Tag: Fantasy Page 8 of 54

BBNYA SEMI-FINALIST SPOTLIGHT: Vampire Mall Cop: Damien vs. the Entrail Eater by Molly Blake

I’m very pleased today to welcome The BBNYA Semi-Finalist Spotlight Tour for Molly Blake’s, Vampire Mall Cop: Damien vs. the Entrail Eater! So, this book has made it to the semi-finals, so you know there’s something good going on–but before getting to this Spotlight, let’s start with a word about BBNYA.

BBNYA:

BBNYA is a yearly competition where book bloggers from all over the world read and score books written by indie authors, ending with 15 (17 in 2025) finalists and one overall winner.

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If you want some more information about BBNYA, check out the BBNYA Website https://www.bbnya.com/ or take a peek over on Twitter @BBNYA_Official.

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Book Details:

Title: Vampire Mall Cop: Damien vs. the Entrail Eater by Molly Blake
Series: Vampire Mall Cop, #1
Genre: Fantasy, Action Adventure, Comedy
Age Category: Middle Grade
Format: Paperback/Ebook/Hardcover
Length: 221 Pages
Publication Date: August 6, 2024
Cover of Vampire Mall Cop: Damien vs. the Entrail Eater by Molly Blake

About the Book:

All Damien Bryant wants is to spend the rest of his undeath on his peaceful Alaskan homestead. He’s perfectly happy with his animals for company, the occasional climber’s blood for sustenance, and no vengeful, stake-wielding KGB agents anywhere. But his routine gets shaken up with the arrival of Ben Caedrys, a lone traveler who is unlike any other climber he’s encountered before. Not only does Ben communicate with fairies and have arcane sigils and enchanted artifacts at his disposal, but he also knows a frightening amount about Damien’s past. Things that Damien would rather stay buried.

In order to keep this information secret, Damien must leave his secluded little mountaintop for a haunted magic shopping mall in Portland, encounter creatures like chimera helicopter pilots, fish men, and giant dragons of death, and fight a troublemaking member of his own family.

Book Links:

Amazon Canada ~ Amazon US ~ Amazon UK ~ Goodreads ~ The Story Graph

About the Author:

Molly BlakeMolly has been writing stories since she was seven years old, and telling them since she was even younger. When she isn’t reading or writing, she can be found tending to the various plants, fish, and invertebrates in her collection of aquariums, and playing with (or even reading to) her two lizards..

Website ~ Twitter


My thanks to The Book Bloggers’ Novel of the Year Award for the invitation to participate in this tour and the materials they provided.

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BBNYA SEMI-FINALIST SPOTLIGHT: Vessel: Bonded Earth Book One by Samantha Jo

I’m very pleased today to welcome The BBNYA Semi-Finalist Spotlight Tour for Samantha Jo’s Vessel, Book One in her Bonded Earth Series! This book has made it to the semi-finals, so you know there’s something good going on–but before getting to this Spotlight, let’s start with a word about BBNYA.

BBNYA:

BBNYA is a yearly competition where book bloggers from all over the world read and score books written by indie authors, ending with 15 (17 in 2025) finalists and one overall winner.

The Book Bloggers’ Novel of the Year Award 2025 badge

If you want some more information about BBNYA, check out the BBNYA Website https://www.bbnya.com/ or take a peek over on Twitter @BBNYA_Official.

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Book Details:

Title: Vessel by Samantha Jo
Series: Bonded Earth, Book One
Genre: Fantasy, Romance
Age Category: Adult
Format: Paperback/Ebook/Hardcover
Length: 314 Pages
Publication Date: August 17, 2024
Cover of Vessel by Samantha Jo

About the Book:

One power divided among the many.

Two visions of the future.

A struggle to launch humanity to its greatest heights or tumbling into its darkest days.

As a Vessel of the Third Order, Calen serves The New Colonies as a ritual worker, blessing the soil to bring forth bountiful harvests. Yet there is more to her abilities, if only she can escape the cruel hands of her bonded partner, Brother Stokely.

When she learns of Stokely’s plans to take her power for himself, Calen abandons her duty and begins a desperate journey to safety. Soon joined by a warrior scholar who vows to protect her, she must set aside her suspicions and form a tenuous alliance. She knows Stokely hunts her, and the skills of such a warrior may be needed in the days to come.

Only Calen discovers that Stokely has found another to take her place. A young woman with gifts like her that he will exploit for unimaginable power. She can choose her own freedom, fleeing with this stranger while averting her eyes from her partner’s horrific plot. Or she can confront the demon who has haunted her for far too long by finally harnessing her true abilities. Yet if she fails, Stokely will become unstoppable, and Calen will be but another one of his victims.

Book Links:

Amazon Canada ~ Amazon US ~ Amazon UK ~ Goodreads ~ The Story Graph

About the Author:

Samantha JoSamantha Jo is an award-winning author with aspirations of becoming an undeniable voice in the world of fantasy. Inspired by her love of nature and storytelling, she graduated from Youngstown State University with a degree in biology and many creative writing courses under her belt. Her passion for the natural world shines through in her debut novel, Vessel: Bonded Earth Book One. Samantha lives in Ohio with her co-nerd and husband, their four semi-feral children, and a barnyard menagerie.

Website ~ Instagram ~ BlueSky


My thanks to The Book Bloggers’ Novel of the Year Award for the invitation to participate in this tour and the materials they provided.

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The Cat Who Saved Books by Sosuke Natsukawa, Louise Heal Kawai (Translator): A True Gem of a Read

Cover of The Cat Who Saved Books by Sosuke Natsukawa, Louise Heal Kawai The Cat Who Saved Books

by Sosuke Natsukawa, translated by Louise Heal Kawai

DETAILS:
Series: The Cat Who..., #1
Publisher: HarperVia
Publication Date: December 07, 2021
Format: Hardcover
Length: 198 pg.
Read Date: October 1-2, 2025
Buy from Bookshop.org Support Indie Bookstores

Suddenly the cat spoke.

“Books have a soul.”

Its beautiful eyes seemed to capture the light of the stars and they, too, twinkled in the darkness.

“A book that sits on a shelf is nothing but a bundle of paper. Unless it is opened, a book possessing great power or an epic story is mere scraps of paper. But a book that has been cherished and loved, filled with human thoughts, has been endowed with a soul.”

“A soul?”

“That’s right,” replied the cat emphatically.

What’s The Cat Who Saved Books About?

Rintaro Natsuki, a high school student, finds himself the proprietor of a used bookstore after the death of his grandfather/guardian. It’s a bit too much for him to handle—and he’s going to have to move, anyway—so he plans to close it.

But before he gets that far, a cat appears in the store and starts talking to him. Not just talking to him, but telling Rintaro that he needs to accompany the cat to go rescue books. On the one hand, it’s ridiculous for the teen to follow the cat into a mysterious and strange reality to do this. But also…I sort of figure that if a cat starts talking to you, you tend to follow along with whatever nonsense it’s telling you.

The pair go off on a short series of adventures to…well, save books from people who aren’t treating them the right way (another reason to go along with the cat). This is hard to explain in a satisfactory way, at least in my reckoning. It makes utter sense when you see it in action.

Translator’s Note

There are a few pages from the translator at the end of the book, describing some of the choices made. I found it fascinating—and would’ve gladly read another 15+ pages about it. But it’s probably good we didn’t get all of that—leave a little mystery to her craft, right?

But what I learned about the Japanese language—and a little bit about the culture—it just made me want to learn more.

So, what did I think about The Cat Who Saved Books?

In the local doctor’s opinion, he’d most probably suffered a heart attack and died quickly.

“He passed away peacefully.”

If you combined the kanji character for “go” with the one for “live,” you got a strange-looking word meaning “to pass away.” Somehow seeing this word was what had shaken Rintaro the most; it struck him as out of place.

Okay, so I don’t want to say much about this book because it’s really one of those that you have to find your way through and experience.

But I do want to say a little. The magic system makes no sense. I don’t understand why Rintaro gets recruited. I don’t understand his aunt’s role in anything, or how Rintaro actually accomplishes anything, what happens to the books he and the cat save, or the brevity of their campaign. The encounters with the people they’re saving books from are entirely too short and are all anticlimactic. I probably have more to say along those lines, but you get the gist. Basically, Sosuke Natsukawa needs someone like Gareth Brown, R.F. Kuang, or Peng Shepherd to come in, expand on his ideas and fill in all the stuff that would make this make sense and cohere.

Here’s the thing, though. And this is important.

I do not care about any of that. Not a lick of it. It doesn’t matter—and this is a conversation I had with myself at least a half-a-dozen times while reading the book, and I always came to the same conclusion. I thoroughly enjoyed this novel. I loved what it said about reading, books in general, the writing of them, the importance of them, the kinds of books to be produced and why. I enjoyed the book, it warmed my heart and made me smile. There was sweetness, there was whimsy, and it just didn’t matter that none of it made sense. It’s entirely possible that addressing my issues would’ve ruined the book—it almost certainly would ruin it.

Go, grab it, and bring a warm glow to your inner bibliophile. It’s a gem.

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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Men at Arms by Terry Pratchett: “The air smelled of a limited life expectancy.”

I think this is coherent, there are five different attempts at writing something represented below. I finally filled out my outline, but I’ve spent so much time on the post, I’m not sure how much it makes sense.


Cover of Men at Arms by Terry PratchettMen at Arms

by Terry Pratchett

DETAILS:
Series: Discworld, #15; City Watch, #2
Publisher: HarperPrism
Publication Date: January 1, 1993
Format: Hardcover
Length: 341 pg.
Read Date: August 1-5, 2025
Buy from Bookshop.org Support Indie Bookstores

“You see,” said Colon, “thieves are organized here. I mean, it’s official They’re allowed a certain amount of thieving. Not that they do much these days, mind you. If you pay them a little premium every year they give you a card and leave you alone. Saves time and effort all around.”

“And all thieves are members?” said Angua.

“Oh, yes,” said Carrot. “Can’t go thieving in Ankh-Morpork without a Guild permit. Not unless you’ve got a special talent.”

“Why? What happens? What talent?” she said.

“Well, being able to survive being hung upside down from one of the gates with your ears nailed to your knees,” said Carrot.”

What’s Men at Arms About?

The Night Watch is in flux—Captain Vimes is on the verge of retiring, and there are questions about who his successor will be. There’s a class of recruits that need to be trained—including a (gasp) woman. Our friends from the first book are trying to navigate this, train these recruits—and get their job done.

The job is made a bit more complicated when a murder victim shows up—killed by some sort of weapon no one on Discworld has seen before. Two guilds are implicated in this, the tensions between two non-human races are stoked due to the investigation, and the Night Watch has only a little time to get to the bottom of this all.

Fantasy Races

It was a state of permanent inter-species vendetta and, like all good vendettas, didn’t really need a reason any more. It was enough that it had always existed. Dwarfs hated trolls because trolls hated dwarfs, and vice versa.

I don’t remember Guards! Guards! doing a lot with the whole fantasy race thing—there were humans and dwarves, right? Maybe some mentions of others, but I don’t recall it being that big of a deal.

Here we have more dwarves and trolls—and a lot of animosity between the two races. We also have plenty of reasons to see how ridiculous expressions of this animosity (and probably even the grounds for it) really are.

I really found this a compelling aspect of the book, particularly the way that two of the Watch’s trainees (one from each race) learned to work together—it’s not in an after-school special way, but one that felt genuine.

The Gonne

A handheld firearm has found its way into Discworld, and the results are devastating.

Several people want it destroyed—and definitely don’t want it replicated. But when they get it into their possession, they can’t seem to destroy it. In fact, many become obsessed with it, it’s like they start to take orders from it.

Back in 1993 (original date of publication), Terry Pratchett saw the attraction of the power that comes from wielding a handgun and depicted it in a way that feels incredibly of the moment. Obviously, this has been something humans have been dealing with for a long time—it’s nothing new—but I don’t remember coming across something so clear, so incisive along these lines until more recently.*

* Sure, this may say more about what I’ve read than it does about Pratchett…but even the more sensitive treatments I read that are older than this don’t seem to get it as well.

So, what did I think about Men at Arms?

Colon thought Carrot was simple. Carrot often struck people as simple. And he was. Where people went wrong was thinking that simple meant the same thing as stupid.

I didn’t find this as funny as Guards! Guards!. It was quirky, and odd, and amusing—yes. Which isn’t to say that it wasn’t riddled with great lines. It was entertaining as all get out—and I enjoyed it almost as much. But it was more focused on character development, story, and social commentary than yucks and guffaws. It’s probably a better novel over all, honestly. But not as fun.

So it really wasn’t what I expected, which is a shade disappointing. But what I got instead is a superior product—with some great avenues for future stories. I didn’t expect to have emotional reactions to what happens to characters in a fantasy novel that I expected to laugh my way through! (the reactions might have been small since I didn’t know them that well, but still, it was outsized for how many pages I’d known them for)

As much as I enjoyed Captain Samuel Vimes and what happened with him—I really didn’t appreciate Sybil Ramkin. I thought she was great in Guards! Guards!, but she was a giant let-down here. I expect that to change in the future. I’m really excited about the possibilities for Vimes going forward.

Carrot…good ol’ Carrot. As great a character as I thought he was coming into this—he was far, far better throughout. Especially what we got to see of him through the eyes of other characters—particularly Lance-constable Angua von Überwald (who’s just a great addition regardless). It’s one thing to give us things from his perspective, or from the omniscient narrator’s point of view—but for us to see what others see in him, particularly the intangible stuff, and how they’re confused by his success—utterly fantastic.

Whatever my issues with Pratchett were before Guards! Guards!, they are well and truly dead and buried. I’m going to work on devoting more time to him in 2026 (if not before). This was a great read with depth I didn’t expect (but maybe should’ve) in one of the strangest fantasy worlds I’ve encountered. Funny, thoughtful, deep (in the right ways), absolutely silly (in the right ways).

4 1/2 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
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A Few Quick Questions With…Adam Holcombe

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Okay, we’re wrapping up my Tour Spot for A Necromancer Called Gam Gam with some actual new content! (gasp!!) Holcombe was gracious enough to take some time out from camping to answer a few quick questions for me…I hope you enjoy these answers!


Why don’t you take a moment to introduce yourself to the readers, and tell us about your path to publication?
Hello all! I’m Adam Holcombe, author of the Chronicles of Gam Gam series as well as the upcoming sci-fi epic, Bounty Inc. My path to publishing is much like the tick’s path to getting burned off of someone. Except the people I latched onto were all very nice and helped me instead of burned me! I’m very grateful for that.

But what I mean specifically is that I was able to follow some of my favorite indie authors through social media, and ended up finding ways to get involved, such as an accountability thread on a Discord server where I ended up getting to know some of my favorite people. With their help, I was able to find my way to publishing A Necromancer Called Gam Gam, and much of my success is owed to how kind and wonderful everyone in this community has been to helping ticks like me grow into our own authors.

Who are some of your biggest writer inspirations/influences. Whether or not we readers can see them, but you know they’re there.
Two of my biggest inspirations to writing come from different media sources than the traditional book, actually. The first is Eiichiro Oda, the mangaka for One Piece, and the second is James Gunn, writer and director of the Guardians of the Galaxy movies, among several other things. And both of these are for very similar reasons: they both blend humor and emotion so seamlessly it’s incredible how it works, and it’s what I’m constantly striving for myself. I want to create a story that leaves one laughing before they suddenly find themselves silenced by a powerful, heart-wrenching scene. And then maybe ending on a laugh, I don’t know, guess you’ll have to read to find out!

That’s not to say I don’t have authors who are inspirations to me as well! In the same vein of things, M.L. Wang writes emotion so well, she’s been one of the few authors who have ever really brought tears to my eyes. Krystle Matar writes characters so well, it’s hard to imagine they invented these people, they feel real, pulled straight from whatever plane of existence Krystle can peer into. C.M. Caplan can dial the unhinged to eleven and just make it work, something that is so very hard and something I hope to get the chance to do more and more as I continue writing. Those are just a few, but so many stories I’ve read, and authors I’ve talked to have influenced my work in tiny ways, and will continue to do so as I keep pushing more out.

I want to ask about tone—because you strike this balance (or do an intricate dance around and between tones, whichever metaphor you prefer) between cute/cozy and emotionally-wrought with a side of creepy. Was this something you had in mind from the beginning? Was this something you discovered along the way and then wrote/rewrote to turn into it? Or is this just Adam Holcombe in a nutshell?
Ha, maybe my previous answer gave some of this away, but deep/serious moments and light/silly moments are two things I work hard to balance and I’m happy to see that it seems to be working from your perspective! For A Necromancer Called Gam Gam, there were a few ideas I wanted to incorporate from the beginning that set up this balance, but so much of the actual work came when the writing started. If something felt too creepy and too serious when I wanted it to be lighter, I would adjust and make sure something silly was incorporated so it wouldn’t go too far in one direction. And in the same way, if it was getting too whimsical, I’d look for a way to ground things once more. It took a lot of toying to get the feel that I was satisfied with.

This is the point where I like to ask about a supporting character or two that caught my attention. But you’ve done a good job of taking these supporting characters and giving them short stories. When did you decide to do those? Was it because of people like me who were asking questions about them, and this was a quick and effective way to shut us up? Do you have any plans to keep these coming? I think The Wishing Stone provides several potentials.
A lot of authors offer a newsletter magnet, usually a novella of sorts that ties into their story and brings people to their newsletter while also giving readers a chance to try their work and hopefully hook them. I wanted to do something similar, but with A Necromancer Called Gam Gam already being a novella, it felt odd doing a second novella to sell the first. Or giving away that for free to join a newsletter that had nothing else to offer. In the end, the idea came from several anthologies I’ve read where the authors would tie the short story into a series of theirs, giving the reader a taste and a chance to hop onto that series if they liked what they read. A short story seemed a lot more doable for coupling with A Necromancer Called Gam Gam than a second novella or something similar might be.

So, I decided to look at which characters I felt really deserved more backstory, and started with Sir Gibblet in The Knight Revenant, and of course Nugget would need more story in Nugget’s Tenth Life. He’s demanding like that. I also wanted to provide these stories for free, so that anyone who wanted to see what the Chronicles of Gam Gam was about could easily do so. And, for people who are better at reading physically, I also decided to provide them in the physical copies so a reader wouldn’t have to read it digitally if they have a preference. After the first book, pairing up with The Knight Revenant, I thought it would be a lot of fun to do this for each book in the series. Each main book is planned to be partnered with a short story to expand on side characters that don’t get to hog as much spotlight.

The Wishing Stone offers up a lot of fun decisions on who can be next, but as a sneak peak just for you and your readers, the next short story will be following Emil who runs into some shenanigans in the city after the events of the second book.

You display a certain knowledge of knitting—and I like the way that Gam Gam uses it to describe magic. Is this the result of research for the character? Or is this a hobby that you inserted for the image of an elderly necromancer?
Okay, so a peek behind the curtain here, I know nothing about knitting. Give me yarn and two knitting needles, and you’ll get a big ol’ knot back. Maybe the two knitting needles, too. I owe everything knitting related to my wife, who is a huge fan of knitting, crocheting, and many other forms of crafting. I’ll do my own research, but then I run it by her, and she helps me phrase it in a way that actually makes sense. Her teaching me what a perl was probably tested her patience.

Interestingly enough, not that long ago I had to ask her about some big cable knitting thingy to see if it made sense to exist yet in the world of Gam Gam, and she got a big kick out of me trying to talk about it and ask about it. She even dared to say I “was cute.” In the end, though, I decided that in a world with enchanted, magical items, the big cable thingy can exist too. (The big cable thingy is circular knitting needles for those who know more than me.)

I have a guest question from Jodie at Witty and Sarcastic Book Club. I think I read somewhere that Gam Gam started as a D&D character idea, was that a natural jump from the game to writing? Do any of your other characters share that origin? Does being a DM affect how you write/structure a story?
Gam Gam certainly started as a D&D character, but she was quite a bit different! One of my favorite things about D&D is being able to play as ridiculous and fun characters, and sometimes, I take that to the extreme. How she came about was that I wanted to be the party’s grandma if I ever played her, baking cookies, and caring for everyone, but I needed to figure out what kind of class this grandma would be. The funniest to me was having her raise the dead as a Necromancer because it was such an odd combination. And lastly, it’s fun to be insane, so I originally had her animating the bones of some dear loved ones. This was not in a cute way, but a rather horrifying way. At the time, I was a forever DM (meaning I never played characters, so all my character ideas lived and died quickly, never finding freedom on the fields of imagination and dice rolling), so when I had a character idea I was obsessed with, she kind of stuck around until I talked about Gam Gam and was coerced into writing about Gam Gam.

The transition was relatively natural, but I had a character and no story. And the character was a bit insane, so that definitely needed adjusting. Maybe it could have worked, but that was the character I wanted to be to mess around with my friends, not necessarily the one I wanted to read about. I tamed her down, gave her an actual reason for being a necromancer, and found a story that fit just right for her, and the rest came quickly after that. I’m much happier with Gam Gam the story character than I probably would have been had she remained the D&D character.

Right now, Gam Gam has earned the sole distinction as D&D character turned book character. I have a lot of influences from D&D coming into my books (a character in Bounty Inc. is kind of like a lizardfolk or dragonborn, and I have a different character in the third Gam Gam book that is kind of like another creature from the world of D&D), but nothing so direct as the Gam Gam transition. I don’t know if it will be likely either, that seemed to kind of be a one shot wonder that worked in the right place at the right time. I’m getting to play characters now, but it feels like their stories belong in my D&D group, not a story, and so they’ll likely not see the page.

Being a DM feels like writing mostly worldbuilding with the barest frame of a story at times. I can control what my players do to a point, but we never really know where the story is going, and I don’t want to pull them away from something interesting, especially if I’m also very interested. Whereas, for writing, I usually need some beats of plot to really begin on it, and that tends to be central (after I’ve already figured out characters, I do need those before plot). So, my brain actually splits these completely apart, and I tend to not overlap them in many ways. Like, what works for D&D doesn’t always seem to work for a story and vice versa. I’ve had many a great story moments ruined because my players just did other things haha. It feels less like one builds on the other, and more that they compliment each other in completely different ways, and I love that because I’m not always feeling like I want to write one way verses the other. This is, of course, a disclaimer that this is from my own experiences of how I DM and write my own way, and this definitely varies between authors/DMs.

While we’re here, do you want to give a plug for Bounty Inc.? What’s on the horizon for Adam Holcombe, author, after that?
Yes, I would love to! Next on my release docket is a huge swing away from Chronicles of Gam Gam with Bounty Inc. This was the book I was working on before A Necromancer Called Gam Gam came knocking on my brain, so it’s been cooking for some time. If you’re interested in a sci-fi epic that has the same blend of humor and seriousness as Gam Gam, but brought into a more action-packed, vulgar adventure through space, helping to improve the galaxy one bounty at a time, then be sure to check it out! It releases October 15th, 2025!

I am also hard at work on The Knitting Club (book 3 of Chronicles of Gam Gam) and hoping to have that out early next year (though that may be pushing it). I plan to send that out to beta readers by the end of the month. Emil’s short story will be sometime in there too, I’m sure.

I have plenty more Gam Gam and Bounty Inc. left in me, I just need to find the time to work on it all!

Thanks for your time and participation! I’m a big fan and I hope we get to keep reading your work for years to come!
Thank you so much for having me and for enjoying your time with Gam Gam and Mina! I hope to be around for years to come, I’ll need them for everything I have planned.


A Few Quick Questions

REPOST: Nugget’s Tenth Life by Adam Holcombe: The Backstory I Didn’t Need, But Am So Glad I Got

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Cover of Nugget’s Tenth Life by Adam HolcombeNugget’s Tenth Life

by Adam Holcombe,

DETAILS:
Series: Chronicles of Gam Gam
Publisher: Bounty Ink Press 
Format: eBook
Length: 32 pgs.
Read Date: September 23, 2024

There is a saying among humans that a cat has nine lives, but this is not entirely accurate. See, it is simply that cats are notoriously skilled at almost dying. It is only by the ninth time that the dying tends to stick.

What’s Nugget’s Tenth Life About?

For those who are familiar with Gam Gam the Necromancer, you are familiar with her familiar*, Nugget. If you haven’t read anything about Nugget before—let me introduce him to you.

Gam Gam is a newly graduated necromancer, despite being…well, a Gam Gam. Her familiar is a cat she revivified—I guess it’s better to call Nugget the animated skeleton of a cat—with all the memories, habits, and attitudes of the stray cat he was before he needed revivification to prowl around.

This would be his tenth life—this short story is the recounting of the previous nine lives he enjoyed (or at least lived through). It’s about his Brother, Sister, Mother, and his Sister’s two kits as well—but primarily about Nugget doing his best to help his family survive and keep their shelter.

* A phrase that I wrote without forethought.

So, what did I think about Nugget’s Tenth Life?

Maybe (very likely) I’m in the minority here. But I was not curious at all about Nugget’s life (or, lives) before Gam Gam. I was curious about Gam Gam’s backstory. I was curious about the Knight Revenant. I can see reading more about Mina. But an elderly necromancer (or any necromancer, really) with a skeleton familiar? That seems fitting and generally unsurprising—I didn’t need to know any more about him.

But now??? I’m so glad we got this. I loved that opening I quoted above and was quickly invested in Nugget’s story.

Getting that little bit of time with Gam Gam at the end reminded me how much I liked the character—and I’m now more than ready for The Wishing Stone‘s release next month so I can spend some extended time in this world.

This would make a decent jumping-on point for those who haven’t tried this series before. If you have, I probably don’t need to encourage you to give it a shot (but I will anyway).


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

The Knight Revenant by Adam Holcombe: You Do NOT Mess Around with This Old Lady

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Cover of The Knight Revenant by Adam HolcombeThe Knight Revenant

by Adam Holcombe

DETAILS:
Series: Chronicles of Gam Gam
Publisher: Bounty Ink Press
Publication Date: May 30, 2023
Format: eBook
Length: 29 pg.
Read Date: June 10, 2023

What’s The Knight Revenant About?

Gam Gam had been at this (this being necromancy in an official capacity) for twenty-two days, four hours, and thirty-four minutes, after having graduated top of her class from the mage’s academy in Capital City

…and has taken it upon herself to take care of a revenant that had been disrupting travel between two cities.

The revenant tries to unleash its aggression on her, and she simply slaps it down like it’s nothing but a petulant child, scolding it a bit, and then trying to reason with it patiently like only a grandmother can. The revenant plays its part in this pantomime and throws a tantrum. This continues for a few days until a new target presents itself for the spirit.

And then Gam Gam has to show it who’s boss.

What did I think about The Knight Revenant?

This short story is a great point of entry for the series/world of Gam Gam. Is it necessary to read this before the novella? Nope. I actually think it works better as a follow-up to the novella (even though it takes place first), so you get some backstory for characters you already like. But that’s probably because I read them that way.

Gam gam gets some fantastic lines here. Had I been on the fence about her before, she’d have earned a fan from the way she dealt with the revenant—both as a foe and then later on. We get to see her heart, her spunk (although it feels cliché and possibly condescending to talk about an older woman having spunk…but it’s a great word to describe her attitude), and her humor.

And we get to see her power…Gam Gam is not to be taken lightly. What she did in the novella was probably a greater display of raw power. But something about the way she counters the relevant struck me as more impressive. Maybe it’s the banter + the magic rather than just the magic. Holcombe is quick to show the reader that magic can only do so much and that the frailties of age can get the best of even a professional necromancer.

The last scene? (Spoiler ahead in the next 2 sentences) I got a big “Vincent and The Doctor” vibe from it. And now I’ll forever see Tony Curran as this character when I think of him in the future.

This was a quick, fun companion piece for the novella (in whatever order you want to read them). It solidified my commitment to jump on the next adventure of Gam Gam with all possible haste, too.


4 Stars


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

REPOST: A Necromancer Called Gam Gam by Adam Holcombe: Knitting, Skeletal Cats, and Other Kinds of Magic

A Necromancer Called Gam Gam Tour Banner

Cover of A Necromancer Called Gam Gam by Adam HolcombeA Necromancer Called Gam Gam

by Adam Holcombe

DETAILS:
Series: Chronicles of Gam Gam, Book One
Publisher: Bounty Ink Press
Publication Date: May 30, 2023
Format: eBook
Length: 110
Read Date: June 3-5, 2023
Buy from Bookshop.org Support Indie Bookstores

A cat, free from the restraints of flesh, muscle, and organ, stretched on the edge of the wagon, as if that would do anything for its skeletal body. Then it jumped down next to Mina and plodded over to the woman, who had returned to her chair by the fire. A partially- knitted scarf coiled in her lap as she continued to work on it. The skeletal cat found a comfortable piece of the woman’s dress, curled up at her feet, and licked its non- existent crotch with a non- existent tongue.

What’s A Necromancer Called Gam Gam About?

Twelve-year-old Mina is being pursued by armed men—armed men who had just killed her father. She has a special kind of magic, and those in power want to use her because of it.

She runs across a kindly grandmotherly type who introduces herself as Gam Gam. Gam Gam, it turns out, is a necromancer with a soft spot for endangered little girls. (probably endangered women, and males of all ages, too). She takes her Mina in and promises her safety. Gam Gam is a necromancer and can back up that promise (not definitively, but more than most people can).

They tell each other their stories—Mina tells her why she’s on the run, and Gam Gam tells her that she became a necromancer after the death of her grandchildren so she could resurrect them.

But first, Gam Gam decides that she needs to do something to keep Mina safe.

The Types of Magic

The bundle of bones at the top of the stove raised its feline skull and looked at Mina, then disregarded her and returned to a nap. Why did skeletal cats need so many naps?

Great question. But that’s not what I want to talk about here.

We see two types of magic portrayed with our two protagonists—with others floating out there in this world for us to encounter in future installments, I assume.

Necromancy is rarely something I’m interested in reading about unless the necromancer is about to be thwarted. I know there are exceptions (including here), but it’s hard to think about magic involving reanimating the dead as a good thing. But Holcombe not only makes that specialty seem interesting but gives the reader a necromancer you can root for.

I really liked the way one of the characters describes Gam Gam’s magic to Mina. It grounded the practice, for starters—you could understand it. It’s also idiosyncratic enough to fit Gam Gam to a T. From that point on, I could see that explanation at work—even when the text doesn’t refer to it.

Now Mina’s magic is a kind I’ve never encountered before—maybe a few things like it (particularly in SF rather than fantasy)—but it took almost no time at all for Holcombe to convey the potential—both for a character in fiction, as well as for an evil empire to exploit. In the hands of someone with little experience—for example, a 12-year-old—it could be dangerous. Okay, it could be dangerous in the hands of anyone, but people with experience would control and target the damage they inflict, a child would just inflict damage.

Having a novel (or novella, in this case) with a great magic system is a good start—but it’s how you convey the use of magic to the reader that’s the make/break point for me. And Holcombe nails this part. Mina’s as well as Gam Gam’s. This is a big selling point for me.

The Unexpected Content

Tears escaped her and raced down her cheeks. Was it possible to ever run out of tears? She couldn’t possibly have many more before she would start shriveling up.

Okay, you’ve got this friendly and caring Grandmother-type character. You’ve got a lost little girl who needs comfort. There’s a cute (in a certain way) cat. And using knitted goods as a bribe/reward/gift for the undead. Really, this sounds like it’s full of warm fuzzies and maybe a little bit of fun along with the adventure that a Fantasy should bring. Rightly or wrongly, I expected something with a similar tone to A Wizard’s Guide to Defensive Baking.

And it’s there. However…

You’re dealing with a twelve-year-old girl whose devoted father was murdered in his own home trying to protect her. She’s on the run from armed men who are out to use her for their own purposes. You’re also dealing with an elderly woman who mastered an entire type of magic at her advanced age, fueled by grief in a gambit to cheat death. There’s nothing warm and fuzzy there.

These two characters are suffering—they need each other to get through what they’re dealing with. There’s healing (and the promise of more to come). But healing, comfort, and all that comes at the end. The cliché “the only way out is through” comes to mind here—most of this book (and likely future books) is in the “through.”

This is a bigger selling point for me.

So, what did I think about A Necromancer Called Gam Gam?

When [the zombie] chose socks, Gam Gam instructed it to lift a foot, then tugged the sock into place.

“Is this necessary, Gam Gam? Can they even feel the cold?” Mina asked.

“Of course it’s necessary, sweetie,” Gam Gam said as she pulled the second sock onto the zombie’s other foot. “Just because they’re undead doesn’t mean they have to be neglected.”

I was charmed instantly by this book, and that only grew throughout. Particularly once I cottened on to the fact that it wasn’t going to be a cozy kind of read—despite the scarves and sweaters. Once I saw what Holcombe was up to, I really got into things.

I don’t want to spoil anything but don’t get attached to any character. Just sayin.’ (okay, it’s called Book One of Chronicles of Gam Gam, so it’s probably safe to get attached to one. Although, given the loose correlation between death and characters doing things in this book…)

Holcombe has created a great little world for his characters to dwell in, and pairing Mina and Gam Gam together is a big one. He knows how to show the emotions of the moment—and to get the readers to buy into it. Even better, his depictions of the way magic works here are really well executed.

Even his choice of novella-length was smart. This isn’t a story that would work well with another 2-300 pages to tell it. Nor should it be the first part of a novel—this tight story is one that needs to be by itself.

I see that there’s a short story in this world that takes place sometime before this novel. I’ll be jumping on that soon while I begin the wait for Book Two.

This is a short read that packs the punch of a longer one, and I encourage you to give it a shot.


4 Stars

This post contains an affiliate link. If you purchase from it, I will get a small commission at no additional cost to you. As always, the opinions expressed are my own.
My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

BOOK SPOTLIGHT: A Necromancer Called Gam Gam by Adam Holcombe

I’m very pleased today to welcome The Write Reads Blog Tour for Adam Holcombe’s, A Necromancer Called Gam Gam! Now, I read this back in 2023, so in addition to this Spotlight, I’ll be reposting what I said then–I’ll also be reposting what I said about the first two short stories in the series, “The Knight Revenant” and “Nugget’s Tenth Life“. But it’s not just re-runs here today, nosiree Bob! I have A Few Quick Questions with Adam Holcombe coming up in a little bit, too! (these links will actually work when the posts go up). If you take a look at the feed for https://twitter.com/WriteReadsTours over the next few days, you’ll see a lot of bloggers who had interesting things to say about it. A Necromancer Called Gam Gam was the 2nd Place Finalist for the 2024 Book Blogger’s Novel of the Year Award, so you know there’s a lot of good to be said about it–but before getting to this Spotlight, let’s start with a word about BBNYA.

BBNYA:

BBNYA is a yearly competition where book bloggers from all over the world read and score books written by indie authors, ending with 15 finalists (16 in 2024) and one overall winner.

BBNYA Finalist Badge 2024

If you want some more information about BBNYA, check out the BBNYA Website https://www.bbnya.com/ or take a peek over on Twitter @BBNYA_Official. BBNYA is brought to you in association with the @Foliosociety (if you love beautiful books, you NEED to check out their website!) and the book blogger support group @The_WriteReads.

A Necromancer Called Gam Gam Tour Banner

Book Details:

Title: A Necromancer Called Gam Gam
Genre: Fantasy
Age Category: Adult
Format: Paperback/Ebook/Audiobook
Length: 110 Pages
Publication Date: May 30, 2023
Cover of A Necromancer Called Gam Gam by Adam Holcombe

About the Book:

A grandmotherly necromancer seeking resolution for her past with the help of her loyal entourage: an undead cat and a spectral knight.

A girl on the run from the Eternal Empire for the mysterious power she possesses.

When a chance encounter pulls them together, Gam Gam will do what it takes to protect Mina from the rogue sergeant hounding her–including raising the dead. As long as they’re dressed for the occasion.

Book Links:

Amazon Canada ~ Amazon US ~ Amazon UK ~ Goodreads ~ The Story Graph

About the Author:

Adam HolcombeAdam Holcombe daylights as a programmer and moonlights as an author. After spending years toying with the idea of writing, he decided to fully commit and work toward releasing his first novel. Then Gam Gam got in the way, and his first novel became his first novella. The novel will come later. When he’s not locked in a cold basement, typing away, he can be found hanging out with his wife, his dog, and his tortoise or playing D&D or board games with friends.

BlueSky ~ Patreon ~ Instagram ~ TikTok ~ Goodreads


My thanks to The Write Reads for the invitation to participate in this tour and the materials they provided.

REPOSTING JUST CUZ: Grave Cold by Shannon Knight: She Sees Dead People

The third book in this trilogy just released this week, and since I can’t talk about it yet (hopefully soon), I figured I’d repost this to remind people of the series.


Cover of Grave Cold by Shannon KnightGrave Cold

by Shannon Knight

DETAILS:
Publication Date: May 2, 2023
Format: e-Book
Length: 394 pg.
Read Date: May 16-21, 2025

Where Does Grave Cold Take Place?

In a dystopian future the geography of the (what we’d now consider) the Western U.S. looks much different—states are a thing of the past, and two major population centers are the District of Utah (which does contain Salt Lake City) and the District of Portland (Oregon, not Maine). There are people who have been Genetically Modified for one reason or another—and in the D.P. they’re largely feared and ostracized because of what they are and what they can do.

D.P. is where the action takes place in the novel—and it feels like it came out of Portland, OR, too. And not just because Voodoo Doughnuts still exists. Yes, even in a quasi-dystopia people want their donuts. Maybe they need them more than we do, come to think of it.

There’s a lot of the tech, etc. that one usually associates with more utopian-looking/feeling SF. And maybe for many people it’s just that. But D.P.’s government is definitely of the dystopian type (and, boy howdy, do we learn more about that as the book continues), and the area outside the District feels that way, too, filled with mutants and who knows what else.

If you’re one of those readers who really gets into worldbuilding, you’re going to be happy with this read.

What’s Grave Cold About?

Cait’s a beautician with a lot flair and very little money. She’s scraping by, barely. When she sleeps (which she tries not to), the dead come to her and talk to her, trying to get her to do things. So…it’s easy to understand why she doesn’t like to sleep.

A man named Nyle sneaks into Portland after having been prevented legal entrance by a guard—and he’s not the only one like him who has been denied entrance. Nyle, however, is older, more experienced, more powerful, and probably more determined. He and those like him are called “ravens” (although there are other, more contemporary(?) names like “ferrymen”)—they’re tasked with freeing the spirits of the dead from their bodies. It’s been so long since they’ve been permitted in D.P. that Nyle has been compelled to come so he can do his work.

He and Cait have a strong rapport right away, she has some friends (and some family she has a troubling relationship with), but not that many. The two of them click right away, and Cait helps Nyle change his appearance so he can hide from the authorities. He tells her that she’s not Genetically Modified, she has supernatural abilities like him—she’s a necromancer.

While it’s not the same power, it’s close to his and he has experience with necromancers and guides her to use her abilities better.

Working together, they begin to free the spirits of the dead and learn why ravens have been blocked from entering D.P.—those spirits are being used by newly developed technology. This pits the pair against the authorities and other powerful people.

Here’s the Thing

I don’t get magic/paranormal/supernatural systems like this one where someone/something is required to separate souls from bodies at/around/near death. Whether it’s this book (and it’s oncoming sequel), Amber Benson’s Calliope Reaper-Jones series, the TV show Dead Like Me, or any of the other examples I had in mind for weeks to bring up that disappeared as soon as I started composing this post. It just doesn’t make any sense to me.

This doesn’t mean I don’t enjoy these works of fiction. I just don’t understand what ties these non-corporeal entities/substances/existences/whatever to the body at or after death and why someone has to come along and separate them.

So I guess I’m saying two things here—1. If you’re like me on this point, you can still get into this book. I honestly didn’t think about it while reading the Grave Cold, it’s only when I think about the book/system that it gives me pause. 2. If you’re not like me…can you explain this?

So, what did I think about Grave Cold?

I cannot describe it to my satisfaction, but Knight has embued this novel with an atmosphere, a texture that you can’t help but feel as you read. Her descriptions are pretty sparse, but at the same time, I really think I know what Cait’s environs look and feel like.

It’s difficult to think of spirits as capable of being mistreated or abused—they’re spirits of dead people, right? But in Knight’s world that’s exactly what’s happening. Abusing the dead ranks right up there with elder-abuse somehow. As Nyle says,

“It’s easy to see the dead as non-persons when you’re alive. It’s harder when you know them.”

Instead of going on to whatever is next once the spirit is released, the former citizens of D.P. are trapped and exploited.

While this story is dark and harrowing, there’s a real pleasure (and sometimes lightness) in watching the friendship between Nyle—a centuries-old being—and Cait deepen and grow stronger. It’s a tricky thing to attempt (much less pull off), but Knight does it well.

Great world-building, questionable (to me) magic system—but it’s cool to see in action, some well-designed characters (including all of them that I didn’t mention here), a plot that moves well and is intricate enough that you’re kept wondering where it’s going until the end. Knight has written (on my blog) about coming up with the sequel, so I know one is coming. And I’m looking forward to it—at the same time, were this a stand-alone, it’d be very satisfactory as one.


3.5 Stars

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