Category: Fiction Page 30 of 314

Godzilla and Godzilla Raids Again by Shigeru Kayama, Jeffrey Angles (Translator): Obliterating Everything, Incinerate a Renegade

Godzilla and Godzilla Raids AgainGodzilla and Godzilla Raids Again

by Shigeru Kayama, Jeffrey Angles (Translator)

DETAILS:
Publisher: University of Minnesota Press
Publication Date: October 03, 2023
Format: eARC
Length: 256 pg.
Read Date:  September 18-20, 2023
Buy from Bookshop.org Support Indie Bookstores

The Background of Godzilla and Godzilla Raids Again

The movie producer, Tomoyuki Tanaka, brought some ideas (largely adopted from a Ray Bradbury story) to the novelist, Shigeru Kayama, and asked him to turn them into a story for a film. This story, in turn, was developed into a screenplay by Ishirō Honda and Takeo Murata (the director and assistant director) and became the movie Godzilla.

Godzilla was such a success that Tanaka had Kayama come up with a follow-up story, that became Godzilla Raids Again (although Godzilla Counterattacks is a better translation, that’s not what the movie’s title was originally titled in English).

About that time, Kayama was done with the movies and what they were doing to his idea about the monster—but he was helping to launch a series of books for young adult readers and adapted his original ideas for the movies into novellas for that series. These novellas came out around the time of the second movie’s release. Now, they’re being translated into English for the first time.

What’s Godzilla About?

The testing of some nuclear weapons in the Pacific Ocean has disturbed a long-dormant dinosaur/monster. Not only is it now awake, it may have mutated by the bomb(s). Angry and confused, it stumbles onto the Japanese islands and wreaks havoc on the people and cities it encounters.

The beast kills and destroys multitudes and seems invincible to every weapon that the nation has access to. But one scientist has been developing a new kind of weapon, that he doesn’t trust any government to have access to—but he might be forced to unveil it to stop Godzilla.

What’s Godzilla Raids Again About?

It was theorized when Godzilla showed up in the first novella that he might not be the sole monster/dinosaur/kaiju to have been awakened by the tests. A pair of pilots* working for a fishing company stumble upon another Godzilla on an island near Japan—while they’re trying to escape from that Godzilla, it’s attacked by another monster/dinosaur/kaiju, later identified as an Anguirus. The two pilots manage to escape following the fight between the two monsters.

* One of those pilots is named Kobayashi, and any good Star Trek fan knows bad things are about to happen as soon as that name is seen.

They rush back to warn the Anti-Godzilla Task Force who begin to strategize a defense against the monster—they cannot access the same weapon used last time, so they’re going to have to come up with something better, and quickly.

The Supplementary Materials

In addition to the novellas, the book has some additional material—the first (and most useful) is an Afterword, “Translating an Icon,” by the translator (obviously). These 30± pages contained answers to almost every question I had while reading—including a few things that I think would’ve been helpful knowing going into the book (the relation of the novellas to the films, the extent of Kayama’s involvement with the creation of Godzilla, why he published the novellas, etc.).

But there’s a lot of information that I’m glad I didn’t know going in—the critique of the U.S. nuclear testing, why it had to be so subtle, why the films didn’t include it as much as the novellas did, where (and why, sometimes) the films and novellas diverge, and the meaning of some of the more emotional moments. There were points where it was clear that something important or meaningful had happened, but I wasn’t sure exactly what it was—Angles helped a lot.

I guess what I’m trying to say is that in a perfect world (at least perfect for me), we’d have gotten a foreword as well the afterword—but like just about every writer out there, Angles wasn’t writing to satisfy my whims. And as an Afterword, he could really get into spoilers and things it’s best to have explained after the text.

The whole thing was so interesting I could’ve easily read something twice the length (and something tells me that Angles could’ve done that without much effort, it was probably harder for him to leave out ideas and details). The part I enjoyed the most was his discussion of a few translation issues, for example, the excessive (for a contemporary English reader, anyway) use of onomatopoeias throughout the book—but particularly in the battle scenes, or scenes when Godzilla is angry and taking it out on human structures and devices. Those pages read like the Batman TV series from 1966—full of Bams, Pows, and the like. And Angles describes how he cut many of them by translating them somewhat differently. He also discussed how he chose to spell the roars of Godzilla and Anguirus, and I really enjoyed that.

There were some things that he wanted to do a more accurate job of translating, but given the history fans have with the films, etc. he chose to stay consistent with the films, so he wouldn’t have to fend off accusations of bad work from those fans. I absolutely get why he’d make that choice, and feel so bad for him that he had to make it.

I’d noticed that there was a Glossary of Names, Places, and Ideas at the end of the book, but completely forgot to use it while reading the novellas. I don’t know that using it would’ve helped me too much during the reading—almost always the context was clear enough to get the meaning across. But reading it afterward helped clarify a thing or two, but by and large, those were minor details that not knowing them didn’t detract much from the text. The things I really needed (and some I could’ve guessed at) were in the handful of footnotes throughout the novellas. The Glossary was pretty interesting to read, I should note.

So, what did I think about Godzilla and Godzilla Raids Again?

Before I get into this, I want to take a moment to say how cool it was to get to read a book about Godzilla. From the time I can remember this monster has been something I’ve been aware of in some way. The old movies, cartoons about him (and his goofy nephew, Godzooky), the toys, the newer movies, and everything in between. He’s just been one of the coolest creatures in my pop culture awareness—there’ve been few times that I’ve clicked on “Request” so hard on NetGalley. Now, I do have to admit, it’s been decades since I watched the original films—I’m much more familiar with the Gamera movies than Godzilla. So I had to wait until the Afterword to know what was different between what I was reading and what audiences saw in the 50s (it was certainly different enough from the Emmerich movie from 1998, that I remember more of than I want to).

I did think some of the dialogue was pretty stilted, and some of the character reactions seemed overwrought (and some underwrought). It actually reminded me a lot of the Gamera films and other English-dubbed live-action shows/movies I’ve watched—and while reading the book, I frequently thought that I owed those who wrote the scripts for the dubbing an apology—their work felt a lot like Angles’ translation. I don’t think that the dialogue or characterizations damaged my appreciation of the work, it just underlined for me that this is the work of another culture (and another time). So they’d better not sound like native English speakers, and should probably act/react in ways that don’t seem particularly American. What might be slightly off-putting at first quickly becomes part of the charm of the novellas.

The intended audience for these novellas were young adults, and throughout Kayama would insert asides “You may not understand…” or “You’ve probably seen something like…” to help his reader understand what’s going on, or perhaps the feeling behind it. The first time it happened, it was entirely unexpected, but I enjoyed the idea. I liked each successive one more than the last and was disappointed that we didn’t get nearly as many as I’d hoped. I don’t know if this was characteristic of his writing (I suspect it wasn’t), but for these novellas, it really worked.

We don’t see Godzilla right away, and Kayama did a great job of building the tension until we do—he’s there, doing damage and terrifying people, but the reader doesn’t get an idea of what they’re seeing until we’re about one-third of the way through the first novella. As impatient as I was to see the monster myself, I wish he’d been able to hold out a little longer. Now in the second book, we know what Godzilla looks like, so we can skip the build-up and throw him in right away—and then add Anguirus just a couple of pages later.

I found everything about Godzilla more satisfying than Godzilla Raids Again, but the latter was more fun and action-packed. I can see where some might be put off by the not-at-all-subtle messaging of Godzilla, but I thought it fit the story and the need at the time.

The Afterword and Glossary added a lot to my understanding and appreciation of what Kayama was seeking to accomplish and say, lifting the impact of the book as a whole. The novellas on their own would’ve been entertaining and satisfying, mostly as an artifact of another era (see what I said about the dialogue and characterizations)—but the supplementary material added the necessary context and definition to the novellas so that I walked away with a better understanding and appreciation for the book. Don’t skip those bits.

I’ve said a lot more than I expected to—and have only scratched the surface of what I’d hoped to say. So let me cut to the chase—I really enjoyed this experience—fun novellas, a deeper understanding of the creature and the themes the original movie was trying to explore, and a glimpse into Japan of the 1950s. And, once again, it’s a book about Godzilla, do you really need me to say more? I heartily encourage you to check this book up. Now, I’ve got to go track down some black-and-white films.

Disclaimer: I received this eARC from University of Minnesota Press via NetGalley in exchange for this post—thanks to both for this.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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The Ballad of Bonaduke—Episode 35: Game Over by R. T. Slaywood: Well, THAT was Unexpected

I know I normally do these on Friday, but I’ve been saying I need to dip into this more so I can catch up. Also, (and pettily), I’m not going to let the distractions of the last 24 hours break my streak (884 days once I hit “publish”). Something big can derail me, and I’ll be okay with that. But not trivia.


The Ballad of BonadukeThe Ballad of Bonaduke—
Episode 35: Game Over

by R.T. Slaywood

DETAILS:
Series: The Ballad of Bonaduke, #34
Format: Kindle Vella Story
Read Date: September 21, 2023

My shirt, jeans, skin, and muscle tore on each brief contact with the ground as I rolled on the asphalt. A crack sounded from my elbow that I could feel through my entire body before I finally came to a stop.

The Story So Far…

A drunken Michael Bonaduke decides to use a grift (with maybe some sort of magic/magic-like “help”) to win on a scratch-off lottery ticket so he has money to buy more to drink. He pulls off whatever he did, gets his money and some booze and stumbles off into the darkness to drink himself into oblivion so he can start again the next day. He’s hit by dark memories (probably what’s driving him to the drinking) of fire, pleading, and screaming. There’s going to be a price to pay for his grift, and he’s trying to be ready.

He’s abducted by some representatives of a mysterious group who subject him to a test—if he passes, everything will be explained to him (and hopefully the reader, too). He passes—and is brought somewhere for answers, or maybe training, or maybe another test. Time will tell (or things are going to get really annoying). Answers aren’t quick to come—but the mysteries and questions keep piling up.

Things get hairy and Bonaduke leaves and finds himself back in the neighborhood he started from. He takes refuge in a homeless encampment shortly before a police raid. He’s apprehended and finds himself an interrogation room and shortly escapes after using his grift (but with results he didn’t quite intend). He finds himself by a group of squatters who seem to have strapped a woman to a chair for reasons that can’t be good. He attempts to rescue her before he even realizes what he’s doing, and seems to have succeeded—well, the two of them got away from the group anyway—breathing but bruised. They make their way to a fast-food taco joint and Bonaduke really needs to refuel to keep going. He tries, but fails to get food because he keeps passing out. Thankfully, the clerk is the same guy from the liquor store and he both recognizes him and gives him first aid. The woman (Zero) wakes up and shows some abilities of her on as she helps them escape from her captors who’ve tracked her down. One thing leads to another—Zero and Bonaduke’s magics don’t mix well (at least until they understand what each other can do?), and they end up in a video-game race against the squatters in a tricked-out version of Eric (the clerk’s) car. Note, I said video-game race, not a video-game-style race. They’re actually in one.

What’s Game Over About?

With a crash, everyone’s back in the Real World. The game is over, and it’s bad. Bodies, detritus, and vehicles scatter the road.

Bonaduke starts looking around, looking for what to do next…and gets a mighty big surprise.

Turn and Face the Strange

When I talked about Episode 34, I said, “there’s a section in which I lost track of pronouns and antecedents, or Zero’s gender changed. I’m pretty sure it was a slip of the finger.” Well, I went back and checked—and yeah, in Episodes 33 and prior, Zero was a woman. “She” and “her” were consistently used in reference to Zero. But for these last two, Zero’s a “he.” I trust there’s an explanation for this.

So, what did I think about Game Over?

Hmmm. It was okay.

Like I feared, it was a come-down to leave Zero’s game, but there’s plenty of promise for what’s to come. The last couple of lines, in particular, have a lot of promise.


3 Stars

COVER REVEAL: Harpyness is Only Skin Deep (Audiobook) by D.H. Willison

I’m very pleased today to welcome The Write Reads Cover Reveal for D.H. Willison’s brand-new audiobook, Harpyness is Only Skin Deep, on its publication day! I don’t have a lot of information about the book, but I do have a nifty cover image that we’ll get to here in a bit.

Book Details:

Series: Tales of Arvia, Book 1
Genre: Fantasy

About the Book:

Unassuming human Darin yearns with every fiber of his being to be that grand hero from countless books and games. When given the chance for a one-way trip to the fantastical world of Arvia, he quickly realizes he’s terrible at it. Yet the qualities he’s always undervalued—quick-wittedness and empathy—save his life when he encounters the ferocious harpy Rinloh.

Harpyness is Only Skin Deep is about friendships that defy all odds, laughing at the absurdities of life, and seeing the good in the worst monster in the realm.

The audiobook of Harpyness is Only Skin Deep is available from September 22nd in over 40 global retailers, including Spotify, Kobo, Libro.fm, and Apple.

About the Author:

D.H. WillisonD.H. Willison is a reader, writer, game enthusiast and developer, engineer, and history buff. He’s lived or worked in over a dozen countries, learning different cultures, viewpoints, and attitudes, which have influenced his writing, contributing to one of his major themes: alternate and creative conflict resolution. The same situations can be viewed by different cultures quite differently. Sometimes it leads to conflict, sometimes to hilarity. Both make for a great story.

He’s also never missed a chance to visit historic sites, from castle dungeons, to catacombs, to the holds of tall ships, to the tunnels of the Maginot Line. It might be considered research, except for the minor fact that his tales are all set on the whimsical and terrifying world of Arvia. Where giant mythic monsters are often more easily overcome with empathy than explosions.

Subscribe to his newsletter for art, stories, and humorous articles (some of which are actually intended to be humorous).

Author Links:

Website ~ Instagram ~ Facebook ~ Twitter~ Goodreads

About the Narrator:

According to her website, Rachanee Lumayno has “narrated about 100 audiobooks in the Young Adult, Fantasy, Sci-Fi, Mystery, Historical Fiction, and Romance genres.” Lumayno has also published three fantasy novels, with another due next month.

Narrator Links:

Website ~ Instagram ~ Twitter

and now…

The Cover

Harpyness is Only Skin Deep Cover

This nifty cover is brought to you by Papaya Style. You can check out more of their work on Instagram or Artstation.


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

The Longmire Defense by Craig Johnson: Old Crimes and New

The Longmire DefenseThe Longmire Defense

by Craig Johnson

DETAILS:
Series: Series: Walt Longmire, #19
Publisher: Viking
Publication Date: September 5, 2023
Format:  Hardcover
Length: 351 pg.
Read Date: September 9-11, 2023
Buy from Bookshop.org Support Indie Bookstores

I paused as Dorothy Kisling, the owner and operator of the Busy Bee Café, sidled up to the table, pen and pad in hand. “Howdy. Whose murder?”

I sat my menu back on the table and looked out the window at the ducks treading water in Clear Creek. “An old one.”

“What, you’re running out of current ones?”

“Thank goodness.”

What’s The Longmire Defense About?

While out on a search and rescue hunt for a woman who hit snow she wasn’t ready for, Walt comes across a place his father had told him about—the place where his father saw his first dead man. That’s the kind of story that sticks with you, I’d imagine. At the time, it was ruled an accidental death, but no one ever figured out who had shot the man. Shortly after encountering the woman he was looking for, Walt’s dog finds a gun that had been tucked away for years—the kind of gun used in that accident. Assuming it wasn’t an accident (and the way the gun was left at the scene, that seems likely), Walt suspects the men who were hunting with the dead man. Except, of course, his father.

One of those men in the hunting party was Walt’s grandfather, Lloyd. Walt narrows in on him almost immediately as a suspect and charges into the investigation—not to clear him, either. It’s not long before Walt starts to uncover a motive for the killing—and it suggests something far bigger than one murder—and maybe to criminal activities that are continuing today.

Meanwhile, the woman who was stuck in the snow keeps getting into trouble. Walt does what he can to help her, but is so focused on the cold case that he maybe doesn’t do everything he could for her. It’s understandable, but it rankles me (and probably will bother Walt once he realizes it)

In the end, Walt’s past—and his family’s past—and future collide in a way that will leave him knowing much more about his family than he expected to learn.

Off His Game?

Walt’s still recovering from the injuries suffered in Hell and Back, technically, right before Hell and Back and this is really his return to work. He needs to shake a little dust off to return to form. That’s derailed as soon as he uncovers that rifle and connects the crime with his grandfather. He also has to deal with a personal issue or two, a personnel issue or two, and some other changes (including the return of an old friend to town—not all of the distractions are negative)

We’ve known for some time that the relationship between Walt and Lloyd wasn’t good—Walt clearly holds a great deal of resentment (to maybe understate it) toward his grandfather. But it’s here that we really dig into things—but I don’t think we get to the bottom of it all. Walt rarely has seemed so determined to prove something—perhaps forcing clues to lead to a conclusion.

Because of these distractions, he’s missing some things—he certainly doesn’t handle things as well as he could with a couple of personal items. The contemporary crime he’s confronted with really could’ve used more attention, and I’d like to think he’d typically give it that focus, and prevented some of the worst outcomes. But he’s so preoccupied with his grandfather and what might have happened in the past…

Walt’s human. He makes mistakes. He holds grudges. We know this—but it’s not often we see it placarded like this. Anyone tempted to hero-worship the Absaroka County Sheriff should get disabused from that by this book. It’s the way he reacts to these errors that will tempt the reader back toward the idolatry (however tarnished).

Saying Goodbye

Wow, there’s a lot of goodbyes to take in over the course of this novel. Some are said, some are implied, and others just happen. Absaroka County won’t look the same after The Longmire Defense

Okay, maybe it’s not saying goodbye in every case. I guess there are several points along the way that make this more of a “Death Card” in tarot (at least as far as I understand it)—there are a lot of phases of life that close here. Many things change. Careers, families, and so on.

Johnson isn’t letting anything like a status quo settle in with the series—and for book 19, that’s great to see. It’d be really easy for him to coast along and just keep getting the team back together for another adventure like one or two they’ve had before. Instead, Johnson moves several characters in new directions, introduces someone we may see a lot more of, and makes sure we see parts of Walt we’ve never seen before (whether or not we may like those parts).

Ummm…What?

When you read this from start to finish, everything works—you’re going to be into it and will be enjoying yourself. Once everything is over, you’re going to look back over things and think of one scene/event and it’ll be jarring. In retrospect, I absolutely don’t understand it. I wonder if one of the people involved could’ve used some therapy leading up to it—and one of them might need a little after it. I’d seriously like to ask Johnson what he was thinking when he wrote it (and why his editors let it stand).

Once you’ve read this book, and are wondering what I’m talking about, feel free to send me a message to see if I’m talking about what you’re thinking I am. (you’re probably going to be right)

So, what did I think about The Longmire Defense?

The snow dropped down to about six inches and I couldn’t help but feel good chugging along with the rays of the sun warming my back and doing one of the things I really enjoyed: putting a little effort out to help someone. I sometimes wondered how I’d ended up being a sheriff—if it had simply been the path of least resistance from being a marine investigator in Vietnam, becoming a deputy when I’d gotten back stateside, and then eventually running for the office. I like to think it was more than that, and the thing I usually settled on was being of assistance when people needed it the most.

I know it sounded corny in the modern era, but it was what I was good at, something I did well.

Yeah, maybe corny, but it makes me feel better to think that there are people out there like this.

I’ve been up and down when it comes to this series since Depth of WinterThe Longmire Defense is an up— big up. I think it’s entirely possible when I reread this (and I will) that I’ll wonder why I only gave it 4 Stars (but then I’ll remember that therapy-inducing scene and a couple of other things).

The character work was fantastic—for Walt, Henry, and Sancho in particular, along with the rest of the regulars and all the new characters, too. The murder investigation (not-really-a-spoiler to say that) was intriguing, and the lengths people went through to cover up the details of the related crimes were astonishing (until you realized what the related crimes were, anyway). The final reveals and ultimate resolution to that story were fantastic.

Early on, I sent a message to a friend who’s had to delay reading the book saying, “I know exactly when you’ll be texting me.” And it has nothing to do with anything associated with that case. Rather it’s one of the Death Card moments. That one in particular, but all of them, were just so well-written and timed that long-time readers will love them (even if they’re not crazy about what they mean long-term). New readers to the series will pick up on a lot of the weight thanks to Johnson’s writing, and won’t feel lost, either. They just won’t get it all, as you’d expect.

I thoroughly enjoyed the read—it’s one of those that you don’t want to end because you’re having so much fun, but AAAARGH! you just have to know how it all gets resolved ASAP. I hope this is a true return to form for the series*. If not, I’ll love that we got The Longmire Defense. I strongly recommend this to Longmire fans new, old, and yet to start.

* I’m going to keep reading them regardless, it’ll just be nicer for me if it goes this way.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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BOOK SPOTLIGHT: The Whistlers in the Dark by Victoria Williamson

This morning, I’m very pleased to welcome The Write Reads Ultimate Blog Tour for Victoria Williamson’s The Whistlers in the Dark. My September schedule got the better of me, so all I can do is bring you this Spotlight. For more about the book, you should go read all the good things that the others on this Tour are saying via https://twitter.com/WriteReadsTours. The book releases tomorrow—so you might as well go order it now, right?

The Whistlers in the DarkTour Banner

Book Details:

Title: The Whistlers in the Dark by Victoria Williamson
Genre: Middle Grade, Spooky mystery
Age Category: Middle Grade, historical fantasy
Publisher: Scotland Street Press
Release date: September 21, 2023
Format: Paperback
Length: 200 pages
The Whistlers in the Dark Cover

About the Book:

Scotland, 158 AD, is a divided country.

On one side of the Antonine Wall, thirteen-year-old Felix is trying to become a good Roman soldier like his father. On the other, twelve-year old Jinny is vowing revenge on the ‘metal men’ who have invaded her Damnonii tribe’s homeland. At the Damnonii’s sacred circle of standing stones, her planned attack on Felix goes badly wrong, awakening a legend that threatens to bring fire and destruction down on them all.

Can Jinny and Felix overcome their differences and soothe the stones back to sleep before it’s too late?

Book Links:

Amazon UK ~ Goodreads

About the Author:

Victoria WilliamsonVictoria Williamson is an award-winning author who grew up in Scotland surrounded by hills, books, and an historical farm estate which inspired many of her early adventure stories and spooky tales. After studying Physics at the University of Glasgow, she set out on her own real-life adventures, which included teaching maths and science in Cameroon, training teachers in Malawi, teaching English in China and working with children with additional support needs in the UK. Victoria currently works part time writing KS2 books for the education company Twinkl and spends the rest of her time writing novels, and visiting schools, libraries and literary festivals to give author talks and run creative writing workshops.

Victoria’s previous novels include The Fox Girl and the White Gazelle, The Boy with the Butterfly Mind, Hag Storm, and War of the Wind. She has won the Bolton Children’s Fiction Award 2020/2021, The YA-aldi Glasgow Secondary School Libraries Book Award 2023, and has been shortlisted for the Week Junior Book Awards 2023, The Leeds Book Awards 2023, the Red Book Award 2023, the James Reckitt Hull Book Awards 2021, The Trinity School Book Awards 2021, and longlisted for the ABA South Coast Book Awards 2023, the Waterstones Children’s Book Prize 2020, and the Branford Boase Award 2019.

Her latest novel, The Pawnshop of Stolen Dreams, is a middle grade fantasy inspired by classic folklore. Twenty percent of the author royalties for this book are donated to CharChar Literacy, an organisation working to improve children’s literacy levels in Malawi.

You can find out more about Victoria’s books, school visits and free resources for schools on her website: www.strangelymagical.com.

Author Links:

Website ~ Twitter

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

The Ballad of Bonaduke—Episode 34: Three to Four Times The Charm by R. T. Slaywood: Annnnnnnd They’re Off!

I know I normally do these on Friday, but I’ve been saying I need to dip into this more so I can catch up. Also, (and pettily), I’m not going to let the distractions of the last 24 hours break my streak (884 days once I hit “publish”). Something big can derail me, and I’ll be okay with that. But not trivia.


The Ballad of BonadukeThe Ballad of Bonaduke—
Episode 34: Three to Four Times The Charm

by R.T. Slaywood

DETAILS:
Series: The Ballad of Bonaduke, #34
Format: Kindle Vella Story
Read Date: September 19, 2023

Asphalt bounced off the car. I was tossed into the side of the trunk as we dodges a massive fiery crater. Behind us the squatters leader was standing through the sunroof holding a rocket launcher.

Of course.

A rocket launcher.

The Story So Far…

A drunken Michael Bonaduke decides to use a grift (with maybe some sort of magic/magic-like “help”) to win on a scratch-off lottery ticket so he has money to buy more to drink. He pulls off whatever he did, gets his money and some booze and stumbles off into the darkness to drink himself into oblivion so he can start again the next day. He’s hit by dark memories (probably what’s driving him to the drinking) of fire, pleading, and screaming. There’s going to be a price to pay for his grift, and he’s trying to be ready.

He’s abducted by some representatives of a mysterious group who subject him to a test—if he passes, everything will be explained to him (and hopefully the reader, too). He passes—and is brought somewhere for answers, or maybe training, or maybe another test. Time will tell (or things are going to get really annoying). Answers aren’t quick to come—but the mysteries and questions keep piling up.

Things get hairy and Bonaduke leaves and finds himself back in the neighborhood he started from. He takes refuge in a homeless encampment shortly before a police raid. He’s apprehended and finds himself an interrogation room and shortly escapes after using his grift (but with results he didn’t quite intend). He finds himself by a group of squatters who seem to have strapped a woman to a chair for reasons that can’t be good. He attempts to rescue her before he even realizes what he’s doing, and seems to have succeeded—well, the two of them got away from the group anyway—breathing but bruised. They make their way to a fast-food taco joint and Bonaduke really needs to refuel to keep going. He tries, but fails to get food because he keeps passing out. Thankfully, the clerk is the same guy from the liquor store and he both recognizes him and gives him first aid. The woman (Zero) wakes up and shows some abilities of her on as she helps them escape from her captors who’ve tracked her down. One thing leads to another—Zero and Bonaduke’s magics don’t mix well (at least until they understand what each other can do?), and they end up in a video-game race against the squatters in a tricked-out version of Eric (the clerk’s) car. Note, I said video-game race, not a video-game-style race. They’re actually in one.

What’s Three to Four Times The Charm About?

This episode gives us slightly over half of the first(?) lap of the race. Eric and Zero are manning the wheel and the phone controls, Bonaduke does what he can to help by climbing in the trunk to act as a look-out for the cars behind them and to do what he can to slow them down (mostly by throwing miscellaneous objects at them).

That’s it. That’s the sum of the episode (unless I was going to get into a play-by-play).

So, what did I think about Three to Four Times The Charm?

I’m trying not to complain about Slaywood’s editing (which has greatly improved)—but there’s a section in which I lost track of pronouns and antecedents, or Zero’s gender changed. I’m pretty sure it was a slip of the finger, but it was at such a bad time for me—the last thing I needed at the moment was to stop and read a couple of paragraphs 5 times to see if I could track pronouns.

This is all action—that’s it. And it’s fast-paced, too—try not to read this at a speed worthy of Mario Kart (or whatever your preferred racing game is). There’s an effective cliffhanger, too. Good stuff, and I’m fighting the impulse to read on.

The note from the author at the bottom of this episode made me smile—and forgive (but not forget) the pronoun bit.

I’ll note again that Zero’s arc has put a lot of fun into this series.


3.5 Stars

GUEST POST: Shaping Smiles with Kay-9 The Robot Dog by J.M. Gulmire

I recently shared a Spotlight for J.M. Gulmire’s MG novel Kay-9 The Robot Dog. Gulmire was kind enough to send along this guest post about the creation of the book. I’ll have more to say about the book soon, but for now, let’s whet our appetite with this bit of behind-the-scenes.


Shaping Smiles with Kay-9 The Robot Dog

Writing is magic. Reading is all about discovering that magic, but getting the words out is quite an adventure.

I learned this after 12 years of writing and submitting work. I played the agent querying game so often you’d think I’d have at least earned some kind of annoyance award. And I have to admit, my first children’s chapter book was a bit off the rails.

I mean how many kids are dying to read about getting A Vacuum for my Birthday?!

But I live with a house full of elves and they wanted to laugh. They like the outlandish and absurd. I’m quite fond of it too so I just kept writing.

Then one day, my favorite impish little elf asked me to write a story about a robot dog. I’d never heard of a story like that so I was all about it. I love dogs and writing, but I didn’t know much about robots, so we started playing with some kits and instead of just writing a story however the words came I sat down and sprinkled some fairy dust on my manuscript.

This helped me to list out what I wanted to happen and how the characters would come to life. I had no idea that an outline could be so shiny, but once it was done I couldn’t stop writing.

I began the story right away and suddenly something amazing happened. No more plot holes, no more hang ups. Everything came together as I sat down at the same time every day. I wanted to let my characters speak for themselves so I talked to them like I would anyone else and their voices called to me from the page.

Before I knew it my elves were reading and laughing at Kay-9 The Robot Dog. We had so much fun that I queried all the agents and papered the indie publishing world with submissions. I’m happy to say that the story got a lot of love. Despite this, the gatekeepers stood over me shaking their heads.

My book was too different, they said.

How could this be? Kids like the weird, the new, the exciting. I knew my story was alive and wagging its tail, just waiting to be loved.

It made me sad to know that so many great books are forgotten before they have a chance to be read, all because someone said, “No.”

I fell into a mystical sleep for a few years, waiting for this awful spell to wear off. Thankfully, when I came to and rubbed my eyes the elves were waiting for me. They patted my back and handed me my book and said, “Make it yourself!”

So that’s what I did.

Kay-9 not only came to life on Sept. 5 this year, the world of claymation sucked me in so I could create fun cartoon shorts to go along with the story. I didn’t need to fly around the world. All I wanted was to make someone smile and maybe start some laughter.

And that’s just what happened. My silly story, Kay-9 The Robot Dog hit #1 in its genre on Amazon and the clay keeps dancing.

Books are silly like that. They live in us every day. We just have to do what we can to properly shape them and share them with other booklovers.

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Farsickness by Joshua Mohr: A Surreal Pilgrimage

FarsicknessFarsickness

by Joshua Mohr

DETAILS:
Publisher: House of Vlad Press
Format: eARC
Length: 140 pgs. 
Read Date: September 8-9, 2023
Buy from Bookshop.org Support Indie Bookstores

A Quick Vocabulary Lesson

Leave it to our Teutonic friends to have a word for every occasion—in this case, we’re talking about “Fernweh.” Briefly, it’s the opposite of homesickness. It’s a longing for a far-off place, a farsickness. Not necessarily a particular place, but frequently it is one. The desire to travel would be another way to put it.

What’s Farsickness About?

Hal—he doesn’t really remember much about himself beyond his name—is hearing a voice inside his head. A voice telling him to go home. To go to Scotland (a place Hal doesn’t think he’s ever been, so how is it home?), to a particular castle there. Hal decides to call this voice “Fern” (from Fernweh, in case it wasn’t clear why I started talking about it) and does what Fern tells him to. Hal asks a lot of questions, only some of which get answers.

Then like Dante with Virgil, Christian with Evangelist (and others), Hal is taken on a journey once he gets off the plane in Scotland that is so strange, so fraught with peril and symbolism, and the difficult to explain, that I’m not going to bother trying. But in the end, Hal is taken on the journey to the places he’s really longing for.

So, what did I think about Farsickness?

The writing here—regardless what you think of what and who Mohr’s writing about—is worth your time. He’s got some of the nicest, most evocative phrases and sentences I’ve come across this year. They can make you grin until you remember he’s describing something horrible (or just plain weird). I think some passages would be great to read aloud—or listen to—just because of the sounds. There’s a scene of a submarine sinking, for example, it was a pure pleasure to read, the imagery was fantastic, it was a little funny, the vocabulary was vivid—and yet, it was about a manned vehicle going down. I tell you what, Tom Clancy, couldn’t have done it better (and he’d have taken multiple pages rather than the very tight paragraph or two Mohr used)—or as well.

I only have an ARC, so I’m not going to quote from it, just in case something changed—so you don’t get samples, but I’m telling you, it’s great. Think Lance Olsen, Mark Richard, or (because those names are likely too obscure) a decaffeinated Mark Leyner, and you’re on the right track. Kind of.

I’m clearly having trouble talking about that, so let’s move on to the who and what.

The more I think about it (and I’ve spent longer on it than I anticipated), I don’t know that Hal actually had fernweh. I think it’s something else—or we’re talking a metaphorical other place he wants to go. Or he thought he had fernweh, but was mistaken/confused/deceived. And…ugh. it’s hard to talk about what I’m trying to say without a lot of citations and deep-diving. It’s just something to think about as you read, I guess—”is ‘fernweh’ an appropriate term?” I actually think it adds another layer or three to things if Hal wasn’t feeling that after all. Not that it’s a bad or misleading title. I’m just wondering if we need to ponder it a while.

I’m also tempted to say that I’m overthinking things. But I’m reasonably sure that Mohr wouldn’t agree that I was.

(this would be so much easier to talk about if you had all read the book already. Why don’t you all agree to go read it right now and come back in 140 pages or so to read the rest of my post about why you should read it? Yeah…there’s something about that proposal that doesn’t work.)

Farsickness is one of those books that will tempt you almost immediately to try and figure out “what’s really going on,” to dive into the symbolism and other figurative representations to get to the bottom of things. I’d encourage you not to, just let Mohr and Hal take you along this surreal exploration of parts unknown (or are they?). Just let it unfold—relatively quickly you’ll start to think, “Oh, this is about ____.” Not long after that, you’ll know, “this is about ____.” Then you’ll start to see why it’s about ____, and why it matters. And everything you wondered about at the beginning will make utter sense. Then you’ll get some resolution to the story. Yeah, you could suss it out early on if you set your mind to it—but I think it’s a more satisfying experience (at least with this novel), if you let Mohr do the work.

Also, that approach lets you soak in and enjoy the very peculiar characters and imagery. Both of those deserve discussions of 500-1000 words a piece, but I’m not the writer to provide that.

There’s a pretty simple—and heart-tugging and sweet—story at the center of all this. But the 3+ licks to get to that Tootsie Roll center are enjoyable in their own way—and might do a little heart-tugging of their own. Yes, that candy shell is about trauma, healing, violence, forgiveness, and horror. But it’s not presented in a way that will make it too difficult to read. Like Hal, I didn’t know where I’d end up when I started the journey through Farsickness and I ended up far away from where I started—but it was absolutely worth the time (actually, it’d have been worth longer than it took, too).

This is no straightforward narrative, but the prose isn’t terribly dense and is fairly effortless to get through. After a few pages, you won’t notice it at all, Mohr will have sucked you into his absurd little reality and you’ll be turning pages like this is a thriller. I don’t know that I’d have gone out of my way for this (particularly with the cover), but I’m very glad Farsickness came across my path, and I wager you will be, too, if you give it a chance.

Disclaimer: I received this eARC from the author and Lori Hettler of The Next Best Book Club in exchange for this post—thanks to both for this.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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The Ballad of Bonaduke—Episode 33: Player 2 by R. T. Slaywood: From Strange to Stranger

Life, the Universe, and Everything has taken me away from this longer than I realized. Glad to get back into this series. I’m apparently 27 episodes behind, that’s a lot. I’d better try to avoid breaks for a bit.


The Ballad of BonadukeThe Ballad of Bonaduke—
Episode 33: Player 2

by R.T. Slaywood

DETAILS:
Series: The Ballad of Bonaduke, #33
Format: Kindle Vella Story
Read Date: September 14, 2023

“You gave an NPC your magic, and now we’re in the game.”

I nodded pretending to know what the hell she was talking about, trying to temper my anger. ‘Ah yes, I see, that makes sense.” I said putting as much dripping sarcasm I could into each word.

The Story So Far…

A drunken Michael Bonaduke decides to use a grift (with maybe some sort of magic/magic-like “help”) to win on a scratch-off lottery ticket so he has money to buy more to drink. He pulls off whatever he did, gets his money and some booze and stumbles off into the darkness to drink himself into oblivion so he can start again the next day. He’s hit by dark memories (probably what’s driving him to the drinking) of fire, pleading, and screaming. There’s going to be a price to pay for his grift, and he’s trying to be ready.

He’s abducted by some representatives of a mysterious group who subject him to a test—if he passes, everything will be explained to him (and hopefully the reader, too). He passes—and is brought somewhere for answers, or maybe training, or maybe another test. Time will tell (or things are going to get really annoying). Answers aren’t quick to come—but the mysteries and questions keep piling up.

Things get hairy and Bonaduke leaves and finds himself back in the neighborhood he started from. He takes refuge in a homeless encampment shortly before a police raid. He’s apprehended and finds himself an interrogation room and shortly escapes after using his grift (but with results he didn’t quite intend). He finds himself by a group of squatters who seem to have strapped a woman to a chair for reasons that can’t be good. He attempts to rescue her before he even realizes what he’s doing, and seems to have succeeded—well, the two of them got away from the group anyway—breathing but bruised. They make their way to a fast-food taco joint and Bonaduke really needs to refuel to keep going. He tries, but fails to get food because he keeps passing out. Thankfully, the clerk is the same guy from the liquor store and he both recognizes him and gives him first aid. The woman (Zero) wakes up and shows some abilities of her on as she helps them escape from her captors who’ve tracked her down.

What’s Player 2 About?

As Episode 32: Suspect number 1 wrapped up, Bonaduke tried something wreckless—even by his standards. This episode is about the results of that move.

So, Zero’s power involved tying reality into a video game, which helped her accomplish things that were impossible. As a result of Bonaduke’s meddling, they’re now in that video game—and they have a limited opportunity to get back out of it. And yeah, that sounds strange. But what do you want for this series?

So, what did I think about Player 2?

When I talked about the last episode, I said I wasn’t sure what Bonaduke was trying to do there—and honestly, I’m still not sure. But I enjoyed the fallout from his dumb move (not that he realized it was that dumb when he made it). I wonder how long Slaywood is going to stick with this arc within an arc, but I think it’s going to be fun.

Despite Zero’s attitude (and comments) about Eric, I wonder if he’s going to play a bigger role in this story than I’d anticipated. I think that’d be good. The more this series has Bonaduke with people rather than just bouncing around from event to event/location to location by himself, the better it is. You get Zero and Eric with him for a prolonged time and I think it’ll only improve. Especially if they all start understanding each other.

And if that doesn’t happen and we just get Zero for a bit? I’m okay with that, too, she’s one cool character. (and I mean “cool” in a number of ways)

This was a fun episode and the next episode or two that it sets up should be as good.


4 Stars

Scareground by Angela Kecojevic: A Twisty and Fun Ride for the MG Crowd

Scareground Tour Banner

ScaregroundScareground

by Angela Kecojevic

DETAILS:
Publisher: Neem Tree Press
Publication Date: September 7, 2023
Format: eARC
Length: 304 pg.
Read Date: September 6-8, 2023

What’s Scareground About?

Nancy’s an adventuresome girl who helps in her (adoptive) parents’ bakery. There’s something about her that puts most children off—but on the whole, she enjoys her life—and gets up to a lot of mischief by running all over the rooftops of the small town she lives in. (she seems a little young, and historically early to practice Parkour, but really that’s what she does).

Through her antics, she has managed to make one friend, Arthur. Arthur’s father is overprotective due to his mother’s death and keeps a short leash on his son. But these two find ways to stretch the leash and have fun together.

Some strange things start happening in their town, pointing to the arrival of a fair. There’s no way that either of them will be permitted to attend, but they’re determined to have a look. It seems fun enough, it’s something that doesn’t happen often (not in their lifetimes, anyway), and they’ve been forbidden by their parents. For pre-teen Middle-Grade characters, you know that means they’ll sneak into it and get into adventures. Nancy has another reason to go—but she can’t bring herself to tell Arthur—she’s pretty sure that she’ll learn something about the circumstances around her parents leaving her to be found and taken in by the Crumpets.

And they do sneak in, they do get into adventures—most of which are far beyond what they could’ve imagined. The fair—the Scareground—is much more than a typical traveling fair.

Kecojevic’s Language

There’s something about the language—particularly a couple of word choices—that bothered me. A few words (like “macabre,” and “maritime”) are used perhaps too often. It feels like someone learned a new word and was trying to squeeze it in as often as possible. I obviously don’t think that’s what happened—it just feels that way.

Aside from that, the vocabulary and phrasing do strike me as someone trying to capture or create a mood—a feel to the book. One that’s reminiscent of a fairy tale or a story from another time. I don’t know that Kecojevic was entirely successful at it, however. But you can’t help but see that’s what she was going for, and it adds just the right amount of whimsy to enliven this story and the characters (Nancy in particular).

So, what did I think about Scareground?

As many good things that were in the book, several little choices that Kecojevic made added up—like the final words of the prologue which were an over-the-top threat delivered to no one at all just so the villain could monologue for a bit—and almost makes this book die a death of a thousand cuts. Please note the “almost” there. Thinking back to the prologue—you snip that monologue and you’ve got a nice, disturbing introduction to the book.

The book works well if you take it on the surface, enjoy Nancy and Arthur—and the friends they make along the way—and get caught up in the story and the strange world it takes place in. If you think about many aspects too much, it doesn’t hold up too well. It’s not a house of cards by any means, but maybe balsa wood.

Or, come to think of it—think of this as a carnival ride or fair attraction. That’s appropriate, right? It might be a spooky ride through a house of horrors, it might be an exciting-looking roller coaster, or it might be a pretty carousel—but if you look behind the curtain, or too closely at the structure, or spend too much time looking at the paint job on the horses or the lighting fixtures, and it’s less impressive.

Thankfully, you’re not going to find a lot of the target audience dwelling on aspects—they’re going to be in it for the ride. Which, getting back to my main point—works well when you take Scareground that way.

Nancy and Arthur are a whole lot of fun. The Crumpets are a delightful couple and the kind of parents (biological or not) that you want to see in fiction. And so many other characters could be talked about in this way. Nancy’s extra abilities are a wonderful, imaginative touch—but so is her heart and drive. Arthur matches that heart and drive without her abilities, and it’s their friendship that makes a lot of this work.

It’s a fast and strange ride that will entertain, for sure. I recommend it to readers of the right age.

Disclaimer: I received this eARC from Neem Tree Press via NetGalley in exchange for this post—thanks to both for this.

My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

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