Tag: Fantasy Page 8 of 54

A Few Quick Questions With…Adam Holcombe

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Okay, we’re wrapping up my Tour Spot for A Necromancer Called Gam Gam with some actual new content! (gasp!!) Holcombe was gracious enough to take some time out from camping to answer a few quick questions for me…I hope you enjoy these answers!


Why don’t you take a moment to introduce yourself to the readers, and tell us about your path to publication?
Hello all! I’m Adam Holcombe, author of the Chronicles of Gam Gam series as well as the upcoming sci-fi epic, Bounty Inc. My path to publishing is much like the tick’s path to getting burned off of someone. Except the people I latched onto were all very nice and helped me instead of burned me! I’m very grateful for that.

But what I mean specifically is that I was able to follow some of my favorite indie authors through social media, and ended up finding ways to get involved, such as an accountability thread on a Discord server where I ended up getting to know some of my favorite people. With their help, I was able to find my way to publishing A Necromancer Called Gam Gam, and much of my success is owed to how kind and wonderful everyone in this community has been to helping ticks like me grow into our own authors.

Who are some of your biggest writer inspirations/influences. Whether or not we readers can see them, but you know they’re there.
Two of my biggest inspirations to writing come from different media sources than the traditional book, actually. The first is Eiichiro Oda, the mangaka for One Piece, and the second is James Gunn, writer and director of the Guardians of the Galaxy movies, among several other things. And both of these are for very similar reasons: they both blend humor and emotion so seamlessly it’s incredible how it works, and it’s what I’m constantly striving for myself. I want to create a story that leaves one laughing before they suddenly find themselves silenced by a powerful, heart-wrenching scene. And then maybe ending on a laugh, I don’t know, guess you’ll have to read to find out!

That’s not to say I don’t have authors who are inspirations to me as well! In the same vein of things, M.L. Wang writes emotion so well, she’s been one of the few authors who have ever really brought tears to my eyes. Krystle Matar writes characters so well, it’s hard to imagine they invented these people, they feel real, pulled straight from whatever plane of existence Krystle can peer into. C.M. Caplan can dial the unhinged to eleven and just make it work, something that is so very hard and something I hope to get the chance to do more and more as I continue writing. Those are just a few, but so many stories I’ve read, and authors I’ve talked to have influenced my work in tiny ways, and will continue to do so as I keep pushing more out.

I want to ask about tone—because you strike this balance (or do an intricate dance around and between tones, whichever metaphor you prefer) between cute/cozy and emotionally-wrought with a side of creepy. Was this something you had in mind from the beginning? Was this something you discovered along the way and then wrote/rewrote to turn into it? Or is this just Adam Holcombe in a nutshell?
Ha, maybe my previous answer gave some of this away, but deep/serious moments and light/silly moments are two things I work hard to balance and I’m happy to see that it seems to be working from your perspective! For A Necromancer Called Gam Gam, there were a few ideas I wanted to incorporate from the beginning that set up this balance, but so much of the actual work came when the writing started. If something felt too creepy and too serious when I wanted it to be lighter, I would adjust and make sure something silly was incorporated so it wouldn’t go too far in one direction. And in the same way, if it was getting too whimsical, I’d look for a way to ground things once more. It took a lot of toying to get the feel that I was satisfied with.

This is the point where I like to ask about a supporting character or two that caught my attention. But you’ve done a good job of taking these supporting characters and giving them short stories. When did you decide to do those? Was it because of people like me who were asking questions about them, and this was a quick and effective way to shut us up? Do you have any plans to keep these coming? I think The Wishing Stone provides several potentials.
A lot of authors offer a newsletter magnet, usually a novella of sorts that ties into their story and brings people to their newsletter while also giving readers a chance to try their work and hopefully hook them. I wanted to do something similar, but with A Necromancer Called Gam Gam already being a novella, it felt odd doing a second novella to sell the first. Or giving away that for free to join a newsletter that had nothing else to offer. In the end, the idea came from several anthologies I’ve read where the authors would tie the short story into a series of theirs, giving the reader a taste and a chance to hop onto that series if they liked what they read. A short story seemed a lot more doable for coupling with A Necromancer Called Gam Gam than a second novella or something similar might be.

So, I decided to look at which characters I felt really deserved more backstory, and started with Sir Gibblet in The Knight Revenant, and of course Nugget would need more story in Nugget’s Tenth Life. He’s demanding like that. I also wanted to provide these stories for free, so that anyone who wanted to see what the Chronicles of Gam Gam was about could easily do so. And, for people who are better at reading physically, I also decided to provide them in the physical copies so a reader wouldn’t have to read it digitally if they have a preference. After the first book, pairing up with The Knight Revenant, I thought it would be a lot of fun to do this for each book in the series. Each main book is planned to be partnered with a short story to expand on side characters that don’t get to hog as much spotlight.

The Wishing Stone offers up a lot of fun decisions on who can be next, but as a sneak peak just for you and your readers, the next short story will be following Emil who runs into some shenanigans in the city after the events of the second book.

You display a certain knowledge of knitting—and I like the way that Gam Gam uses it to describe magic. Is this the result of research for the character? Or is this a hobby that you inserted for the image of an elderly necromancer?
Okay, so a peek behind the curtain here, I know nothing about knitting. Give me yarn and two knitting needles, and you’ll get a big ol’ knot back. Maybe the two knitting needles, too. I owe everything knitting related to my wife, who is a huge fan of knitting, crocheting, and many other forms of crafting. I’ll do my own research, but then I run it by her, and she helps me phrase it in a way that actually makes sense. Her teaching me what a perl was probably tested her patience.

Interestingly enough, not that long ago I had to ask her about some big cable knitting thingy to see if it made sense to exist yet in the world of Gam Gam, and she got a big kick out of me trying to talk about it and ask about it. She even dared to say I “was cute.” In the end, though, I decided that in a world with enchanted, magical items, the big cable thingy can exist too. (The big cable thingy is circular knitting needles for those who know more than me.)

I have a guest question from Jodie at Witty and Sarcastic Book Club. I think I read somewhere that Gam Gam started as a D&D character idea, was that a natural jump from the game to writing? Do any of your other characters share that origin? Does being a DM affect how you write/structure a story?
Gam Gam certainly started as a D&D character, but she was quite a bit different! One of my favorite things about D&D is being able to play as ridiculous and fun characters, and sometimes, I take that to the extreme. How she came about was that I wanted to be the party’s grandma if I ever played her, baking cookies, and caring for everyone, but I needed to figure out what kind of class this grandma would be. The funniest to me was having her raise the dead as a Necromancer because it was such an odd combination. And lastly, it’s fun to be insane, so I originally had her animating the bones of some dear loved ones. This was not in a cute way, but a rather horrifying way. At the time, I was a forever DM (meaning I never played characters, so all my character ideas lived and died quickly, never finding freedom on the fields of imagination and dice rolling), so when I had a character idea I was obsessed with, she kind of stuck around until I talked about Gam Gam and was coerced into writing about Gam Gam.

The transition was relatively natural, but I had a character and no story. And the character was a bit insane, so that definitely needed adjusting. Maybe it could have worked, but that was the character I wanted to be to mess around with my friends, not necessarily the one I wanted to read about. I tamed her down, gave her an actual reason for being a necromancer, and found a story that fit just right for her, and the rest came quickly after that. I’m much happier with Gam Gam the story character than I probably would have been had she remained the D&D character.

Right now, Gam Gam has earned the sole distinction as D&D character turned book character. I have a lot of influences from D&D coming into my books (a character in Bounty Inc. is kind of like a lizardfolk or dragonborn, and I have a different character in the third Gam Gam book that is kind of like another creature from the world of D&D), but nothing so direct as the Gam Gam transition. I don’t know if it will be likely either, that seemed to kind of be a one shot wonder that worked in the right place at the right time. I’m getting to play characters now, but it feels like their stories belong in my D&D group, not a story, and so they’ll likely not see the page.

Being a DM feels like writing mostly worldbuilding with the barest frame of a story at times. I can control what my players do to a point, but we never really know where the story is going, and I don’t want to pull them away from something interesting, especially if I’m also very interested. Whereas, for writing, I usually need some beats of plot to really begin on it, and that tends to be central (after I’ve already figured out characters, I do need those before plot). So, my brain actually splits these completely apart, and I tend to not overlap them in many ways. Like, what works for D&D doesn’t always seem to work for a story and vice versa. I’ve had many a great story moments ruined because my players just did other things haha. It feels less like one builds on the other, and more that they compliment each other in completely different ways, and I love that because I’m not always feeling like I want to write one way verses the other. This is, of course, a disclaimer that this is from my own experiences of how I DM and write my own way, and this definitely varies between authors/DMs.

While we’re here, do you want to give a plug for Bounty Inc.? What’s on the horizon for Adam Holcombe, author, after that?
Yes, I would love to! Next on my release docket is a huge swing away from Chronicles of Gam Gam with Bounty Inc. This was the book I was working on before A Necromancer Called Gam Gam came knocking on my brain, so it’s been cooking for some time. If you’re interested in a sci-fi epic that has the same blend of humor and seriousness as Gam Gam, but brought into a more action-packed, vulgar adventure through space, helping to improve the galaxy one bounty at a time, then be sure to check it out! It releases October 15th, 2025!

I am also hard at work on The Knitting Club (book 3 of Chronicles of Gam Gam) and hoping to have that out early next year (though that may be pushing it). I plan to send that out to beta readers by the end of the month. Emil’s short story will be sometime in there too, I’m sure.

I have plenty more Gam Gam and Bounty Inc. left in me, I just need to find the time to work on it all!

Thanks for your time and participation! I’m a big fan and I hope we get to keep reading your work for years to come!
Thank you so much for having me and for enjoying your time with Gam Gam and Mina! I hope to be around for years to come, I’ll need them for everything I have planned.


A Few Quick Questions

REPOST: Nugget’s Tenth Life by Adam Holcombe: The Backstory I Didn’t Need, But Am So Glad I Got

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Cover of Nugget’s Tenth Life by Adam HolcombeNugget’s Tenth Life

by Adam Holcombe,

DETAILS:
Series: Chronicles of Gam Gam
Publisher: Bounty Ink Press 
Format: eBook
Length: 32 pgs.
Read Date: September 23, 2024

There is a saying among humans that a cat has nine lives, but this is not entirely accurate. See, it is simply that cats are notoriously skilled at almost dying. It is only by the ninth time that the dying tends to stick.

What’s Nugget’s Tenth Life About?

For those who are familiar with Gam Gam the Necromancer, you are familiar with her familiar*, Nugget. If you haven’t read anything about Nugget before—let me introduce him to you.

Gam Gam is a newly graduated necromancer, despite being…well, a Gam Gam. Her familiar is a cat she revivified—I guess it’s better to call Nugget the animated skeleton of a cat—with all the memories, habits, and attitudes of the stray cat he was before he needed revivification to prowl around.

This would be his tenth life—this short story is the recounting of the previous nine lives he enjoyed (or at least lived through). It’s about his Brother, Sister, Mother, and his Sister’s two kits as well—but primarily about Nugget doing his best to help his family survive and keep their shelter.

* A phrase that I wrote without forethought.

So, what did I think about Nugget’s Tenth Life?

Maybe (very likely) I’m in the minority here. But I was not curious at all about Nugget’s life (or, lives) before Gam Gam. I was curious about Gam Gam’s backstory. I was curious about the Knight Revenant. I can see reading more about Mina. But an elderly necromancer (or any necromancer, really) with a skeleton familiar? That seems fitting and generally unsurprising—I didn’t need to know any more about him.

But now??? I’m so glad we got this. I loved that opening I quoted above and was quickly invested in Nugget’s story.

Getting that little bit of time with Gam Gam at the end reminded me how much I liked the character—and I’m now more than ready for The Wishing Stone‘s release next month so I can spend some extended time in this world.

This would make a decent jumping-on point for those who haven’t tried this series before. If you have, I probably don’t need to encourage you to give it a shot (but I will anyway).


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

The Knight Revenant by Adam Holcombe: You Do NOT Mess Around with This Old Lady

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Cover of The Knight Revenant by Adam HolcombeThe Knight Revenant

by Adam Holcombe

DETAILS:
Series: Chronicles of Gam Gam
Publisher: Bounty Ink Press
Publication Date: May 30, 2023
Format: eBook
Length: 29 pg.
Read Date: June 10, 2023

What’s The Knight Revenant About?

Gam Gam had been at this (this being necromancy in an official capacity) for twenty-two days, four hours, and thirty-four minutes, after having graduated top of her class from the mage’s academy in Capital City

…and has taken it upon herself to take care of a revenant that had been disrupting travel between two cities.

The revenant tries to unleash its aggression on her, and she simply slaps it down like it’s nothing but a petulant child, scolding it a bit, and then trying to reason with it patiently like only a grandmother can. The revenant plays its part in this pantomime and throws a tantrum. This continues for a few days until a new target presents itself for the spirit.

And then Gam Gam has to show it who’s boss.

What did I think about The Knight Revenant?

This short story is a great point of entry for the series/world of Gam Gam. Is it necessary to read this before the novella? Nope. I actually think it works better as a follow-up to the novella (even though it takes place first), so you get some backstory for characters you already like. But that’s probably because I read them that way.

Gam gam gets some fantastic lines here. Had I been on the fence about her before, she’d have earned a fan from the way she dealt with the revenant—both as a foe and then later on. We get to see her heart, her spunk (although it feels cliché and possibly condescending to talk about an older woman having spunk…but it’s a great word to describe her attitude), and her humor.

And we get to see her power…Gam Gam is not to be taken lightly. What she did in the novella was probably a greater display of raw power. But something about the way she counters the relevant struck me as more impressive. Maybe it’s the banter + the magic rather than just the magic. Holcombe is quick to show the reader that magic can only do so much and that the frailties of age can get the best of even a professional necromancer.

The last scene? (Spoiler ahead in the next 2 sentences) I got a big “Vincent and The Doctor” vibe from it. And now I’ll forever see Tony Curran as this character when I think of him in the future.

This was a quick, fun companion piece for the novella (in whatever order you want to read them). It solidified my commitment to jump on the next adventure of Gam Gam with all possible haste, too.


4 Stars


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

REPOST: A Necromancer Called Gam Gam by Adam Holcombe: Knitting, Skeletal Cats, and Other Kinds of Magic

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Cover of A Necromancer Called Gam Gam by Adam HolcombeA Necromancer Called Gam Gam

by Adam Holcombe

DETAILS:
Series: Chronicles of Gam Gam, Book One
Publisher: Bounty Ink Press
Publication Date: May 30, 2023
Format: eBook
Length: 110
Read Date: June 3-5, 2023
Buy from Bookshop.org Support Indie Bookstores

A cat, free from the restraints of flesh, muscle, and organ, stretched on the edge of the wagon, as if that would do anything for its skeletal body. Then it jumped down next to Mina and plodded over to the woman, who had returned to her chair by the fire. A partially- knitted scarf coiled in her lap as she continued to work on it. The skeletal cat found a comfortable piece of the woman’s dress, curled up at her feet, and licked its non- existent crotch with a non- existent tongue.

What’s A Necromancer Called Gam Gam About?

Twelve-year-old Mina is being pursued by armed men—armed men who had just killed her father. She has a special kind of magic, and those in power want to use her because of it.

She runs across a kindly grandmotherly type who introduces herself as Gam Gam. Gam Gam, it turns out, is a necromancer with a soft spot for endangered little girls. (probably endangered women, and males of all ages, too). She takes her Mina in and promises her safety. Gam Gam is a necromancer and can back up that promise (not definitively, but more than most people can).

They tell each other their stories—Mina tells her why she’s on the run, and Gam Gam tells her that she became a necromancer after the death of her grandchildren so she could resurrect them.

But first, Gam Gam decides that she needs to do something to keep Mina safe.

The Types of Magic

The bundle of bones at the top of the stove raised its feline skull and looked at Mina, then disregarded her and returned to a nap. Why did skeletal cats need so many naps?

Great question. But that’s not what I want to talk about here.

We see two types of magic portrayed with our two protagonists—with others floating out there in this world for us to encounter in future installments, I assume.

Necromancy is rarely something I’m interested in reading about unless the necromancer is about to be thwarted. I know there are exceptions (including here), but it’s hard to think about magic involving reanimating the dead as a good thing. But Holcombe not only makes that specialty seem interesting but gives the reader a necromancer you can root for.

I really liked the way one of the characters describes Gam Gam’s magic to Mina. It grounded the practice, for starters—you could understand it. It’s also idiosyncratic enough to fit Gam Gam to a T. From that point on, I could see that explanation at work—even when the text doesn’t refer to it.

Now Mina’s magic is a kind I’ve never encountered before—maybe a few things like it (particularly in SF rather than fantasy)—but it took almost no time at all for Holcombe to convey the potential—both for a character in fiction, as well as for an evil empire to exploit. In the hands of someone with little experience—for example, a 12-year-old—it could be dangerous. Okay, it could be dangerous in the hands of anyone, but people with experience would control and target the damage they inflict, a child would just inflict damage.

Having a novel (or novella, in this case) with a great magic system is a good start—but it’s how you convey the use of magic to the reader that’s the make/break point for me. And Holcombe nails this part. Mina’s as well as Gam Gam’s. This is a big selling point for me.

The Unexpected Content

Tears escaped her and raced down her cheeks. Was it possible to ever run out of tears? She couldn’t possibly have many more before she would start shriveling up.

Okay, you’ve got this friendly and caring Grandmother-type character. You’ve got a lost little girl who needs comfort. There’s a cute (in a certain way) cat. And using knitted goods as a bribe/reward/gift for the undead. Really, this sounds like it’s full of warm fuzzies and maybe a little bit of fun along with the adventure that a Fantasy should bring. Rightly or wrongly, I expected something with a similar tone to A Wizard’s Guide to Defensive Baking.

And it’s there. However…

You’re dealing with a twelve-year-old girl whose devoted father was murdered in his own home trying to protect her. She’s on the run from armed men who are out to use her for their own purposes. You’re also dealing with an elderly woman who mastered an entire type of magic at her advanced age, fueled by grief in a gambit to cheat death. There’s nothing warm and fuzzy there.

These two characters are suffering—they need each other to get through what they’re dealing with. There’s healing (and the promise of more to come). But healing, comfort, and all that comes at the end. The cliché “the only way out is through” comes to mind here—most of this book (and likely future books) is in the “through.”

This is a bigger selling point for me.

So, what did I think about A Necromancer Called Gam Gam?

When [the zombie] chose socks, Gam Gam instructed it to lift a foot, then tugged the sock into place.

“Is this necessary, Gam Gam? Can they even feel the cold?” Mina asked.

“Of course it’s necessary, sweetie,” Gam Gam said as she pulled the second sock onto the zombie’s other foot. “Just because they’re undead doesn’t mean they have to be neglected.”

I was charmed instantly by this book, and that only grew throughout. Particularly once I cottened on to the fact that it wasn’t going to be a cozy kind of read—despite the scarves and sweaters. Once I saw what Holcombe was up to, I really got into things.

I don’t want to spoil anything but don’t get attached to any character. Just sayin.’ (okay, it’s called Book One of Chronicles of Gam Gam, so it’s probably safe to get attached to one. Although, given the loose correlation between death and characters doing things in this book…)

Holcombe has created a great little world for his characters to dwell in, and pairing Mina and Gam Gam together is a big one. He knows how to show the emotions of the moment—and to get the readers to buy into it. Even better, his depictions of the way magic works here are really well executed.

Even his choice of novella-length was smart. This isn’t a story that would work well with another 2-300 pages to tell it. Nor should it be the first part of a novel—this tight story is one that needs to be by itself.

I see that there’s a short story in this world that takes place sometime before this novel. I’ll be jumping on that soon while I begin the wait for Book Two.

This is a short read that packs the punch of a longer one, and I encourage you to give it a shot.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

BOOK SPOTLIGHT: A Necromancer Called Gam Gam by Adam Holcombe

I’m very pleased today to welcome The Write Reads Blog Tour for Adam Holcombe’s, A Necromancer Called Gam Gam! Now, I read this back in 2023, so in addition to this Spotlight, I’ll be reposting what I said then–I’ll also be reposting what I said about the first two short stories in the series, “The Knight Revenant” and “Nugget’s Tenth Life“. But it’s not just re-runs here today, nosiree Bob! I have A Few Quick Questions with Adam Holcombe coming up in a little bit, too! (these links will actually work when the posts go up). If you take a look at the feed for https://twitter.com/WriteReadsTours over the next few days, you’ll see a lot of bloggers who had interesting things to say about it. A Necromancer Called Gam Gam was the 2nd Place Finalist for the 2024 Book Blogger’s Novel of the Year Award, so you know there’s a lot of good to be said about it–but before getting to this Spotlight, let’s start with a word about BBNYA.

BBNYA:

BBNYA is a yearly competition where book bloggers from all over the world read and score books written by indie authors, ending with 15 finalists (16 in 2024) and one overall winner.

BBNYA Finalist Badge 2024

If you want some more information about BBNYA, check out the BBNYA Website https://www.bbnya.com/ or take a peek over on Twitter @BBNYA_Official. BBNYA is brought to you in association with the @Foliosociety (if you love beautiful books, you NEED to check out their website!) and the book blogger support group @The_WriteReads.

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Book Details:

Title: A Necromancer Called Gam Gam
Genre: Fantasy
Age Category: Adult
Format: Paperback/Ebook/Audiobook
Length: 110 Pages
Publication Date: May 30, 2023
Cover of A Necromancer Called Gam Gam by Adam Holcombe

About the Book:

A grandmotherly necromancer seeking resolution for her past with the help of her loyal entourage: an undead cat and a spectral knight.

A girl on the run from the Eternal Empire for the mysterious power she possesses.

When a chance encounter pulls them together, Gam Gam will do what it takes to protect Mina from the rogue sergeant hounding her–including raising the dead. As long as they’re dressed for the occasion.

Book Links:

Amazon Canada ~ Amazon US ~ Amazon UK ~ Goodreads ~ The Story Graph

About the Author:

Adam HolcombeAdam Holcombe daylights as a programmer and moonlights as an author. After spending years toying with the idea of writing, he decided to fully commit and work toward releasing his first novel. Then Gam Gam got in the way, and his first novel became his first novella. The novel will come later. When he’s not locked in a cold basement, typing away, he can be found hanging out with his wife, his dog, and his tortoise or playing D&D or board games with friends.

BlueSky ~ Patreon ~ Instagram ~ TikTok ~ Goodreads


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

REPOSTING JUST CUZ: Grave Cold by Shannon Knight: She Sees Dead People

The third book in this trilogy just released this week, and since I can’t talk about it yet (hopefully soon), I figured I’d repost this to remind people of the series.


Cover of Grave Cold by Shannon KnightGrave Cold

by Shannon Knight

DETAILS:
Publication Date: May 2, 2023
Format: e-Book
Length: 394 pg.
Read Date: May 16-21, 2025

Where Does Grave Cold Take Place?

In a dystopian future the geography of the (what we’d now consider) the Western U.S. looks much different—states are a thing of the past, and two major population centers are the District of Utah (which does contain Salt Lake City) and the District of Portland (Oregon, not Maine). There are people who have been Genetically Modified for one reason or another—and in the D.P. they’re largely feared and ostracized because of what they are and what they can do.

D.P. is where the action takes place in the novel—and it feels like it came out of Portland, OR, too. And not just because Voodoo Doughnuts still exists. Yes, even in a quasi-dystopia people want their donuts. Maybe they need them more than we do, come to think of it.

There’s a lot of the tech, etc. that one usually associates with more utopian-looking/feeling SF. And maybe for many people it’s just that. But D.P.’s government is definitely of the dystopian type (and, boy howdy, do we learn more about that as the book continues), and the area outside the District feels that way, too, filled with mutants and who knows what else.

If you’re one of those readers who really gets into worldbuilding, you’re going to be happy with this read.

What’s Grave Cold About?

Cait’s a beautician with a lot flair and very little money. She’s scraping by, barely. When she sleeps (which she tries not to), the dead come to her and talk to her, trying to get her to do things. So…it’s easy to understand why she doesn’t like to sleep.

A man named Nyle sneaks into Portland after having been prevented legal entrance by a guard—and he’s not the only one like him who has been denied entrance. Nyle, however, is older, more experienced, more powerful, and probably more determined. He and those like him are called “ravens” (although there are other, more contemporary(?) names like “ferrymen”)—they’re tasked with freeing the spirits of the dead from their bodies. It’s been so long since they’ve been permitted in D.P. that Nyle has been compelled to come so he can do his work.

He and Cait have a strong rapport right away, she has some friends (and some family she has a troubling relationship with), but not that many. The two of them click right away, and Cait helps Nyle change his appearance so he can hide from the authorities. He tells her that she’s not Genetically Modified, she has supernatural abilities like him—she’s a necromancer.

While it’s not the same power, it’s close to his and he has experience with necromancers and guides her to use her abilities better.

Working together, they begin to free the spirits of the dead and learn why ravens have been blocked from entering D.P.—those spirits are being used by newly developed technology. This pits the pair against the authorities and other powerful people.

Here’s the Thing

I don’t get magic/paranormal/supernatural systems like this one where someone/something is required to separate souls from bodies at/around/near death. Whether it’s this book (and it’s oncoming sequel), Amber Benson’s Calliope Reaper-Jones series, the TV show Dead Like Me, or any of the other examples I had in mind for weeks to bring up that disappeared as soon as I started composing this post. It just doesn’t make any sense to me.

This doesn’t mean I don’t enjoy these works of fiction. I just don’t understand what ties these non-corporeal entities/substances/existences/whatever to the body at or after death and why someone has to come along and separate them.

So I guess I’m saying two things here—1. If you’re like me on this point, you can still get into this book. I honestly didn’t think about it while reading the Grave Cold, it’s only when I think about the book/system that it gives me pause. 2. If you’re not like me…can you explain this?

So, what did I think about Grave Cold?

I cannot describe it to my satisfaction, but Knight has embued this novel with an atmosphere, a texture that you can’t help but feel as you read. Her descriptions are pretty sparse, but at the same time, I really think I know what Cait’s environs look and feel like.

It’s difficult to think of spirits as capable of being mistreated or abused—they’re spirits of dead people, right? But in Knight’s world that’s exactly what’s happening. Abusing the dead ranks right up there with elder-abuse somehow. As Nyle says,

“It’s easy to see the dead as non-persons when you’re alive. It’s harder when you know them.”

Instead of going on to whatever is next once the spirit is released, the former citizens of D.P. are trapped and exploited.

While this story is dark and harrowing, there’s a real pleasure (and sometimes lightness) in watching the friendship between Nyle—a centuries-old being—and Cait deepen and grow stronger. It’s a tricky thing to attempt (much less pull off), but Knight does it well.

Great world-building, questionable (to me) magic system—but it’s cool to see in action, some well-designed characters (including all of them that I didn’t mention here), a plot that moves well and is intricate enough that you’re kept wondering where it’s going until the end. Knight has written (on my blog) about coming up with the sequel, so I know one is coming. And I’m looking forward to it—at the same time, were this a stand-alone, it’d be very satisfactory as one.


3.5 Stars

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REPOSTING JUST CUZ: I’m Not Sure How to Write About The Blacktongue Thief (Audiobook) by Christopher Buehlman, But I Really Liked It

It really feels like I should take another crack or three at this before posting. But that’s just not going to happen. I either post this or I dither about for another eight months and give up. So, here it is.


The Blacktongue ThiefThe Blacktongue Thief

by Christopher Buehlman

DETAILS:
Series: Blacktongue, #1
Publisher: Macmillan Audio
Publication Date: May 25, 2021
Format: Unabridged Audiobook
Length: 12 hr.,  26 min. 
Read Date: January 2-5, 2024
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What’s The Blacktongue Thief About?

I don’t know how to answer that question in under 8 single-spaced pages (okay, that’s hyperbole…but it feels honest). Also, this is one of those audiobooks that leaves a listener without a clue how to spell just about everything (for example, I just learned how to spell the main character’s name), so you have to factor into my utter inability to write character/nationality/etc. names to my trepidation about trying to sum it up.

So I’m going to just paste what the publisher’s site says…

Kinch Na Shannack owes the Takers Guild a small fortune for his education as a thief, which includes (but is not limited to) lock-picking, knife-fighting, wall-scaling, fall-breaking, lie-weaving, trap-making, plus a few small magics. His debt has driven him to lie in wait by the old forest road, planning to rob the next traveler that crosses his path.

But today, Kinch Na Shannack has picked the wrong mark.

Galva is a knight, a survivor of the brutal goblin wars, and handmaiden of the goddess of death. She is searching for her queen, missing since a distant northern city fell to giants.

Unsuccessful in his robbery and lucky to escape with his life, Kinch now finds his fate entangled with Galva’s. Common enemies and uncommon dangers force thief and knight on an epic journey where goblins hunger for human flesh, krakens hunt in dark waters, and honor is a luxury few can afford.

The Narration

(I’m sure I’ve said this before) It can be dangerous for an author to narrate their own book, but when they’re good narrators, they can bring something special to the performance as they understand the book in a way a hired gun never can. Buehlman is one of those authors who should read his own material all the time. He did a bang-up job with the accents, the characters, the comedy, and the drama.

I don’t know how this would come across in the print version—I’m assuming it would somehow—but in the audiobook, Buehlman makes Kinch speak with some sort of Irish accent (probably safer to say it’s more Irish-ish so he can deviate when he wants), which communicates so much about him. You hear that, and you automatically get his strange cynical optimism, the poverty he came from, his odd sense of humor. I don’t know how quickly that would be communicated with some other accent—but it immediately made sense to me. Galva’s accent is very different, and utterly fitting, too. I don’t know if other narrators would’ve made choices like he did to communicate that all so well—but I have to give him kudos for that.

So, what did I think about The Blacktongue Thief?

I can’t really discuss what I think of this book and the various plotlines/characters without spoiling the whole thing. So let’s stick to overall impressions.

Buelhman can create a character that shows up for a few pages—or recurs throughout the whole book—that is so well-drawn that you could imagine them carrying their own novella (at least). The magic system (systems?) are inventive—or at least used inventively—and I can think of several mages from other series that would be in trouble if they tried to cross some of these. The main storyline for Kinch seems locked-in early on, but also it’s pretty clear (I think) that he’s going to diverge from his assignment early. But the way it happens is enough to make you sit up and take notice (and perhaps mumble something like, “Are you sure about this, man?”).

Among the many subplots here is a love story—and I don’t know if I’ll come across one so effective for the rest of the year.*note It’s so sweet, so real. And really strange in the way that only fantasy can pull off.

* Okay, I wrote that sentence before I got too far into Charm City Rocks by Matthew Norman a day later, I really shouldn’t make statements like that in January.

By the same token, there’s this rivalry between Kinch and someone he knew in childhood. Their lives took very different paths, and Kinch (somewhat rightly) feels guilt over the way things went—Malk feels a lot of resentment about it (somewhat rightly, entirely understandably). Watching them navigate this reunion in various circumstances is a real treat. There’s some good depth, some believable realism to it—and Beuhlman is able to keep it entertaining.

I don’t want this to sound like it’s a comedy or a light-hearted caper kind of novel. It’s not. There’s a lot of darkness in these pages, a lot of tragedy and bloodshed, there’s some kind of duplicity on almost every page, and absolutely no one comes out of this unscathed. Assuming they come out of this at all. But you will be hooked; you will be invested in these characters; you will be mystified, weirded out, and perhaps a bit grossed-out by the magic; and you will probably want to avoid large bodies of water juuuuust in case one of Beuhlman’s krakens are nearby.*

* I know nobody has happy, shiny krakens full of humor and rainbows. But something about his seemed a degree or two worse.

I picked this up on a whim, mostly out of mild curiosity. But now I have to know what’s coming next.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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Guard in the Garden by Z. S. Diamanti: The Difficulty of Finding a New Path

Cover of Guard in the Garden by Z. S. DiamantiGuard in the Garden

by Z. S. Diamanti

DETAILS:
Series: A Fable of Finlestia 
Publisher: Golden Griffin Press
Publication Date: March 4, 2025
Format: eBook
Length: 294 pg.
Read Date: July 30-31, 2025
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What’s Guard in the Garden About?

After a lifetime of effort and service, Felton Holdum is admitted to an elite group of warriors, a culmination of his work. Shortly thereafter, he’s seriously injured. He’s convinced he’ll recover enough to rejoin his team, but no one else seems that convinced.

After convalescing for a while on the couch at a home his aunts share, he tries to rejoin his—or any unit. They politely guide him to the City Guard while he “continues to gain strength.” The Guard takes him on and assigns him to patrol the Districts he lives in. One of the quietest, most peaceful, crime-free districts in the city—or in all of Fiction from what I can tell.

He takes the job seriously, however (which is his basic approach to life). Then he goes home each night to wallow in self-pity.

But slowly, thanks to the people he meets on patrol, acquaintanceships he renews, and some wise words from a fellow injured-vet, he starts to find new purpose in life.

The Little Things

Let me pause here for a moment to say that Felton Holdum is a name that screams “dwarf” to me somehow, and yet it’s probably the least dwarfish name. Seriously, come for the sweet story, stay for the details like “Bendur Clagstack.”

There are loads of tiny touches that really bring this world to life, grounds it in Fantasy, and gives a little boost to the whole experience. These names, characteristics, creatures, and so on. One detail that I liked that I can’t resist sharing is that one of Felton’s neighbors is a human blacksmith in a Dwarven city. And he’s a successful one at that, which is strange to everyone. While noting the strangeness, everyone accepts him because of the work—and that part of town is just like that.

My New Favorite Curse

I try not to curse personally, but I fail at that daily. So I do try to be creative about it, and steal from fiction just to make myself grin. The first time I read Felton say, “Shave me,” I knew I found a winner. Not only is that a perfect curse for a dwarf—seriously, how have I not seen someone else use this? It’s right there, fantasy writers!

But also, as a bearer of a chin curtain, it’s just a great curse. It carries the same self-maladictory tone as the more popular alternative—and it won’t get me looks from anyone at work.

So, what did I think about Guard in the Garden?

This book is the walking, talking definition of Cozy Fantasy. You can see most of this book coming light years away—and you don’t care. You just don’t. This isn’t about suspense or plot twists—this book is about healing, growth, satisfaction, and finding joy in new ways. It delivers that in abundance.

The meet-cute that really kicks this story into a new gear is as cute as you could want—you can’t help but smile at it. And really, that goes for just about everything else.

I should note that there was one paragraph of really awkward dialogue—it stood out to me because the rest of the book was so seemingly-effortlessly smooth. But as it was the one moment like that, and I only remembered it because I made a note about it.

Do we get the blow-by-blow about Felton dealing with his demons? No. Do we get all the details we want about the romance? No. A lot of both of those happen between chapters, and we see the result of the work he’s doing. The way we see the bonds developing and deepening between Felton and the people in his District, his friends, and family.

This is a pleasant read that will leave you feeling warm and hopeful. You’ll enjoy the characters and getting to watch them. It’s everything that a Cozy promises to be—what more could someone ask?


3.5 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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PUB DAY SPOTLIGHT: War Song by Michael Michel

I’m excited to help Michael Michel spread the word about today’s publication of the relaunched prequel novella in his Dreams of Dust and Steel series, War Song. A sequel novella is due in a couple of months, and what better way to tide yourself over until Book Three than by reading a couple of novellas that help introduce the world?

Book Details:

Title: A Graveyard for Heroes by Michael Michel
Series: Dreams of Dust and Steel, #0
Format: eBook
Length: 103 pg.
Publisher: Chainbreaker Books
US Publication Date: August 7, 2025
Cover of War Song by Michael Michel

About the Book:

Admar’s future is a path paved with broken glass.

Each step forward living under Scothean tyranny cuts away another piece of his humanity–right down to the bone.

But even a meager life as a miner is better than a pointless death. A sister, a mother, a lover, all lost at the uncaring hands of the Scoths, have left him with nothing but memories and ash for comfort. While stories like his are all too common, they still aren’t enough to stoke rebellion among the oppressed.

If Admar is to find hope amid the brutal occupation of his homeland, he’ll have to question how deep his convictions go. For with every crack of the enemy’s whip, he’ll know torment. With every swipe of their axes, he’ll know suffering. And every moment he refuses to act will drag him further from his destiny.

Maybe there are no more heroes left…

Or maybe they’re waiting to be made.

 

Book Links:

Amazon

About the Author

Michael MichelMichael Michel lives in Bend, Oregon with the love of his life and their two children. When he isn’t obsessively writing, editing, or doing publishing work, he can be found exercising, coaching leaders in the corporate world, and dancing his butt off at amazing festivals like Burning Man. His favorite shows are Dark, The Wire, Arcane, and Norsemen. He loves nature and deep conversations. Few things bring him more joy than a couple of hours playing table tennis.

Website ~ Twitter ~ Instagram ~ Goodreads

Opening Lines: The Blacktongue Thief by Christopher Buehlman

I need to re-read this book, which I remember quite enjoying, but I was a little fuzzy on the details. Well, it took me just this long to remember how much I enjoyed it.

I was about to die.

Worse, I was about to die with bastards.

Not that I was afraid to die, but maybe who you die with is important. It’s important who’s with you when you’re born, after all. If everybody’s wearing clean linen and silk and looking down at you squirming in your bassinet, you’ll have a very different life than if the first thing you see when you open your eyes is a billy goat. I looked over at Pagran and decided he looked uncomfortably like a billy goat, what with his long head, long beard, and unlovely habit of chewing even when he had no food. Pagran used to be a farmer. Frella, just next to him in rusty ring mail, used to be his wife.

Now they were thieves, but not subtle thieves like me. I was trained in lock-picking, wall-scaling, fall-breaking, lie-weaving, voice-throwing, trap-making, trap-finding, and not a half-bad archer, fiddler, and knife-fighter besides. I also knew several dozen cantrips—small but useful magic. Alas, I owed the Takers Guild so much money for my training that I found myself squatting in the Forest of Orphans with these thick bastards, hoping to rob somebody the old-fashioned way. You know, threaten them with death.

from The Blacktongue Thief by Christopher Buehlman

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