. This book made me laugh out loud, which I don’t do often enough while reading. I’m pretty sure this was the first time I’ve chuckled at a waterboarding joke (don’t worry, it’s not offensive in context — really) — any book that can pull off that feat is worth a read.

Seeing that on the screen, that last sentence seems to be damning with faint and objectionable praise — really, it sounded good in my head.

—–

3.5 Stars

The Shootout Solution by Michael R. Underwood

The Shootout Solution The Shootout Solution

by Michael R. Underwood
Series: Genrenauts, Episode 1

Kindle, 148 pg.

Tor.com, 2015

Read: November 18 – 19, 2016

Because he didn’t have enough series/irons in the fire already, here’s a new series from Michael R. Underwood — the man behind the Ree Reyes/Geekomancy series, Shield and Crocus and The Younger Gods (which may be a series or may be a stand alone). This one is sort of familiar territory, but differs enough that it doesn’t feel tired.

So, Leah is trying to make it as a stand-up comic in Baltimore. I didn’t realize that Baltimore was a good place for this, but sure, why not? So, the stand-up isn’t working for her, her day job is as a receptionist and isn’t the basis for a future. So she can’t help but be interested when some mysterious man who seems to appreciate her act approaches her and says:

I’m Dr. Angstrom King, Department of Comparative Literature. I run a narrative immersion laboratory, and I’m looking for new staff. I think you might be an excellent fit.

The reality behind that gobbledygook is tough to explain in a paragraph, but I’ll try — there are several parallel universes to ours (“Earth Prime”), and each of these correlates to a genre in fiction (not just books), so there’s a Science Fiction World, a Romance World, A Horror World, and so on. Each of these universes impacts ours in the narratives we tell each other. And when something goes wrong the World’s narrative, it spills over in our reality. So there’s a group of people like Quantum Leap or Voyagers! who pop in, fix the problem, and pop out once stability to the narrative returns. The people that are aware of these worlds and that travel between are called Genrenauts — catchy, eh?

So, Leah tries it out, traveling to Western World to clean up a sticky situation. While there, she meets some more of King’s team, helps some people out, and get a real baptism by fire into this strange new world. There’s some fun with tropes, character types, a shootout, bad whiskey — pretty much everything you’d want sans a squinty-Eastwood character.

It’s told with a light touch — the debt to Leverage and The Librarians is obvious (and readily acknowledged), with a good dose of action, a hint of a looming catastrophe/conspiracy. There’s a good deal of literary/narrative theory under-girding this whole project — it’s not as frivolous as it may seem.

There’s so much emphasis on the premise of this series, and with the adventure in Western World, that we didn’t get a good introduction to the characters. In addition to Leah, there was King and 2 teammates, some references to a couple of others, 2 people from the Western world. But Leah’s the only one that I could say has more than 1 dimension to them. I’m confident when I say that’ll be taken care of in short order in the future, though. But for now, the team is full of types, not people.

Leah is further on her way to being a fully developed character, primarily a collection of characteristics and tics at the moment — but close. She’s smart, savvy, quick on her feet, a pop culture junkie. Unlike, Ree, Leah’s a professional smart aleck — or aspires to be one, anyway. Not that anyone needs a justification to be quippy and snarky in the face of danger in SF, but it’s nice that she has one. I enjoyed meeting her, and want to get to know her better while watching these collection of characteristics congeal into a character.

I’m giving this 4 Stars, I think it earns a 3 — it’s so pilot episode-y that it’s hard to tell. I really enjoyed it and I’m in for at least a handful of books, so I’ll give it a one-star bump for the premise. I’m eager, really eager, to get the next one.

—–

4 Stars

The Drafter by Kim Harrison

The DrafterThe Drafter

by Kim Harrison
Series: The Peri Reed Chronicles, #1
Hardcover, 422 pg.

Gallery Books, 2015

Read: September 17 – 21, 2015

Okay, I haven’t read the second or third Madison Avery book, and I haven’t found the time to read the last Rachel Morgan book (don’t ask, I can’t explain it either), so I might have to revise this a bit later — but I’m betting I won’t — this is the best book Kim Harrison has written to date. Hands down.

So Peri Reed is a Drafter. A covert agent for the U. S. Government in the near future (future enough that there’s all sorts of gear and tech that we have to imagine, near enough that we can relate). She (and 1 in 100,000 or so others) have this handy ability, when things go wrong, she can rewind time a bit and try it again. This is especially handy when mortally wounded. The downside? Doing that erases part of her memory — weeks’ or even months’ worth of it at a time. So each Drafter works with an Anchor. An expert in the Drafter’s personal history to help them put the pieces back together in a manner the Drafter can understand and move forward from.

Things are going well enough, when in the midst of her normal duties Peri finds some evidence that she’s been doing things she shouldn’t be, that she’s a renegade, a corrupt agent. This doesn’t sit easy with her, so she starts to investigate what’s really going on — and as long as she can remember what she’s doing and why, what she finds may shake up more than just her life.

It is almost impossible to track the plotlines of this book — you can experience it, but retell it? No — not without copious notes. One fellow blogger is demanding diagrams just to keep track of everything. And he’s not wrong. Peri keeps getting her memory re-written — memories that the reader is aware of, and others. There’s a mare’s nest of factions, agents, double agents, and possible triple agents; crosses, double crosses, triple and — I lost count of how many crosses a couple of characters were involved in. Plus time resetting itself. Mix in years of backstory that Harrison doles out in drips and drops. The result is that the reader is as disoriented as Peri — when she’s tripped up, we generally are. When she’s surprised by X doing something, we’re not sure what’s going on in X’s mind, either.

It’s hard to render an opinion on most of the characters. Because what we think we know about them may be Peri’s perception, may be reality, may be a cover, or . . . you get the idea? Peri at one point assures one woman that she remembers she likes her — doesn’t know anything about her, but remembers emotions. Which is pretty much all we have to go with as well. There’s a couple of people I know I like — a couple I know I don’t (even if some of them are supposed to be “good” guys) — but as far as how well drawn the characters are, it’s tough to say. Even Peri’s such a work in progress, it’s hard to get a good handle on her as a character.

Nevertheless, this is a book I highly recommend. It starts slow — very slow (I seem to be saying that a lot lately, I’m not sure when I became so impatient), but once all the dominoes are set (somewhere around the 100 page mark), Harrison starts the falling, and wow. It’ll suck you in, it’ll get you wrapped up in the web of deceit and efforts to unravel the deceit. More than anything, it’ll leave you wanting more.

—–

5 Stars

Provoke Not The Children by Michael W. Anderson

Provoke Not The ChildrenProvoke Not The Children

by Michael W. Anderson


Kindle Edition, 348 pg.
Amazon Digital Services, Inc., 2014
Read: August 27 – 31, 2014

Some dystopian futures seem plausible — even inevitable — 1984, The Hunger Games; while others seem impossible — Divergent, Red Rising. Anderson’s world is possibly the most plausible I’ve read.

In this future U. S., parents are no longer responsible for the day-to-day raising, nurturing, or educating of their children (they are still responsible for paying for all that). Instead, they entrust their children to the care of Proxies. Proxies are professional child-raisers. The idea is that these people know exactly what an individual child needs for full academic, social, psychological and physical progress and health, and are far better suited to ensuring children receive this care than an y parent could hope to. So after years and years of more and more parents turning to this option, it becomes mandatory for all children in the U. S. to be handed over to the professionals.

What do parents do with all this time they’re not, you know, parenting? Why, they’re making themselves the best possible versions of themselves that they can. Kids just get in the way of paying attention to yourself, your career, your well-being, and so on. (other than having someone to show off at parties and to inherit what you have left, I’m not sure what the point is to having kids in this world — but let’s just assume the biological imperatives win out or something.)

Now, with a government mandate of this size, regulations are going to come into play. And where there are regulations, you need people to enforce them. Enter our hero, Chase Stern. Chase is a Proxy Review Officer — he travels the Northwest working to make sure that children are being cared for by Proxies, and that the Proxies are doing things right.

Naturally, not all are. In fact, there’s a very disturbing number of Proxies getting away with fraud, abuse, and neglect. Chase blows the proverbial whistle on this unpleasant truth and is first publicly pilloried for this, but that soon turns into the opportunity for Chase to be part of the reforms of the Proxy Industry. The cure proposed may turn out to be worse for society as a whole, and the children in particular, than the disease.

Great premise, right? Hard to go wrong with a setup like that.

And yet, Anderson doesn’t quite pull it off. He’s close. I don’t think he was ready to write characters and a story to go with ideas this big quite yet. The pacing was strange at times, and I think the book would’ve been better served if we’d gotten to see more of the process involved — not just opening chapters with a “In the months/years since the end of the last chapter, many things happened”-type summary. Also, there’s a whole lot more telling than showing going on here, his characters gave a lot of speeches. Not quite as bad as Asimov in Foundation*, but along the same lines.

The biggest problem with this book is the characters. They’re flat. They’re not people. The novel is entirely from Chase’s perspective and he comes closest to being a person. But even he’s flat. There’s no growth, nothing other than his crusade to reform. Yes, Chase had been the kind of parent who was in a rush to get his kids Proxied so that he could fulfill himself, and then something happens and he changes into the kind of guy who cares about the welfare of children. Whatever changes he goes through — say, learning how to lobby congresspeople — just appear in between chapters.

That said, Maria, is one of the — I want to say evil, but she’s too shallow for that. Maria’s about the most wretched, vile, hateful character I’ve ever read (her husband, Conrad, is about as bad — but he does less, so maybe he’s just a self-centered twit, not a force for all that is wrong with the world). There are a couple of other characters here that are more actively malicious, too. Still, they’re all little more than amalgamation of characteristics. But Anderson has trouble with the white hat characters. Perhaps he understands human nature too well for that.

There was a very unfortunate typo in the edition I read — and I was taken out of the scene during the climatic confrontation. I’ve emailed the author and he said he’d be fixing it. That’s the big advantage of self-publishing ebooks. Anton Strout, for example, tells the story about someone pointing out a similar problem in one of his fight scenes years after the publication, which will remain in the paperbacks. Anderson’s error is gone. Welcome to the 21st century.

Provoke Not the Children had a killer concept, and a chilling world that you’ll keep thinking about for days. The story’s almost, but not quite where it needs to be. I still recommend it in the end, but don’t expect too much from the narrative. I expect in a book or two, Anderson’s execution will match his world-building.


* I remember that being very speech-filled, I think that’s even talked about in the forward Asimov wrote in the edition I last read 20+ years ago. Hope I’m not wrong about that, it’s just the best example I could come up with at the moment. Besides, being compared to Asimov in Foundation should be seen as a compliment.

—–

3 Stars

Spell or High Water by Scott Meyer

 Spell or High WaterSpell or High Water

by Scott Meyer
Series: Magic 2.0, #2

Kindle, 443 pg.
47North, 2014
Read: August 1 – 7, 2015

“It was an act of stubbornness, not intelligence.” Vic nodded . “Sadly, I find that stubbornness often beats intelligence eventually. Stubbornness will beat anything eventually. That’s the whole point of stubbornness.” Martin didn’t like that idea. He agreed with it, but he did not like it.

This was not as impressive or surprising (or even funny, despite bits like the above) as Off to Be the Wizard. But it was probably a better novel. It’s not as fun, but it’s a better quality read.

It’s been a couple of months since Philip assumed the leadership of the wizards in Medieval England, and he’s getting bored. When the invitation to a summit of all the magic users in the world comes, he and Martin agree to represent their group. The women of Atlantis are the organizers, and they bring 2 of every group — all over the world and from all sorts of times. Turns out a lot of people have figured out how to tap into the computer program, and they’ve come up with unique ways of interacting with it. The summit is to come up with some rules to govern the use of magic (or whatever the groups call it) and how to stop/punish people like Jimmy (more on him in a bit) who abuse it. Before they can get into the meat of the summit, these two have to deal with a murder mystery, political intrigue, romance, romantic problems, and questions of free will/determinism (because who doesn’t think that sounds fun?).

Naturally, there’s a heckuva surprise waiting for them when they get back. But that’s not for me to get into.

Atlantis is run by sorceresses, and is really the only place on Earth (throughout history) that they’ve felt safe and comfortable — which is a pretty big indictment of the rest of the world, really. This is not to say it’s the land of the Amazons or anything — there are plenty of men around. Someone has to do the non-magical work around the city, right? The male culture that has arisen is the source of plenty of cheap jokes as well as a little cultural criticism for Meyer. Atlantis as a whole — the city and how it’s made, the political structures, the male/female roles, the culture — this is the best thing that this book has to offer. Meyer really had to put the thinking cap on to come up with this — and to keep it entertaining.

I realize the previous book ended with a strong indication that the vanquished foe wasn’t down for the count. But I’d hoped that we wouldn’t see too much of him anytime soon. So much for that. Jimmy, the Wizard formerly known as Merlin, was around for a major role in this book. A larger role, really, than he played last time. Now, I didn’t really like Jimmy as a character — I know we’re not supposed to “like” him because he’s the bad guy, but that’s not what I mean. As a character, he was okay enough for one book (especially a book focused on introducing us to the other characters and world), but I didn’t want/need more of him. I’m still not crazy about him, even after the events of this book that make him a better rounded character.

There’s probably fewer jokes per inch here than in its predecessor. But those that are there were solid, the voice of the narration is light and humorous enough that you don’t miss jokes. I’m not saying there aren’t jokes — there are entire scenes that are little more than extended jokes (most of them worth it). Like its predecessor, there are bits of this book that are just great, are worth going through the whole book for, even if the book isn’t your thing. For example, the conversation that Martin has with Gilbert and Sid, who are magic users who make a living doing stage magic. That conversation hits a sweet spot for me that little else can. You may not react that way to that conversation, but there’ll be similar moments for you (that don’t work that way for me). Actually, almost every conversation between Gilbert, Sid and Martin are pretty good, particularly where the former two explain to Martin why they don’t get along.

It’s the same world as Off to Be — same kooky guys, unique magic system and plenty of chuckles; but with a richer, better developed plot, and a more expanded world. Fans of the first will definitely want to check this one out.

And, hey, learning who it was on the grassy knoll? You can’t pass that up.

—–

3 Stars

Armada by Ernest Cline

ArmadaArmada

by Ernest Cline

Hardcover, 349 pg.
Crown Publishing, 2015
Read: July 10 – 11, 2015This was fun, loads of fun. Not as good as Ready Player One — not sure it could’ve been, so let’s just take that off the table. But, it taps into the same vein of pop culture, gaming, and a desire for something that’s missing — family, father, social acceptance, etc. You take these elements, add a sense of humor and an adventure-driven plot and you get a winning read.

Now, Zack Lightman isn’t Wade Watts — he has friends, he has a great Mom (good grandparents, too, it seems), and some sort of a future. Okay, his life is a lot better than Wade’s. But, it’s not perfect. Especially when he — and he alone –sees a space ship from a video game outside the window of his High School. He figures he’s losing his marbles. And, you have to admit, the evidence is pretty convincing.

Until the next day, when another spaceship from the game lands at school — and others see it. It’s from the Earth Defense Alliance, and they’ve come for Zack. Not just Zack — all over the globe, they’re recruiting the best players of a couple of games (one flight combat-based, one ground-war based) to join a global force to defend the planet from an immanent alien invasion.

On the one hand, this is a dream come true for a die-hard gamer, SF nut, and daydreamer — a chance for glory, a chance to save the world, a chance to…meet a hot programmer-slash-gamer. On the other hand, did I mention the immanent alien invasion and near-certain death of all humanity (including Zack)?

Cline doesn’t give us anything new here – he takes every movie/novel/game about battles in space, alien invasions, First Contact, and so on that he’s seen/read/played (and actually tells you in the narrative which are the major influences); mixes them up and gives us one, big, gooey SF mishmash. I could read that all day long. Actually, I did. And I’d gladly do it again.

Ready Player One had a very limited cast — but Cline doesn’t repeat that. Zack has a couple of friends in high school, an ex-girlfriend, an old enemy, a mom, a boss. And then there’s everyone in the EDA that he meets — some higher ranking officers, his teammates and a new love interest. There are common bonds between all of them, but they’re not all just variations on Zack (like RPO‘s Wade and co.). I liked every character — even the less noble ones. These folks had heart, they had style — each one of them made me smile in a different way.

It’s easy to write-off Cline’s stuff as a litany of pop culture references with a thin veneer of plot. But that’s a mistake. His strength is the soul he puts into these characters. It’s in the interpersonal relationships, emotions, stakes — that’s where he shines. Even when you know something’s going to happen, even when you can see it coming 10 miles away, Cline still nails it. The ability to get to the emotional core — what some might call the emotional truth — of a scene, of a connection between characters? That covers up for a lot of shortcomings.

The worst thing about this book? I’ve read every Cline novel in existence. So the wait begins for whatever’s next.

I won my copy of this from the nice folks over at Read It Forward, if you’re not checking into that site on a regular basis, you’re missing something.

—–

5 Stars

Corsair by James L. Cambias

CorsairCorsair

by James L. Cambias

Hardcover, 336 pg.

Tor Books, 2015
Read: May 27 – 30, 2015A rollicking good SF adventure story set in the very near future.

When I saw that this involved Space Piracy, I had visions of space battles, landing teams shooting things out with scrappy defenders, and so on. But, pardon the pun, this is more grounded. On earth, a team of hackers and engineers take over satellites. While not as intrinsically exciting, it’s a lot easier to wrap your head around (and a little less standard fare).

Instead, the action comes from two fronts: 1. on Earth, with guns, etc. and 2. where it counts — with people. It’s watching Schwartz squirm under the thumb of his employers, try to weasel out of repercussions of his actions; or seeing Santiago try to deal with the new realities of her career, or her efforts to find a way to capture Schwartz while keeping said career. It’s also the explosions, guns, knives and hand-to-hand combat that surround these two.

Cambias keeps things light and steady moving. His style is engaging, he makes you care about both the good guys and the bad — well, most of the bad. Not the really bad guys. There’s some good action, decent characters, the requisite amount of twists and turns — a splash or two of suspense. Corsair‘s technical enough to believe that it’s feasible, but not enough that anyone would confuse it with realistic — or a Clancy novel.

It’s a good, solid, entertaining read — not the best SF I’ve read this year — or even in the last month — but it did its job, and I was satisfied with it. I’ll keep an eye out of more from Cambias.

—–

3 Stars

The Rebirths of Tao by Wesley Chu

The Rebirths of TaoThe Rebirths of Tao

by Wesley Chu
Series: Tao Trilogy, #3

Mass Market Paperback, 506 pg.
Angry Robot Books, 2015
Read: June 15 – 20, 2015That was satisfying.

Really, that’s about all I have to say about this one. But let’s see if I can’t expand a bit. Overall, I enjoyed The Lives more than this, and this one engaged me more throughout than The Deaths did, but The Rebirths brought the Tao Trilogy to a satisfying conclusion, wrapping up what needed to be wrapped up, dealing with all the arcs that needed to be concluded and generally leaving things in a place where we can say goodbye to these characters (not that we necessarily want to, but we can) — oh, and was a solid SF adventure in its own right.

One personal note, a large part of the action takes place in Ontario, Oregon. Most people reading this book aren’t going to think much about that at all, but I grew up about 10 minutes away from Ontario — so I thought that was pretty cool. On the other hand, now I know how Bostonians feel when reading Robert B. Parker or Dennis Lehane, or a life-long Chicago resident when reading Jim Butcher. The geography is bad, and if you wanted to buy a nicer car, you wouldn’t bother driving to Boise, you’d get the same car (probably cheaper) in Ontario.

But that matters so little to the book as a whole, that those four sentences are at least two too many.

So, anyway, this book (like The Deaths) takes place a few years after we’d left Roen and the rest. His son, Cameron, is a teenager — with all the stubbornness, rebellion, and hormone-addled fun that entails. Of course, his rebellion takes the form of wanting to join in the war against the Genjix, while his parents do all they can to steer him away.

It’s safe to say that very few (if any) of the Quasing are happy with Jill’s little revelation at the end of The Deaths — Genjix or Prophus — which puts them in the same boat as humanity. Governments all over the world are attempting to hunt down any and all Quasing. Which hasn’t done any favors for the Prophus, but at least seems to have hurt the Genjix effort more.

Which is not to say they’re down for the count by any means. Enzo, the Adonis, is still out there strutting like a peacock and working to bring about the end of humanity. We finally get to see the Genjix plan in full, and I’ve got to say, reading about their plan for re-making Earth makes me really glad that this is fiction.

Right?

So, we’ve got the Ontario storyline — which looks like a pretty routine mission for Roen and Marcos (yeah, not quite Felix & Oscar, but close enough), until it gets bad. And then worse. There’s a conflict in the leadership of the Genjix (so nice to see that even some of them don’t like Enzo). And then there’s a major breach in security which leaves the rest of our Prophus friends on the run — our focus is on Cameron, but not exclusively here. I was a little surprised how Chu concluded the Ontario storyline — which is what made it effective, really. These three threads, ultimately, naturally, converged into one big battle — like the two books before.

Once again, what Chu did with Roen between the books isn’t exactly what one expects, but it fits his character. Ditto for Jill. We didn’t know Cameron enough for me to say. Tao? Sure — Tao’s the same, being centuries old helps him stay consistent. When it comes to the machinery of the Genjix, Prophus and the US Government (and/or everyone else) — things didn’t go the way I figured they would following The Deaths — but I think I liked it more that way. It’s because of the fallout from Jill’s revelation that most of the character changes happened the way they did. Chu really was effective here.

There are some great fight scenes, if that’s your kind of thing (and if it’s not, why are you reading these books?). The final scene is as epic — yet personal — as you want from the end of a third book in a trilogy. Part of that battle are back-to-back hand-to-hand combat scenes featuring an Adonis vessel and people near and dear to us. By this point, I had no idea what Chu was going to give us and I was hanging on every hit. I’m so glad that Chu sprinkles so much humor through these books — after these fights were over, I needed the joke that followed.

It may not work for everyone, but I really liked where everything was left off. Particularly for Enzo.

A really solid novel, a satisfying conclusion — making the Tao trilogy a keeper. I’m very much looking forward to what Chu’s got in store next.

—–

4 1/2 Stars

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